Marianne

Marianne

Blue TomeS tier

Introduction

Marianne is a character in Fire Emblem Heroes. Marianne's weapon type is Blue Tome and role is Infantry. Faction: Fire Emblem: Three Houses.

On our Fire Emblem Heroes tier list Marianne is S tier, 75th of the 907 characters ranked, from where 4 current tier lists put Marianne.

Is Marianne good?

Infantry unit whose refine lets her dance. Refined Icy Fimbulvetr gives her Canto (2) if a flier, cavalry unit, beast or dragon is on the team, and while Canto is active she can use Sing/Dance on any ally, other refreshers included, since it doesn't count as an assist. The weapon also puts Atk/Res penalties, Exposure and Guard on grouped foes with lower Res at the start of both phases, and in combat gives her a guaranteed follow-up, Res-based true damage and healing on every hit.

B Duel Infantry 4, her default A skill, is there for Arena score; anywhere else she wants a real combat A skill.

Strengths

  • Can refresh any ally, even another dancer
  • Canto (2) with an easy team condition
  • Debuffs grouped foes at the start of both phases
  • Heals on every hit

Weaknesses

  • Needs a flier, cavalry unit, beast or dragon on the team
  • Default A skill is mainly for Arena scoring

Profile

Marianne carries the title "Adopted Daughter".

Stats

  • HP36
  • Atk41
  • Spd32
  • Def17
  • Res39

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Icy Fimbulvetr

    Weapon · Might 14 · Range 2

    Grants Atk+3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat. At start of combat, if unit's HP ≥ 25% and unit is within 3 spaces of a cavalry or flying ally, unit makes a guaranteed follow-up attack, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

  • Iceberg

    Special · Cooldown 3

    Boosts damage by 50% of unit's Res.

  • B Duel Infantry 4

    A skill

    Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

  • Lull Atk/Res 3

    B skill

    Inflicts Atk/Res-3 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.

  • Joint Drive Res

    C skill

    Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat.

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