Morva

Darkling Warden

Morva

/Green Breath/Flying

Fire Emblem: The Sacred Stones

Introduction

Morva is a character in Fire Emblem Heroes. Morva's weapon type is Green Breath and role is Flying. Faction: Fire Emblem: The Sacred Stones.

Profile

Morva carries the title "Darkling Warden". Morva is a male Manakete.

Stats

  • HP40
  • Atk49
  • Spd18
  • Def48
  • Res45

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

4
  • Purging Breath

    Weapon · Might 16 · Range 1

    Neutralizes "effective against flying" bonuses. Enables【Canto (Rem. +1; Min 2)】. Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of player phase or enemy phase, grants Def/Res+6,【Fringe Bonus】, and 【Warp Bubble】to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Fringe Bonus】 Grants bonus to Atk/Spd/Def/Res during combat = highest bonus on each stat between unit and allies within 2 spaces of unit for 1 turn. Calculates each stat bonus independently. 【Warp Bubble】 Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.)

  • Dragon Flame

    Special · Cooldown 4

    Boosts damage by 80% of unit's Def and restores 30% of unit's maximum HP when Special triggers. If both of the following conditions are met, reduces damage from foe's next attack by 40% during combat: - Unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat. - Foe initiates combat or unit's Def ≥ foe's Def-10. (Once per combat; excluding area-of-effect Specials).

  • Dragon's Scales

    B skill

    If foe initiates combat or if unit's HP ≥ 25% at start of combat, inflicts Atk/Def/Res-X on foe (X = 4 + the greater of the difference between Def stats or difference between Res stats (unit's Def/Res minus foe's Def/Res); max 11; if either of unit's stats < foe's stat, difference is treated as 0), unit makes a guaranteed follow-up attack, grants Special cooldown count-1 to unit before foe's first attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

  • A/R Hold Guide

    C skill

    Allies within 2 spaces of unit can move to any space within 2 spaces of unit. Unit can move to a space within 2 spaces of any ally within 2 spaces. Inflicts Atk/Res-4 on foes within 3 spaces of unit during combat.

Art

Morva key art

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