
Flame God
Muspell
/Red Breath/Cavalry
Fire Emblem Heroes
Introduction
Muspell is a character in Fire Emblem Heroes. Muspell's weapon type is Red Breath and role is Cavalry. Faction: Fire Emblem Heroes.
On our Fire Emblem Heroes tier list Muspell is B tier, 467th of the 907 characters ranked, from where 5 current tier lists put Muspell.
Is Muspell good?
Dragon who shuts off enemy healing and boosts his team's damage. Refined Flamelick Breath lays Divine Vein (Flame), spreads Deep Wounds so foes can't recover HP, and gives him and his allies Fringe Bonus and Treachery. Domain of Flame gives allies within 2 spaces Atk/Def+4 and extra damage on the first hit whenever their Atk beats the foe's Res, and his kit also carries an Aether Raids defense A skill and Dragon Wall 3 for Res-based damage reduction.
Strengths
- Deep Wounds stops enemy healing
- Treachery and Fringe Bonus for allies
- Extra damage for allies who out-Atk the foe's Res
- Res-based damage reduction
Profile
Muspell carries the title "Flame God". Muspell is a male Deity (Fire Dragon).
Stats
- HP40
- Atk41
- Spd16
- Def39
- Res37
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5Flamelick Breath
Weapon · Might 16 · Range 1Grants Atk+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and foe cannot recover HP during or after combat. If unit's HP ≥ 25% at start of combat, after combat, if unit attacked, inflicts【Deep Wounds】on target and foes within 2 spaces of target. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 【Deep Wounds】 Unit's HP cannot be healed through its next action.
Rally Up Atk+
Assist · Range 1Grants Atk+6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.
AR-D Def/Res 4
A skillIf defending in Aether Raids, grants Def/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +11; 4 grants +7; ≤3 grants +3. Destroyed defensive structures are not counted.)
Dragon Wall 3
B skillIf unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
Domain of Flame
C skillGrants Atk/Def+4 and the effect "if unit's Atk > foe's Res during combat, unit's first attack deals damage = 30% of unit's Atk minus foe's Res" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat, and also, if unit's Atk > foe's Res during combat, unit's first attack deals damage = 30% of unit's Atk minus foe's Res.
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