
Noah
Blue LanceD tier
Introduction
Noah is a character in Fire Emblem Heroes. Noah's weapon type is Blue Lance and role is Cavalry. Faction: Fire Emblem: The Binding Blade.
On our Fire Emblem Heroes tier list Noah is D tier, 822nd of the 907 characters ranked, from where 3 current tier lists put Noah.
Profile
Noah carries the title "Mercenary-Errant".
Stats
- HP40
- Atk45
- Spd45
- Def31
- Res18
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
4Ilian Merc Lance
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). At start of turn, if number of allies adjacent to unit ≤ 2, grants【Dodge】and "neutralizes foe's bonuses during combat" to unit and support partners within 2 spaces of unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
Luna
Special · Cooldown 3Treats foe's Def/Res as if reduced by 50% during combat.
Flow Guard 3
B skillIf unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
Alarm Spd/Def
C skillAt start of turn, if number of allies adjacent to unit ≤ 2, grants Spd/Def+6 and【Canto (1)】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Spd/Def+3 to unit during combat. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)



