
Kingsbrother
Otr
/
Green Axe/Cavalry
Fire Emblem Heroes
Introduction
Otr is a character in Fire Emblem Heroes. Otr's weapon type is Green Axe and role is Cavalry. Faction: Fire Emblem Heroes.
On our Fire Emblem Heroes tier list Otr is C tier, 583rd of the 907 characters ranked, from where 5 current tier lists put Otr.
Profile
Otr carries the title "Kingsbrother". Otr is a male Dvergr. Otr stands 175cm (about 5'9) tall.
Stats
- HP41
- Atk41
- Spd17
- Def40
- Res35
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
6Auto-Lofnheiðr
Weapon · Might 16 · Range 1Grants Atk+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, and unit makes a guaranteed follow-up attack. 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
Brutal Shell+
Special · Cooldown 3At the start of turns 1 through 4, grants Special cooldown count-3 to unit. When Special triggers, boosts damage by 50% of the greater of unit's or foe's Def. If unit's or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).
Atk/Def Excel
A skillIf unit or foe initiates combat after moving to a different space, grants Atk/Def+6 and Atk/Def+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat; max 4), and also, if unit initiates combat, reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials). If foe's attack triggers foe's Special, reduces damage dealt to unit by X × 3 during combat (excluding area-of-effect Specials).
G Duel Cavalry 4
A skillGrants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Flow Refresh 3
B skillIf unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 10 HP to unit after combat.
Atk/Def Menace
C skillAt start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Def-6 on nearest foes through their next actions and grants Atk/Def+6 to unit for 1 turn.



