
Pirate Naesala
Red BeastC tier
Introduction
Pirate Naesala is a character in Fire Emblem Heroes. Pirate Naesala's weapon type is Red Beast and role is Flying. Faction: Fire Emblem: Radiant Dawn.
On the combined Fire Emblem Heroes tier list Pirate Naesala is C tier, 728th of the 849 characters ranked, from where 2 community tier lists put Pirate Naesala.
Profile
Pirate Naesala carries the title "Sea's Shadow".
Stats
- HP219th of 87342
- Atk309th of 85639
- Spd114th of 85643
- Def593rd of 85623
- Res492nd of 85625
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Crossbones Claw
Weapon · Might 14 · Range 1Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, inflicts Spd/Def-6 on foe and neutralizes effects that prevent unit's follow-up attacks during combat. If unit is not adjacent to an ally and unit initiates combat while transformed, unit can make a follow-up attack before foe can counterattack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space (that turn only; does not stack). If unit transforms, grants Atk+2.
Glimmer
Special · Cooldown 2Boosts damage dealt by 50%.
Atk/Spd Solo 4
A skillIf unit is not adjacent to an ally, grants Atk/Spd+7 during combat.
S/D Near Trace 3
B skillEnables【Canto (Rem. +1)】. Inflicts Spd/Def-3 on foe during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
Stall Ploy 3
C skillAt start of turn, inflicts【Stall】on foes in cardinal directions with HP < unit's HP. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.



