Shez

Sharpest Blades

Shez

/Blue Dagger/Infantry

Fire Emblem Warriors: Three Hopes

Btier

Introduction

Shez is a character in Fire Emblem Heroes. Shez's weapon type is Blue Dagger and role is Infantry. Faction: Fire Emblem Warriors: Three Hopes.

On our Fire Emblem Heroes tier list Shez is B tier, 491st of the 907 characters ranked, from where 5 current tier lists put Shez.

Profile

Shez carries the title "Sharpest Blades". Shez is a female Human. Shez stands 170cm (about 5'7") tall.

Stats

  • HP40
  • Atk43
  • Spd44
  • Def31
  • Res25

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

6
  • Asura Blades

    Weapon · Might 8 · Range 2

    Grants Spd+5. Unit attacks twice (even if foe initiates combat). Neutralizes penalties on unit during combat. If unit's Spd > foe's Spd, grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) Effect: 【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

  • Glimmer

    Special · Cooldown 2

    Boosts damage dealt by 50%.

  • Swift Slice II

    A skill

    At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants【Dodge】and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

  • Seal Spd 4

    B skill

    Inflicts Spd-4 on foe during combat, and if no effect neutralizes penalties to foe's Spd, inflicts penalty on foe's Spd during combat = 7 - current penalty on foe's Spd (min: 0). If penalty is active on foe's Spd, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Inflicts Spd-7 on foe through its next action after combat.

  • Seal Spd/Def 3

    B skill

    Inflicts Spd/Def-3 on foe and additional penalty to foe's Spd/Def = 6 - current penalty on each of those stats during combat (min 0; calculates each stat penalty independently; still inflicts penalty on foe even if foe triggers an effect that neutralizes penalties during combat). If penalty is active on foe's Spd or Def, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). After combat, inflicts Spd/Def-6 on foe through its next action.

  • Atk/Spd Oath 4

    C skill

    At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.

Art

Shez key art

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