
Summer Edelgard
Red SwordB tier
Introduction
Summer Edelgard is a character in Fire Emblem Heroes. Summer Edelgard's weapon type is Red Sword and role is Armored. Faction: Fire Emblem: Three Houses.
On the combined Fire Emblem Heroes tier list Summer Edelgard is B tier, 270th of the 849 characters ranked, from where 2 community tier lists put Summer Edelgard.
What Summer Edelgard does
An armored attacker who can act twice in a turn. Raging Storm grants another action after a fight she starts as long as no ally ends up next to her, and Assault Troop 3 gives her Charge to cover ground.
Regal Sunshade attacks twice once enough foes sit in her rows or columns (just 1 against a team of 2 or fewer, 3 against 6 or more) and cuts the first hit she takes by 40%.
Profile
Summer Edelgard carries the title "Sun Empresses".
Stats
- HP62nd of 87346
- Atk91st of 85645
- Spd819th of 85617
- Def49th of 85643
- Res87th of 85639
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Regal Sunshade
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, reduces damage from foe's first attack during combat by 40%, and also, if there are X or more foes within 3 columns or 3 rows centered on unit, unit attacks twice. (X = 1 when there are ≤ 2 foes on the enemy team, X = 2 when there are 3-5 foes, and X = 3 when there are ≥ 6 foes.)
Glimmer
Special · Cooldown 2Boosts damage dealt by 50%.
Atk/Def Ideal 4
A skillAt start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Def+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Raging Storm
B skillIf unit initiates combat, grants another action to unit if unit is not adjacent to an ally after combat. (Once per turn. If a skill that moves unit after combat is used, references unit's position after that movement occurs.) If foe uses dragonstone or beast damage and unit is not adjacent to an ally, unit makes a guaranteed follow-up attack during combat.
Assault Troop 3
C skillAt start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)



