Summer Thorr

Summer Thorr

Blue TomeB tier

Introduction

Summer Thorr is a character in Fire Emblem Heroes. Summer Thorr's weapon type is Blue Tome and role is Flying. Faction: Fire Emblem Heroes.

On the combined Fire Emblem Heroes tier list Summer Thorr is B tier, 278th of the 849 characters ranked, from where 2 community tier lists put Summer Thorr.

What Summer Thorr does

A flier who opens fights with area damage. Blazing Thunder hits a group before any combat she starts, her weapon trims her Special cooldown at the start of each turn when she's near an ally, and Worldbreaker speeds Special charge for her and allies within 2 spaces.

Divine Whimsy also puts Exposure and Stall on the slowest foes and those around them every turn.

Profile

Summer Thorr carries the title "Sun-Kissed Gods".

Stats

  • HP387th40
  • Atk155th43
  • Spd833rd16
  • Def364th30
  • Res94th38

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.

Skills

5
  • Divine Whimsy

    Weapon · Might 14 · Range 2

    Accelerates Special trigger (cooldown count-1). At start of turn, inflicts【Exposure】and 【Stall】on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes through their next actions, and also, if unit is within 2 spaces of an ally, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat. 【Exposure】 Foe's attacks deal +10 damage. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.

  • Blazing Thunder

    Special · Cooldown 4

    Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).

  • Still Water 4

    A skill

    Grants Atk/Res+7. Inflicts Def-5.

  • A/R Far Trace 3

    B skill

    Enables【Canto (Rem.)】. Inflicts Atk/Res-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

  • Worldbreaker

    C skill

    Grants Special cooldown charge +1 per attack during combat to unit and allies within 2 spaces. (Only highest value applied. Does not stack.)

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