
War God
Thorr
★★★★★
/
Green Axe/Flying
Fire Emblem Heroes
Introduction
Thorr is a 5-star Green character in Fire Emblem Heroes. Thorr's weapon type is Green Axe and role is Flying. Faction: Fire Emblem Heroes.
On the combined Fire Emblem Heroes tier list Thorr is A tier, 91st of the 849 characters ranked, from where 2 community tier lists put Thorr.
Other Green characters in Fire Emblem Heroes: Astrid, Attuned Peony, Brave Alfonse, Emblem Lyn, Flame Tribe Mordecai, Legendary Lyn and 6 more.
What Thorr does
A green flier who gets a guaranteed follow-up whenever she's above 25% HP and takes 30% less damage in every fight, 60% in the first one the enemy starts each turn. Worldbreaker+ gives her Atk/Def/Res+5, faster Special charge and a 2-count head start before her first attack, shares similar boosts with allies within 3 spaces, and lets nearby allies warp to her.
Profile
Thorr carries the title "War God". Thorr is a female Deity (Aesir). Thorr stands 174cm (about 5'9) tall.
Stats
- HP387th of 87340
- Atk126th of 85644
- Spd789th of 85619
- Def60th of 85641
- Res176th of 85634
- Total178
At max level. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
4War-God Mjölnir
WeaponAccelerates Special trigger (cooldown count-1). Effective against armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, unit makes a guaranteed follow-up attack, and also, if unit is not adjacent to an ally, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Flow Guard 3
PassiveIf unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
Guard Bearing 4
PassiveInflicts Spd/Def-4 on foe during combat. Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (during unit's first combat initiated by foe each turn, X = 60; otherwise, X = 30.)
Worldbreaker+
PassiveAllies within 2 spaces of unit can move to any space within 2 spaces of unit. Grants Atk/Def/Res+5 and Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and grants Special cooldown count-2 to unit before unit's first attack during combat. Grants Atk/Def/Res+4 and Special cooldown charge +1 per attack to allies within 3 spaces of unit (only highest value applied; does not stack), and grants Special cooldown count-1 to those allies before their first attack during their combat.
How to get Thorr
Thorr's signature weapon is War-God Mjölnir.



