
Valentine's Gustav
Green AxeS tier
Introduction
Valentine's Gustav is a character in Fire Emblem Heroes. Valentine's Gustav's weapon type is Green Axe and role is Armored. Faction: Fire Emblem Heroes.
On the combined Fire Emblem Heroes tier list Valentine's Gustav is S tier, 58th of the 849 characters ranked, from where 2 community tier lists put Valentine's Gustav.
What Valentine's Gustav does
An armored axe wall who steps in front of melee attacks on allies within 2 spaces and makes them pay. When he's attacked, Crafty Fighter 3 guarantees his follow-up and slows the foe's Special, Close Def 4 adds Def/Res+8 against close-range weapons and wipes the attacker's bonuses, and Loyalist Axe cuts the first hit by 75% if the foe is able to follow up.
Ignis adds 80% of his Def to a hit.
Profile
Valentine's Gustav carries the title "Majestic Love".
Stats
- HP22nd of 87349
- Atk233rd of 85641
- Spd799th of 85618
- Def31st of 85646
- Res251st of 85631
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Loyalist Axe
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Def-6 on foe during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 75%.
Ignis
Special · Cooldown 4Boosts damage by 80% of unit's Def.
Close Def 4
A skillIf foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+8 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Crafty Fighter 3
B skillIf unit's HP ≥ 25% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
D/R Near Save 3
C skillIf a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Def/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.



