
Valentine’s Lucina
Green AxeA tier
Introduction
Valentine’s Lucina is a character in Fire Emblem Heroes. Valentine’s Lucina's weapon type is Green Axe and role is Armored. Faction: Fire Emblem Awakening.
On our Fire Emblem Heroes tier list Valentine’s Lucina is A tier, 207th of the 907 characters ranked, from where 5 current tier lists put Valentine’s Lucina.
Profile
Valentine’s Lucina carries the title "Future Fondness".
Stats
- HP41
- Atk39
- Spd42
- Def37
- Res31
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5Gerbera Axe
Weapon · Might 16 · Range 1Grants Spd+3. If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants "neutralizes foe's bonuses during combat" to unit and target ally or unit and targeting ally for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from foe's first attack during combat by 40%.
Future Vision
Assist · Range 1Unit and target ally swap spaces. Grants another action to unit. (Additional action granted once per turn only.)
Kestrel Stance 3
A skillIf foe initiates combat, grants Atk/Spd+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Savvy Fighter 3
B skillIf foe initiates combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd is ≥ foe's Spd-4, reduces damage from foe's first attack during combat by 30%.
A/D Near Save 3
C skillIf a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Def+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.



