Winter Bernadetta

Winter Bernadetta

Green TomeA tier

Introduction

Winter Bernadetta is a character in Fire Emblem Heroes. Winter Bernadetta's weapon type is Green Tome and role is Cavalry. Faction: Fire Emblem: Three Houses.

On our Fire Emblem Heroes tier list Winter Bernadetta is A tier, 209th of the 907 characters ranked, from where 5 current tier lists put Winter Bernadetta.

Is Winter Bernadetta good?

Mounted attacker whose refined Hrist chips her and nearby allies for 1 HP every turn, then puts that missing HP to work. The damage sets up Paranoia, which grants Atk and Desperation below full HP, and even Vantage against same-range foes or heavily debuffed ones, while the weapon also gives them faster Special charging.

In her own fights she gets stacked Atk/Spd, two separate sources of true damage, a cut to the first hit and Null Follow-Up, plus Canto to pull back afterward. One hit from a cavalry-effective weapon like Ridersbane can finish her.

Strengths

  • Paranoia gives her team Desperation and Vantage
  • Two sources of true damage
  • Canto after attacking
  • Null Follow-Up and first-hit damage reduction

Weaknesses

  • Cavalry-effective weapons like Rauðrwolf+ can take her down in one blow

Profile

Winter Bernadetta carries the title "Frosty Shut-In".

Stats

  • HP39
  • Atk36
  • Spd40
  • Def19
  • Res23

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Hrist

    Weapon · Might 14 · Range 2

    Grants Spd+3. At start of turn, if unit's HP = 100% and unit is within 2 spaces of an ally, deals 1 damage to unit and allies within 2 spaces of unit. If unit's HP < 100% at start of combat, grants Atk/Spd+6 to unit during combat and reduces damage from foe's first attack by 30%.

  • Moonbow

    Special · Cooldown 2

    Treats foe's Def/Res as if reduced by 30% during combat.

  • Atk/Spd Solo 4

    A skill

    If unit is not adjacent to an ally, grants Atk/Spd+7 during combat.

  • Lull Spd/Res 3

    B skill

    Inflicts Spd/Res-3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.

  • Rouse Atk/Spd 3

    C skill

    At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn.

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