
Winter Bernadetta
Green TomeA tier
Introduction
Winter Bernadetta is a character in Fire Emblem Heroes. Winter Bernadetta's weapon type is Green Tome and role is Cavalry. Faction: Fire Emblem: Three Houses.
On our Fire Emblem Heroes tier list Winter Bernadetta is A tier, 209th of the 907 characters ranked, from where 5 current tier lists put Winter Bernadetta.
Is Winter Bernadetta good?
Mounted attacker whose refined Hrist chips her and nearby allies for 1 HP every turn, then puts that missing HP to work. The damage sets up Paranoia, which grants Atk and Desperation below full HP, and even Vantage against same-range foes or heavily debuffed ones, while the weapon also gives them faster Special charging.
In her own fights she gets stacked Atk/Spd, two separate sources of true damage, a cut to the first hit and Null Follow-Up, plus Canto to pull back afterward. One hit from a cavalry-effective weapon like Ridersbane can finish her.
Strengths
- Paranoia gives her team Desperation and Vantage
- Two sources of true damage
- Canto after attacking
- Null Follow-Up and first-hit damage reduction
Weaknesses
- Cavalry-effective weapons like Rauðrwolf+ can take her down in one blow
Profile
Winter Bernadetta carries the title "Frosty Shut-In".
Stats
- HP39
- Atk36
- Spd40
- Def19
- Res23
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5Hrist
Weapon · Might 14 · Range 2Grants Spd+3. At start of turn, if unit's HP = 100% and unit is within 2 spaces of an ally, deals 1 damage to unit and allies within 2 spaces of unit. If unit's HP < 100% at start of combat, grants Atk/Spd+6 to unit during combat and reduces damage from foe's first attack by 30%.
Moonbow
Special · Cooldown 2Treats foe's Def/Res as if reduced by 30% during combat.
Atk/Spd Solo 4
A skillIf unit is not adjacent to an ally, grants Atk/Spd+7 during combat.
Lull Spd/Res 3
B skillInflicts Spd/Res-3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.
Rouse Atk/Spd 3
C skillAt start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn.



