Winter Ephraim

Winter Ephraim

Blue LanceB tier

Introduction

Winter Ephraim is a character in Fire Emblem Heroes. Winter Ephraim's weapon type is Blue Lance and role is Armored. Faction: Fire Emblem: The Sacred Stones.

On our Fire Emblem Heroes tier list Winter Ephraim is B tier, 329th of the 907 characters ranked, from where 6 current tier lists put Winter Ephraim.

Is Winter Ephraim good?

Armored solo attacker. Festive Siegmund and Atk/Def Solo 3 together give him +10 Atk/Def and +4 Spd/Res when no ally is adjacent, and Bold Fighter 3 grants a guaranteed follow-up plus faster Special charging when he attacks, which helps get the 4-cooldown Dragon Fang going.

The solo condition clashes a little with Armor March, which needs him next to an armored ally when the turn begins, so using both means shuffling positions every turn. We rate him B.

Strengths

  • Easy solo buffs
  • Guaranteed follow-up on player phase
  • Faster Dragon Fang charging
  • Close Guard 3 protects nearby allies from melee

Weaknesses

  • Solo condition conflicts with Armor March positioning
  • Armor-effective weapons like Armorslayer+ can one-shot him

Profile

Winter Ephraim carries the title "Sparkling Gallantly".

Stats

  • HP45
  • Atk41
  • Spd23
  • Def36
  • Res29

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Festive Siegmund

    Weapon · Might 16 · Range 1

    Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.

  • Dragon Fang

    Special · Cooldown 4

    Boosts damage by 50% of unit's Atk.

  • Atk/Def Solo 3

    A skill

    If unit is not adjacent to an ally, grants Atk/Def+6 during combat.

  • Bold Fighter 3

    B skill

    If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)

  • Close Guard 3

    C skill

    Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."

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