Young Claude

Young Claude

Colorless Bow

Introduction

Young Claude is a character in Fire Emblem Heroes. Young Claude's weapon type is Colorless Bow and role is Cavalry. Faction: Fire Emblem: Three Houses.

Profile

Young Claude carries the title "Budding Ambition".

Stats

  • HP40
  • Atk46
  • Spd49
  • Def26
  • Res30

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

4
  • Hunting Bow

    Weapon · Might 14 · Range 2

    Effective against flying foes. Accelerates Special trigger (cooldown count-1). For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and Special cooldown count-1 before ally's first attack during combat, and also, if ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent ally's follow-up attacks during combat. Grants Atk/Spd/Def/Res+15 to unit, neutralizes unit's penalties to Atk/Spd, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack, and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. Unit can use the following【Style】: ――――― Gambit: Ashes and Dust Style ――――― Unit can attack foes 3 spaces away (unit cannot attack foes 2 spaces away). After combat, if unit attacked, inflicts【Gravity】 on target and foes within 1 space of target. Cannot move through spaces within 3 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 2 or foe can counterattack regardless of unit's range. After-combat movement effects do not occur. Skill effect's Range is treated as 2. This Style can be used only once per turn. ―――――――――――――――――――――――― 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. 【Gravity】 Restricts target's movement to 1 space through its next action.

  • Dragon Fang

    Special · Cooldown 4

    Boosts damage by 50% of unit's Atk.

  • Collapsed Star

    B skill

    Enables【Canto (Dist.; Max 3, Min 1)】. Inflicts Atk/Spd/Def-5 on foe, unit deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】during combat. If it is unit's first combat initiated by unit this turn, if unit's Spd ≥ foe's Spd+5, reduces damage from foe's first attack to a maximum of 1 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If unit initiates combat, grants【Collapsed Star】 and "increases Spd difference necessary for foe to make a follow-up attack by 10 during combat" to unit for 1 turn after combat. 【Canto (Dist.; Max 3, Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position unit moved prior to taking action (max 3; min 1; if unit used a movement skill that warped them, unit can move 1 space(s).) 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). 【Collapsed Star】 If it is unit's first combat initiated by foe this turn, reduces damage from foe's first attack to a maximum of 1 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

  • A/S Incite Hone

    C skill

    At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and【Incited】to unit and allies within 2 spaces of unit for 1 turn. Grants bonus to unit's Atk/Spd during combat = number of allies on the map with the【Incited】 effect + 2 (excluding unit; max 5). 【Incited】 If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).

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