
Young Merric
Green TomeS tier
Introduction
Young Merric is a character in Fire Emblem Heroes. Young Merric's weapon type is Green Tome and role is Infantry. Faction: Fire Emblem: Mystery of the Emblem.
On the combined Fire Emblem Heroes tier list Young Merric is S tier, 69th of the 849 characters ranked, from where 2 community tier lists put Young Merric.
Profile
Young Merric carries the title "Changing Winds".
Stats
- HP284th of 87341
- Atk578th of 85634
- Spd172nd of 85641
- Def661st of 85621
- Res492nd of 85625
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Winds of Change
Weapon · Might 14 · Range 2Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 50%, grants Atk/Spd+5 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Righteous Wind
Special · Cooldown 2Boosts damage by 30% of unit's Spd. Restores 10 HP to unit and all allies after combat. (Healing does not stack if triggered more than once per combat. HP restored to allies even if unit's HP reaches 0.)
Swift Sparrow 3
A skillIf unit initiates combat, grants Atk+6, Spd+7 during combat.
Windsweep 3
B skillIf unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd > foe’s Spd and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack.
Distant Guard 3
C skillAllies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat."



