
Alvanor
Introduction
Alvanor is a character in Hero Wars.
On the combined Hero Wars tier list Alvanor is A tier, 34th of the 77 characters ranked, from where 6 community tier lists put Alvanor.
Stats
- Power51st of 79132,716
- Intelligence9th of 7913,547
- Agility72nd of 791,992
- Strength49th of 792,477
- Health61st of 79372,026
- Physical attack60th of 7917,581
- Magic attack31st of 7981,577
- Armor71st of 7912,642
- Magic defense33rd of 7928,747
- Magic penetration10th of 2636,970
At level 120. Each bar is measured against the highest value in the Hero Wars roster, and the place is out of every character with that stat.
Skills
4
Runes of Ice
White skillAlvanor conjures 5 Runes of Ice in front of himself and launches them at enemies. Each rune travels towards the nearest enemy, damaging and slowing the target. Damage: 65,025 (65% Magic attack + 100 * Level) Chance to slow is lowered if the target's level is above 120 Hits: 5 Duration: 5 seconds
At hero level 120

Rune of Life
Green skill · Cooldown 8 secondsAlvanor conjures a Rune of Life that heals all allies once per second. While the rune is active, all allied Nature Heroes are healed twice as effectively regardless of the healing source. Healing: 45,110 (45% Magic attack + 70 * Level) Duration: 4 seconds
At hero level 120

Rune of Fire
Blue skill · Cooldown 12 secondsAlvanor invokes the power of the Rune of Fire, unleashing it on the two nearest enemies. Each target takes 43,910 (45% Magic attack + 60 * Level + 1,200) damage. Damage: 43,910 (45% Magic attack + 60 * Level + 1,200) Hits: 2
At hero level 120

Rune of Earth
Violet skill · Cooldown 11 secondsAlvanor activates a Rune of Earth to protect his allies. While the rune is active, allies take decreased damage from basic attacks. The Rune of Earth is always active for Nature Heroes. Decreases basic attack damage by 49,667 (55% Magic attack + 40 * Level + 1,600) Initial cooldown: 2 seconds Duration: 5 seconds
At hero level 120
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