Electra von Grave

Electra von Grave

Introduction

Electra von Grave is a character in Hero Wars.

On our Hero Wars tier list Electra von Grave is S tier, 20th of the 77 characters ranked, from where 2 current tier lists put Electra von Grave.

Stats

  • Power158,555
  • Intelligence3,246
  • Agility1,549
  • Strength14,267
  • Health848,766
  • Physical attack18,700
  • Magic attack35,755
  • Armor30,259
  • Magic defense16,081
  • Magic penetration1,240
  • Toughness14,380

At level 120. Each bar is measured against the highest value in the Hero Wars roster.

Skills

4
  • Pain's Embrace

    White skill

    Absorbs all incoming Damage for 6.0 seconds. While active, the Hero cannot attack, move or be displaced. When the effect ends, blinds nearby enemies for 7 seconds and increases allies' Magic Attack Damage absorption limit: 512,192 (25% Health + 2,500 * Level) Magic Attack increase: 23,878 (50% Magic attack + 50 * Level) Keywords: Can't be copied

    At hero level 120

  • Field of Lightning

    Green skill

    Strikes nearby enemies with lightning. Reduces their Magic Defense for 9.0 seconds. Magic Defense reduction increases by 250 for every Health lost at the moment of use. Magic Defense reduction: 15,514 (35% Magic attack + 25 * Level) Additional Magic Defense reduction: 250 for each 10000 Health lost

    At hero level 120

  • Oath of Protection

    Blue skill

    For 10.0 seconds, applies an effect to all allies she started the battle with whose current Health is lower than hers. While the effect is active, absorbs part of the Damage they take. Absorbs more Damage dealt to the Way of Eternity Heroes. Absorbed damage: 90,877 (10% Health + 50 * Level + 1,000) Absorbed Damage dealt to the Way of Eternity Heroes: 139,315 (15% Health + 100 * Level + 2,000)

    At hero level 120

  • Immortal Shell

    Violet skill

    At the start of battle, converts Armor, Magic Defense, and Dodge into Health. The more points converted, the higher her maximum Health. Armor, Magic Defense, and Dodge are permanently set to 0 and cannot be altered in combat. Increases Health by 96,877 (10% Health + 100 * Level + 4,000) per 1000 defensive stat points converted.

    At hero level 120

More characters

All characters