
Guus
Introduction
Guus is a character in Hero Wars.
On the combined Hero Wars tier list Guus is A tier, 17th of the 77 characters ranked, from where 2 community tier lists put Guus.
Stats
- Power10th of 79158,734
- Intelligence47th of 792,575
- Agility41st of 792,450
- Strength6th of 7913,641
- Health10th of 79862,201
- Physical attack30th of 7945,618
- Magic attack48th of 797,725
- Armor26th of 7929,168
- Magic defense55th of 7916,639
- Critical hit chance1st of 1312,169
- Toughness3rd of 126,313
At level 120. Each bar is measured against the highest value in the Hero Wars roster, and the place is out of every character with that stat.
Skills
4Under the Wing
White skillRestores Health and gives a Golden Feather to each of his allies. Passive effect: Golden Feather raises an ally's Critical hit chance for 8.0 seconds. If Golden Feather is applied to an ally again, the duration of this effect is extended by 8.0 seconds. Health regen: 72,027 (150% Physical attack + 30 * Level) Critical hit chance increase: 3,481 (5% Physical attack + 10 * Level)
At hero level 120
Feather Squad
Green skillGives a Golden Feather to each ally in front of him. While an ally has a Golden Feather, their Health is restored each time they receive damage from enemies. Health regen: 14,295 (30% Physical attack + 5 * Level + 10)
At hero level 120
Beak Peak
Blue skillIf Health of an ally with a Golden Feather is supposed to drop below 25%, then before that happens, it is partially restored. The amount of Health restored is increased for each remaining second of the Golden Feather's duration. The Golden Feather disappears after triggering this effect. Health regen: 135,330 (15% Health + 50 * Level + 1,000) Extra Health regen for each remaining second: 5,762 (10% Physical attack + 10 * Level + 200)
At hero level 120
Honkageddon
Violet skillHero's critical hits do not deal extra damage but restore Health to all allies around the target and give them Golden Feathers. If an ally has a Golden Feather, all their critical hits deal increased damage, and Honor Heroes deal extra damage depending on their current Health. Health regen after a critical hit: 42,494 (80% Physical attack + 50 * Level + 2,000) Increased critical hit damage for allies: 42,494 (80% Physical attack + 50 * Level + 2,000) Increased critical hit damage for allied Honor Heroes: 10%
At hero level 120



