
Iris
Introduction
Iris is a character in Hero Wars.
On the combined Hero Wars tier list Iris is A tier, 29th of the 77 characters ranked, from where 3 community tier lists put Iris.
Stats
- Power79th of 79116,082
- Intelligence35th of 7910,165
- Agility79th of 79637
- Strength79th of 79637
- Health65th of 79357,011
- Physical attack79th of 7911,439
- Magic attack17th of 7990,265
- Armor72nd of 7912,447
- Magic defense45th of 7925,162
- Magic penetration19th of 2614,300
At level 120. Each bar is measured against the highest value in the Hero Wars roster, and the place is out of every character with that stat.
Skills
4
Soul Burning
White skillIris gains Pure Soul charges for each buffed ally and each debuffed enemy. Damages all enemies depending on the amount of Pure Soul charges stored, then executes the ones at low health. Base damage: 48,106 (40% Magic attack + 100 * Level); damage per Pure Soul charge: 5,113 (5% Magic attack + 5 * Level) Execution health threshold: 48,106 (40% Magic attack + 100 * Level)
At hero level 120

Otherworldly Creature
Green skillIris releases her familiar Bitey, who weakens enemies by lowering their Magic Defense for 5.0 seconds. Prolongs the duration of any debuffs, both those already active and those inflicted during the effect of the skill, by 5 seconds. Keywords: Debuff Temporary Magic Defense reduction: 19,853 (20% Magic attack + 15 * Level)
At hero level 120

Mysterious Pact
Blue skillIris becomes permanently immune to debuffs. If an enemy applies a debuff or a mark to an ally, Iris lowers their Physical and Magic Attack for 7.0 seconds. Keywords: Debuff Temporary Physical Attack reduction: 11,427 (10% Magic attack + 20 * Level + 400) Temporary Magical Attack reduction: 11,427 (10% Magic attack + 20 * Level + 400)
At hero level 120

Inner Fire
Violet skillWhenever a debuff is applied to an enemy, Iris burns them with an Inner Fire charge, dealing damage over time while the debuff is active. A charge deals double damage if the debuff was applied by an Eternity Hero. Up to 5 charges stack on a target. The skill deals 5,713 (5% Magic attack + 10 * Level + 400) damage per second for each Inner Fire charge.
At hero level 120
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