Mushy and Shroom

Mushy and Shroom

Introduction

Mushy and Shroom is a character in Hero Wars.

On our Hero Wars tier list Mushy and Shroom is S tier, 11th of the 77 characters ranked, from where 9 current tier lists put Mushy and Shroom.

Stats

  • Power135,571
  • Intelligence10,794
  • Agility774
  • Strength774
  • Health443,251
  • Physical attack12,342
  • Magic attack86,515
  • Armor36,389
  • Magic defense38,974
  • Magic penetration10,650
  • Toughness2,571

At level 120. Each bar is measured against the highest value in the Hero Wars roster.

Skills

4
  • Perfect Copy

    White skill

    Conjures an inactive Shroom with a portion of its health missing. The copy has the hero's stats from the battle's start. It can be targeted by attacks, offensive spells, and healing spells. When the Shroom's health is fully replenished for the first time, it activates. After that, it can attack and use all skills learned by the hero, but it won't be able to replenish energy. You can summon no more than 5 Shrooms. Keywords: Can't be copied Starting health: 235,463 (45% Health + 300 * Level)

    At hero level 120

  • Branching Mycelium

    Green skill

    Conjures mycelium with 3 inactive Spore Mushrooms with a portion of thier health missing. They can be targeted by attacks, offensive spells, and healing spells. Thier max health is 30% at the battle's start. Once the mushroom's health is fully replenished, it runs towards the enemies and explodes, dealing damage and spreading a Mushroom Spore cloud within a short range. The cloud silences those caught within its range for 4,0 seconds. Nearby enemies not affected by the Mushroom Spores yet are prioritized when selecting the target. Starting health: 44,325 (10% Health) Explosion damage: 44,325 (10% Health) + 30,029 (25% Magic attack + 70 * Level)

    At hero level 120

  • Rotting Seeds

    Blue skill

    Damages the nearest enemy. The damage is increased for each point of healing received by allies since this skill was last activated. Basic damage: 40,606 (40% Magic attack + 50 * Level + 1,000) + 44,325 (10% Health) Extra damage: 60% of allied healing

    At hero level 120

  • Wild Growth

    Violet skill

    Inactive Shrooms and Spore Mushrooms can recover health by themselves. The effect stacks for each active Shroom on the battlefield. Inactive Shrooms recover 4,433 (1% Health) + 4,661 (4% Magic attack + 10 * Level + 400) health per second

    At hero level 120

Art

Mushy and Shroom key art

More characters

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