
Polaris
Introduction
Polaris is a character in Hero Wars.
On the combined Hero Wars tier list Polaris is B tier, 41st of the 77 characters ranked, from where 4 community tier lists put Polaris.
Stats
- Power3rd of 79184,636
- Intelligence2nd of 7919,245
- Agility36th of 792,530
- Strength24th of 793,543
- Health27th of 79498,570
- Physical attack42nd of 7925,750
- Magic attack2nd of 79137,312
- Armor25th of 7929,802
- Magic defense24th of 7935,015
- Magic penetration17th of 2623,658
At level 130. Each bar is measured against the highest value in the Hero Wars roster, and the place is out of every character with that stat.
Skills
4
Pulsing Comet
White skillPolaris attacks the most distant enemy with a Pulsing Comet, which deals damage to a small area of effect and starts moving towards the enemy in the front. The comet explodes two more times: once halfway through its journey and once near its destination. If the skill is triggered again, the comet stops to deal the rest of the damage in one spot. Damage per pulse: 33,962 (20% Magic attack + 50 * Level)
At hero level 130

Glacial Fortress
Green skillCreates an ice barrier that can withstand three hits. Every time an enemy hits the barrier, Polaris gets 10% bonus energy and the attacker slows down for 3 seconds. After the third hit, the barrier explodes into dozens of ice shards, dealing damage to nearby enemies. Damage on explosion: 11,486 (1% Health + 50 * Level)
At hero level 130

Northern Lights
Blue skillPolaris unleashes the Northern Lights onto her enemies. Her allies' control effects last for 60 (0.5 * Level + 5)% longer when applied to the affected foes. The Northern Lights also decrease the level of enemy skills that have a chance of activating by 10. Control duration increase: 60 (0.5 * Level + 5)%.
At hero level 130

True Freeze
Violet skillWhen a Pulsing Comet or a Glacial Fortress explodes, the affected enemies receive a True Freeze status effect for 3 seconds. The frozen enemies become stunned and lose their ability to accumulate energy or other resources. Magic damage dealt to them increases by 140 (1.5 * Level + 5)%, while physical damage decreases by 80%. Magic damage boost: 140 (1.5 * Level + 5)%.
At hero level 130



