
S-Rank Battlesuit
Bright Knight: Excelsis
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MECH
Introduction
Bright Knight: Excelsis is an S-rank MECH battlesuit in Honkai Impact 3rd.
On our Honkai Impact 3rd tier list Bright Knight: Excelsis is S tier, 7th of the 97 battlesuits ranked, from where 5 current tier lists put Bright Knight: Excelsis.
Other MECH battlesuits in Honkai Impact 3rd: Blueberry Blitz, Chrono Navi, Dimension Breaker, Dreamweaver, Goushinnso Memento, Herrscher of Reason and 14 more.
Profile
Bright Knight: Excelsis is Durandal's battlesuit. Bright Knight: Excelsis stands 165cm tall.
Background
Bright Knight: Excelsis is a playable battlesuit in Honkai Impact 3rd.
Her skills are fully or partially in Latin.
Her Evasion, [Scutum Divinitas], translates to "Divine Shield".
Her Basic ATK, [Gladius Milites], translates to "Soldier's Sword".
Her Ultimate [Sceptrum Regalis], translates to "Royal Scepter".
Her Special Attack, [Kontos Equites], translates to "Cavalry Pike".
During April Fools 2020, there was a "Version 3.99" that features Durandal wearing this battlesuit as a goose, which is a reminiscent of the Untitled Goose Game.
The skill names are heavily inspired by chess glossary.
Passive subskill [Castling] references a move in the game of chess involving a player's king and either of the player's original rooks.
It is the only move in chess in which a player moves two pieces in the same move, and it is the only move aside from the knight's move where a piece can be said to "jump over" another.
Passive subskill [Checkmate] references check.
A check is a condition in chess that occurs when a player's king is under threat of capture on their opponent's next turn.
A king so threatened is said to be in check.
A player must get out of check, if possible, by interposing a piece between the threatening piece and the king, capturing the threatening piece, or moving the king to a square where it is no longer in check.
If the player cannot move out of check, the game ends in checkmate and the player loses.
Players cannot make any move that puts their own king in check.
Passive subskill [Queen's Promotion] references a rule that requires a pawn that reaches its eighth rank to be replaced by the player's choice of a queen, knight, rook, or bishop of the same color.
Ultimate subskill [Caro–Kann Bulwark] references Caro–Kann Defence.
Evasion subskill [Giuoco's Serenity] references Giuoco Piano.
Evasion subskill [Evans Assault] references Evans Gambit.
Basic ATK subskill [Seize the Center] references Center Game.
Basic ATK subskill [King's Gambit] references a chess opening in which a White player sacrifices material, usually a pawn, with the hope of achieving a resulting advantageous position.
Basic ATK subskill [Falkbeer's Counter] references a countergambit to a King's Gambit.
Stats
- HP1,871
- SP204
- ATK668
- DEF224
- CRT56
At rank SSS. Each bar is measured against the highest value in the Honkai Impact 3rd roster.
Skills
6Horns of Jericho
LeaderGrants 20% bonus Physical DMG and 20% bonus Crit DMG to the team. Horns of Jericho (unlocks at S3): Team deals 25% bonus Physical DMG and 25% bonus Crit DMG. When the Flag Flutters (unlocks at S2): Ultimate Evasion restores 6 SP and boosts Crit Rate by 10% for 8s. When the Stars Sparkle (unlocks at SS2): Every Retaliation grants 1 bonus Paragon stack.
Kontos Equites
Special ATKTap or hold [ATK] after certain moves to perform Charged ATKs. Hold [ATK] during the 5th sequence of Basic ATK or tap [ATK] after a successful Retaliation to perform Javelin or Javelin EX. Javelin deals 4 x 100% ATK of Physical DMG. Javelin EX deals 4 x 260% ATK of Physical DMG and pulls in enemies around the lance's landing point for 3s. The 4th sequence of Basic ATK can be performed right after Javelin or Javelin EX. In Burst mode, tap [ATK] upon a successful Retaliation to perform Phantom Blade or Phantom Cleave. Phantom Blade deals 650% ATK of Physical DMG. Phantom Cleave immediately pulls in all nearby enemies and then deals a total of 1,550% ATK of Physical DMG. Javelin EX and Phantom Cleave are triggered by Focus EX. Knightly Phalanx: Javelin and Javelin EX deal 20% more DMG against shields. Each hit of Javelin / Javelin EX additionally restores 1.4/2 SP respectively. Hallowed Oberhau: Phantom Cleave deals 150% ATK of bonus Physical DMG.
Scutum Divinitas
EvasionDurandal adopts defense posture to block incoming attacks and retaliate. Tap [Evade] (non-directional) for Defense, during which incoming attacks trigger Retaliation, nullifying the attacks and returning 50% ATK of Physical DMG. Retaliation and Ultimate Evasion can both trigger Focus EX. Focus EX triggers brief Time Slow and enables Javelin EX or Phantom Cleave. CD: 10s. Minimum CD: 8s. Giuoco's Serenity: Retaliation recovers 10% of max HP and grants 50% of bonus Physical DMG plus 30% total DMG reduction to self for 8s. Evans Assault (unlocks at SS): Enemies hit by Retaliation are inflicted with Physical Vulnerability and take 10% bonus Physical DMG for 10s.
Sceptrum Regalis
UltimateEnter Burst mode, which unlocks the true potential of Bright Knight: Excelsis. SEQ 1: 150% ATK of Physical DMG. SEQ 2: 180% + 200% ATK of Physical DMG. SEQ 3: 280% ATK of Physical DMG. SEQ 4: 6 x 70% ATK of Physical DMG. SEQ 5: 450% ATK of Physical DMG. Evade forward to deal 100% ATK of Physical DMG and enter Turbojet state, which enables Turbojet Assault that deals 200% + 250% ATK of Physical DMG. Turbojet Assault can be connected into Basic ATK SEQ 3. When Focus EX is off cooldown, hit an enemy upon entering Turbojet (forward evasion) to trigger Retaliation and Focus EX. Burst mode lasts 23s and costs 100 SP to activate, during which Durandal gains Iron Body. CD: 25s. Switching out will end Burst mode. Benoni's Breaker: In Burst mode, the Valkyrie deals 20% more DMG against shields and 30% more Physical DMG against shieldless enemies. Caro–Kann Bulwark (unlocks at SSS): The ending of burst mode recovers 15 SP. Knight's Tour: In Burst mode, Total DMG is boosted by 50%.
Gladius Milites
Basic ATKLance attacks. 1st Sequence: 100% ATK of Physical DMG. 2nd Sequence: 120% ATK of Physical DMG. 3rd Sequence: 200% ATK of Physical DMG. 4th Sequence: 4 x 100% ATK of Physical DMG x 2. 5th Sequence: 150% + 250% ATK of Physical DMG. Seize the Center: When not in burst mode, 4th and 5th sequences grant Ignore Interrupt and 30% total DMG reduction. King's Gambit: When not in burst mode, every hit of 4th sequence of Basic ATK recovers 1.7 bonus SP. QTE - Falkbeer's Counter: QTE: Triggered when an enemy is Time-Slowed to deal 5 x 40% + 800% ATK of Physical DMG and grant 2 stacks of Paragon.
Passive Skill
PassivePassive bonuses apply automatically. Paragon: Durandal stacks Paragon when taking damage, and every stack empowers her. 10 stacks max. Castling: Every Paragon stack grants Durandal 3% total DMG reduction. Checkmate: At 10 Paragon stacks, self total DMG is boosted by 20%. Queen's Promotion: Every hit taken grants Durandal a Paragon stack which boosts self total DMG by 4% for 40s (10 stacks max). Retaliation grants 2 bonus stacks.
Recommended gear
Recommended
Offense 100% · Functionality 80% · Compatibility 100%- WeaponAbyss Flower: Liminal Spiral
- Stigma (T)Dante
- Stigma (M)Dante
- Stigma (B)Elysia (Stigmata)
Universal
Offense 80% · Functionality 60% · Compatibility 80%- WeaponAbyss Flower
- Stigma (T)Columbus
- Stigma (M)Elysia (Stigmata)
- Stigma (B)Elysia (Stigmata)
Transitional
Offense 40% · Functionality 0% · Compatibility 40%- WeaponEndothermic Lance VF
- Stigma (T)Marco Polo
- Stigma (M)Marco Polo
- Stigma (B)Marco Polo
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