Herrscher of Sentience

S-Rank Battlesuit

Herrscher of Sentience

/BIO

Stier

Introduction

Herrscher of Sentience is an S-rank BIO battlesuit in Honkai Impact 3rd.

On our Honkai Impact 3rd tier list Herrscher of Sentience is S tier, 3rd of the 97 battlesuits ranked, from where 6 current tier lists put Herrscher of Sentience.

Other BIO battlesuits in Honkai Impact 3rd: Argent Knight: Artemis, Battle Storm, Black Nucleus, Blazing Hope, Celestial Hymn, Crimson Impulse and 17 more.

Profile

Herrscher of Sentience is Fu Hua's battlesuit. Herrscher of Sentience's birthday is Same as her, and Herrscher of Sentience stands Same as her tall.

Stats

  • HP1,871
  • SP255
  • ATK668
  • DEF192
  • CRT64

At rank SSS. Each bar is measured against the highest value in the Honkai Impact 3rd roster.

Skills

6
  • Alliteration is an Agony

    Leader

    Team deals 26% bonus Crit DMG in burst mode. For every BIO battlesuit on the team, team gains 4% Crit Rate. Alliteration is an Agony (unlocks at S2): Team deals 30% Crit DMG in burst mode. For every BIO battlesuit on the team (up to 3), team has 6% bonus Crit Rate.

  • Combo: Transcendence of Trinity

    Special ATK

    Hold [ATK] to perform enhanced attacks. Consume full kinetic energy of the current weapon to perform Combo ATK. Sword: Gather and Time-Lock enemies to smite them dealing 1,390% ATK of Physical DMG. Spear: Hurl the spear to gather and strike enemies before blinking over to follow up dealing 820% ATK of Physical DMG. Chain blades: Launch AOE attacks dealing 850% ATK of Physical DMG and inflicting 1.2s of coma on enemies. Riding the Blade Waves: Every weapon switch or QTE grants 5s of Psyched status where the next Combo ATK restores 5 bonus SP and removes the status. Spear Stands for Strength: Spear Combo ATKs impair enemies and reduce their DEF by 50% for 15s. Mercy Means Meekness (unlocks at SS): In Psyched status, Combo ATKs restore 2 bonus SP and have special effects: Sword: The 2nd sequence inflicts 0.5s of coma on enemies hit. Spear: The 1st sequence Time Locks enemies for 1s on hit. Chain blades: Attacks impair enemies and reduce their DEF by 50% for 15s.

  • A Wraith without Trace

    Evasion

    Quickly dodge enemy attacks. Can be performed twice in a row. Ultimate Evasion triggers 2.5s of Global Time Fracture. Base CD: 20s. Minimum CD: 16s. Evasions create an Illusion: Hit Me! lasting 3s which taunts enemies and explodes when hit or expired. The explosion deals 400% ATK of Physical DMG and triggers Ultimate Evasion skill on hit. Only one illusion can exist and it cannot be created while Ultimate Evasion skill is on cooldown. In non-Herrscher form, Valkyrie begins sword riding after running for a duration and deals 50% ATK of Physical DMG per 0.5s to enemies nearby. Weapon switch ATKs are disabled while sword riding. Tap [ATK] to deal 150% ATK of Physical DMG and end sword riding. Blown away with a Big Bang: Illusions can be detonated by Valkyrie attacks. The Wicked Will never Win (unlocks at SS3): Illusion explosions deal 600% ATK of bonus Physical DMG. Fluffy and Florescent: When illusions explode, they drop a black plume on hit. Pick it up to restore 150 HP and 15 SP for all team members.

  • A Worldful of Woes

    Ultimate

    Enter Herrscher form and use the weapon case to attack. Hold [ULT] to enter Herrscher form, create an illusive space, and launch spiritual attacks on enemies in a large area, dealing 1,800% ATK of Physical DMG. This attack has 40% bonus Crit Rate and triggers Time-frozen Domain to temporarily suspend all skill timers (for self and enemies) and the stage timer. In Herrscher form (burst mode), all enemies are impaired and have 75% less DEF, while Valkyrie has improved Ignore Interrupt and 40% Total DMG Reduction for 15s. Tap [ATK] repeatedly to perform a 3-sequence combo dealing 1,120% ATK of Physical DMG. Hold [ATK] to perform Combo ATK: Slashes dealing N x 105% + (800% + N x 50%) ATK of Physical DMG. Spam or hold [ATK] to increase slashes (max: 10). Every slash boosts self Total DMG by 2% until the Combo ATK ends. Tap [ULT] to launch special ATK: Illusive Cataclysm, gathering enemies in a large area and dealing 350% ATK of Physical DMG. CD: 8s. The cataclysm lasts until the end of Herrscher form and enemies on it will not be knocked back. SP cost: 125. A Leaf for Lifeboat: In Herrscher form, Valkyrie deals 60% bonus Crit DMG. Warden of the World: In Herrscher form, attacks from teammates summon a plume attack from HoS on hit, dealing 180% ATK of Physical DMG. CD: 0.5s. Can be triggered up to 15 times. Votive in Vain: Using Ultimate or special ATK triggers a shield. Special ATK additionally inflicts 1s of coma on hit.

  • Trial of Trinity

    Basic ATK

    Use the sword/spear/chain blades to attack. Sword: 4 sequences dealing 810% ATK of Physical DMG. Spear: 5 sequences dealing 775% ATK of Physical DMG. The 2nd & 5th sequences gather enemies. Chain blades: 3 sequences dealing 750% ATK of Physical DMG. Tap [ULT] to switch weapon and perform weapon switch attack. Sword to spear: Connect into the 2nd sequence of spear Basic ATK. Spear to chain blades: 160% ATK of Physical DMG. Chain blades to sword: 160% ATK of Physical DMG. The Best of Both Worlds: Upon entry or exit, Valkyrie deals 30% bonus Total DMG for 15s. The World Is Never Enough: In non-Herrscher form, attacks restore 2 SP and 30 kinetic energy for all weapons on hit. Can only be triggered once every 5s for every weapon. QTE: Always Here, Always Ready: QTE: Triggered when an enemy is Time-Slowed while Valkyrie is in non-Herrscher form to launch spear attacks dealing 400% + 800% ATK of Physical DMG and restoring 300 spear energy.

  • Ace Arsenal

    Passive

    Passive bonuses apply automatically. Every weapon has an independent gauge of kinetic energy that starts at 300 and maxes at 300. Recovery: The weapon in use restores 3 points every 0.1s. Weapons not in use restore 1 point every 0.1s. Sword & spear: Every hit of Basic ATK restores 9 points. Chain blades: every hit of Basic ATK restores 12 points. All weapons restore 300 points when Herrscher form ends. Certain attacks inflict coma on enemies. Enemies in a coma are immobilized and take 200% ATK of Physical DMG when the coma ends. Innate Invulnerability: Combo ATKs grant Shield: I'm Untouchable to all unshielded team members. Shield HP equals 30% of Valkyrie's max HP. The shield grants 50% DMG Reduction, moderate Ignore Interrupt, and boosts team Crit DMG by 30%. Triggering it again resets the shield. CD: 12s. Against All Authority: When Valkyrie sends an enemy into coma, they take 15% bonus Physical DMG from her for 15s (independent effect). In addition, when she impairs enemies with her own skills, they take 15% bonus Physical DMG while the Impair lasts (independent effect; mutually exclusive with Night Squire's skill Authority). Stellar Start (unlocks at SSS): Valkyrie has 40 bonus initial SP. Can only be triggered once every 10 minutes in Open World.

Recommended gear

  • Recommended

    Offense 95% · Functionality 85% · Compatibility 100%
    • WeaponIncredibly Infinite Intimidator
    • Stigma (T)Pericles
    • Stigma (M)Pericles
    • Stigma (B)Pericles
  • Universal

    Offense 80% · Functionality 85% · Compatibility 95%
    • WeaponDomain of Sentience
    • Stigma (T)Shattered Swords
    • Stigma (M)Shattered Swords
    • Stigma (B)Shattered Swords
  • Transitional

    Offense 50% · Functionality 10% · Compatibility 40%
    • WeaponGrips of Tai Xuan
    • Stigma (T)Ryunosuke Akutagawa
    • Stigma (M)Ryunosuke Akutagawa
    • Stigma (B)Ryunosuke Akutagawa

Art

Herrscher of Sentience key art

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