Monthly, since April 2026

Neverness to Everness revenue

Neverness to Everness made an estimated $7.2M on mobile in September 2026 across Global, China and Taiwan, Hong Kong and Macau, down 33% on August. Its best month on record is May 2026 at $23.6M.

Monthly revenue

September 2026$7.2M339K downloads
$8M
$16M
$24M
$32M
AprMayJunJulAugSep

At a glance

September 2026
$7.2M▼ 33% vs August
Last 12 months
$73.0M
Best month
$23.6M May 2026
Total since April 2026
$73.0M
Downloads in September 2026
339K

Every month by region

6 months
MonthGlobalChinaTW/HK/MOTotalChange
September 2026$4.0M$2.8M$400K$7.2M-33%
August 2026$6.0M$4.1M$600K$10.7M-1%
July 2026$6.0M$4.1M$700K$10.8M-22%
June 2026$9.0M$3.9M$1.1M$13.9M-41%
May 2026$11.0M$11.3M$1.3M$23.6M+250%
April 2026$1.1M$5.5M$140K$6.7M-

How these numbers work

These are estimates of what players spent in the App Store and Google Play, in US dollars and before the stores take their cut. Spending on PC, console and the publisher's own web shop isn't in them, so for games that sell a lot outside mobile the real figure is higher.

China has no Google Play. Android spending there goes through dozens of local stores that don't publish numbers, so the China figure is the App Store estimate plus Android at 1.75 times that.