Leo

Leo

LightDefenderB tier

Introduction

Leo is a Light character in OUTERPLANE. Leo's role is Defender.

On our OUTERPLANE tier list Leo is B tier, 73rd of the 118 characters ranked, from where 16 current tier lists put Leo.

Other Light characters in OUTERPLANE: Ais Wallenstein, Akari, Demiurge Drakhan, Demiurge Stella, Dianne, Eva and 3 more.

Profile

Leo's birthday is 3-14, and Leo stands 183 cm tall.

Background

Leo, the current hero of this age, is resplendent in a white coat and red hair.

He always comes to extend a helping hand to those in need no matter what race they are.

His deeds are praised throughout Mirsha, as no matter how slight the trouble is, he never passes by someone who is calling for help, and shows mercy to even the most wicked villans.

He says he loves justice, and yet he says his first and foremost loyalty lies to the one he loves.

. . perhaps the words "Dangerous romantic" suit him better then "hero".

Stats

  • HP11,168
  • ATK1,646
  • DEF2,096
  • SPD110
  • CRIT Rate15%
  • CRIT DMG180%
  • Effectiveness80
  • Resilience221

At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.

Skills

5
  • Justice's Quad Strike

    Skill 1

    Attacks an enemy and has a 100% chance to gain a Barrier for 2 turn(s). The Barrier strength increases proportional to the caster's Defense. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +15% damage Lv. 5: +15% damage, Enhances Barrier strength

  • Courageous Protection

    Skill 2 · Cooldown 3 turns

    Increases Defense of all allies for 2 turn(s), and grants a Barrier equal to 100% of Leo's Defense for 2 turn(s). Upgrades: Lv. 2: Gains Barrier (proportional to Defense) Lv. 3: -1 turn Skill Cooldown Lv. 4: Enhances Barrier strength Lv. 5: +1 turn effect duration

  • Loving Justice Dive

    Ultimate · Cooldown 4 turns

    Attacks all enemies and has a 100% chance to grant Increased Resilience and Invulnerability to each ally for 1 turn(s). Upgrades: Lv. 2: -1 turn Skill Cooldown, +1 Weakness Gauge damage Lv. 3: +15% effect chance Lv. 4: +15% damage Lv. 5: +20% damage, +15% effect chance

  • Burst

    Burst

    120 AP: Inflicts Taunted for 1 turn, Increases damage 160 AP: Enhances Taunted, (Ignores Resilience) 200 AP: Changed to Enhanced Attack, Targets all enemies and deals additional damage proportional to Defense

  • Chain Passive

    Chain

    Chain Starter Effect: After attacking, reduces the skill cooldowns of all allies by 1 turns. Dual Attack Effect: Damage increases proportionally to the caster's Defense.

More Light characters

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