
Rina Von
SR/FrontA tier
Introduction
Rina Von is an SR character in Resonance Solstice. Rina Von's role is Front. Faction: Source Citadel.
On our Resonance Solstice tier list Rina Von is A tier, 21st of the 73 characters ranked, from where 8 current tier lists put Rina Von.
Is Rina Von good?
An SR and one of the strongest tanks thanks to cheap, utility-heavy cards: 80% damage mitigation and the ability to stop enemies using basic attacks and skills. She generates Reverengy for deck interactions and suits Ignite and Red or Purple card decks.
Her Ultimate lasts longer with Black cards, and three derivatives slow her return to blocking.
Strengths
- Cheap, utility-heavy cards
- 80% damage mitigation
- Shuts down enemy attacks and skills
- Generates Reverengy
Weaknesses
- Needs Black cards for Ultimate uptime
- Blocking card comes back around slowly
Profile
Her birthday is Sep 9, and she stands 167cm tall. Rina Von is voiced by Saori Onishi in Japanese.
Skills
15Energy Drain
Awake 1guard lasts for 2 seconds longer.
Imprison
Awake 2Using [Reverse] enables the next Purple card played to inflict arcane on all enemies.
Battle Will
Awake 3ATK+100 DEF+100 HP+15%
Heat Wave
Awake 4Enemies affected by fire deal 10% less Final DMG.
Circulation
Awake 5Upon obtaining a Black card, restores 1 Cost.
Initiative
Res 1Draw 1 extra card at the start of battle.
Counter
Res 2After using [Counterpulse], draw 1 card, prioritizing Yellow ones.
Endurance
Res 4When HP is above 50%, takes 20% less Final DMG.
Rebis' "Overhaul"
Res 5Enhance [Ultima Trigger]: "Locked in equilibrium, one hair from doom." Grants [Unbreakable Shield] to all allies for 3 seconds. Draws 3 cards, prioritizing Black ones, can exceed your max hand size. For each Black card drawn, extends the duration of [Unbreakable Shield] by 2 seconds.
Absorb
Skill 1Activate [Equilibrium Key] absorption mode to enter guard stance for #r seconds, absorbing all the [Blocked] DMG. Afterward, guard transforms into [Reverse], and draw 1 card, prioritizing [Reverse].
Counterpulse
Skill 2Activates the counter mode of [Equilibrium Key]. Upon taking damage the next time, retaliates the damage source and deals 1 hit. In addition, fire and arcane them.
Ultima Trigger
Skill 3"Locked in equilibrium, one hair from doom." Grants [Unbreakable Shield] to all allies for #r seconds. Draws #r cards. Can exceed your max hand size. For each Black card drawn, extends the duration of [Unbreakable Shield] by #r seconds.
Derivative · Reverse
Skill 4Convert the DMG absorbed by [Equilibrium Key] to deal 1 hit of DMG to enemies within range and inflict arcane. The DMG dealt is the DMG absorbed by guard. Generate 1 Black card arcane in your deck. When played, [Reverse] transforms into [Heat Dissipation], and draw 1 card, prioritizing [Heat Dissipation].
Derivative · Heat Dissipation
Skill 5Dissipates heat from [Equilibrium Key], fire all enemies and inflicting fire on the enemy's battlefield. Generates a Black card arcane in your deck. Afterward, [Heat Dissipation] is replaced by guard.
Derivative · Reverengy
Skill 6Negative energy generated from the use of powerful weapons or spells. Ascenders might find a way to utilize it. This card is system when it leaves your hand.



