Yejue

Yejue

SRBackB tier

Introduction

Yejue is an SR character in Resonance Solstice. Yejue's role is Back. Faction: Anita.

On our Resonance Solstice tier list Yejue is B tier, 47th of the 73 characters ranked, from where 8 current tier lists put Yejue.

Is Yejue good?

An SR Electrify specialist and one of the best at applying it. Awakening 4 lets her draw cards for allies, and Awakening 5 changes the weather to boost the attacks and skills of Electrify-focused allies. Her own damage is low and she only fits Electrify teams.

Strengths

  • Excellent Electrify application
  • Weather change buffs allies
  • Draws for allies

Weaknesses

  • Low personal damage
  • Electrify teams only

Profile

Her birthday is Jul 15, and she stands 161cm tall. Yejue is voiced by Ayana Taketatsu in Japanese.

Skills

12
  • Surge

    Awake 1

    [Boltrain] lasts for 3 seconds longer.

  • Superconductor

    Awake 2

    When ally causes electro, Yejue's ATK +0.3%, up to 30%. At the same time, her trigger rate of electro +10%.

  • Battle Will

    Awake 3

    ATK+100 DEF+100 HP+15%

  • Blast

    Awake 4

    After using [Thunder Crown], adds one of the target ally's skill cards from the deck or discard pile to your hand.

  • Meteorology

    Awake 5

    Using [Boltrain] has a 50% chance to trigger the weather [Drizzle], [Rain], or [Rainstorm]. This effect can be triggered only once. While the weather [Drizzle], [Rain], or [Rainstorm] is in effect, all allies deal 10% more Electro DMG.

  • Magnetism

    Res 1

    After using [Boltrain], draws a card, prioritizing the ones with electro.

  • Calamity

    Res 2

    During [Boltrain], [Ball Lightning] triggers one more time.

  • Collapse

    Res 4

    Enhance [Thunder Crown]: Generates a Tesla Coil for allies, lasting 6 seconds. During this period, deals DMG to enemies once per second and electro them. Whenever Yejue is attacked, unleashes a retaliatory electric arc toward the attacker, dealing DMG once and electro them. When the Tesla Coil is generated, fire enemies in range.

  • Suspension

    Res 5

    The movement speed of [Ball Lightning] is halved. When using a system, releases a [Ball Lightning].

  • Ball Lightning

    Skill 1

    Unleashes a ball lightning that system enemies, dealing 1 hit whenever it hits an enemy and electro them.

  • Thunder Crown

    Skill 2

    fire enemies within the target area and generates a Tesla Coil for allies, lasting 6 seconds. During this period, deals DMG to enemies in range once per second and electro them. When the Tesla Coil is generated, fire enemies in range.

  • Boltrain

    Skill 3

    Deploys limit measurement device and creates the environment [Boltrain]: All electro on the field trigger 1 more Lightning, regardless of friend or foe. This environment lasts for #r seconds. During this period, deals DMG to random enemy once per second and electro them.

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