
Every skill on global, with its conditions, effects and cost
Uma Musume: Pretty Derby skills
711 skills: 126 unique skills, 147 rare (gold) skills, 329 normal ones and the 109 inherited copies of uniques that parents pass on. Open a skill for what sets it off and what it does in the race's own numbers. Durations are for a 1,000 m race; a race stretches them by its length, so a 2,400 m race runs them 2.4 times as long.
#LookatCurrenUniqueGain momentum and begin to advance when passing another runner while well-positioned around halfway through the race.
114th Time's the CharmUniqueGive max effort when far from the lead on the final corner, moderately increasing velocity steadily for a duration proportional to distance from the lead.
1st Place Kiss☆UniqueSlightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.
564 EscapadesUniqueSlightly increase velocity sometime in the second half of the race. If you've got any cool rare skills lying around, go ahead and activate 2 regardless of their conditions, it's on the house.
A Kiss for CourageUniqueIncrease velocity enthusiastically when positioned toward the front in the second half of the race after recovering endurance with a skill.
A Lifelong Dream, A Moment's FlightUniqueSeize the moment when close to the runner behind on the final straight, slightly consuming endurance to greatly increase velocity for a moderate duration.
A Princess Must Seize Victory!UniqueIncrease velocity with pretty princess power when engaged in a challenge on the final straight.
All Charged! It's Go Time!UniqueModerately increase velocity when positioned toward the front with about 300m remaining. If coming out of an uphill, greatly increase velocity instead.
Ambition to Surpass the SakuraUniqueIncrease velocity with blossoming ambition when well-positioned and close to the runner ahead with 300m or less remaining.
Anchors Aweigh!UniqueModerately increase velocity steadily with a long spurt starting halfway through the race.
Angling and SchemingUniqueIncrease acceleration at an opportune moment when in the lead on a corner late-race.
Arrows Whistle, Shadows DisperseUniqueBurning spirit increases velocity continuously on the last corner and later when pressured while in the front of the pack late-race.
Barcarole of BlessingsUniqueIncrease velocity when positioned in the front part of the pack with 400m remaining. If the skill user has activated at least 7 skills, increase velocity greatly instead.
Behold Thine Emperor's Divine MightUniqueGreatly increase velocity on the final straight after passing another runner 3 times late-race.
Best Day EverUniqueIf well-positioned late-race on the final corner or later, increase velocity. If there's a large distance left to the finish, also increase acceleration very slightly with perfect form.
Blazing PrideUniqueIncrease velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.
Blue Rose CloserUniqueWhen the skill user has passed another runner late-race and has reached the front part of the pack, draw on deep resolve to increase velocity on the final straight.
Bountiful HarvestUniqueIncrease velocity with a surge of great fortune when pressured by another runner toward the back in the second half of the race.
Break It Down!UniqueHigh spirits increase velocity when positioned toward the front on a late-race straight. If it's the backstretch, also slightly increase acceleration.
Budding BlossomUniqueIf the user engaged in a challenge on a mid-race corner, increase acceleration when well-positioned late-race at least halfway through the final corner.
Call Me KingUniqueIncrease velocity in a true display of skill with 200m remaining after racing calmly.
Certain VictoryUniqueGreatly increase velocity with an indomitable fighting spirit on the final straight after being on the heels of another runner toward the front on the final corner or later.
Chasing After YouUniqueWhen positioned midpack in the second half of the race, moderately increase velocity steadily to chase Cafe's friend, very slightly intimidating runners ahead.
Class Rep + Speed = BakushinUniqueModerately increase velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.
Clear HeartUniqueRecover endurance when well-positioned mid-race.
Condor's FuryUniqueIncrease acceleration with blazing passion when aiming for the front from midpack on the final corner.
Corazón ☆ ArdienteUniqueSlightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.
Cut and Drive!UniqueBecome stronger at challenging rivals and increase velocity when positioned toward the front with 200m or less remaining.
Dancing in the LeavesUniqueIncrease ability to break out of the pack when engaged in a challenge in midpack on the final corner.
Dazzl'n ♪ DiverUniqueRecover endurance by relaxing after activating 2 skills when positioned midpack mid-race.
Dreams Donned with Pride!UniqueIf the user activates another skill on the final corner late-race, take the crowd's cheers to heart and moderately increase velocity. If racing at Nakayama Racecourse, greatly increase velocity instead.
Empress's PrideUniqueModerately increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.
Eternal Encompassing ShineUniqueIf well-positioned at the start of the final straight, her strong willpower to win increases velocity. If positioned near the front, greatly increase velocity instead.
Eternal MomentsUniqueIncrease velocity when starting to make a move from a position toward the front mid-race.
Every Rose Has Its FangsUniqueDrain endurance from runners in front and moderately increase velocity when well-positioned mid-race.
Fairy TaleUniqueIncrease velocity with the excitement of running when engaged in a challenge while well-positioned in the second half of the race.
Feel the Burn!UniqueModerately increase acceleration in an attempt to move up on a corner late-race.
Festive MiracleUniqueControl breathing and kick forward hard toward victory in the second half of the race after recovering endurance with skills at least 3 times.
FirelightUniqueIncrease velocity on the final straight after pressuring a runner toward the back on a corner late-race. Effect increases for each time the user passed a runner on a corner late-race.
Flashy☆LandingUniqueIncrease ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.
Flowery☆ManeuverUniqueIncrease velocity when passing another runner toward the front on the final corner or later. If passing toward the back, increase acceleration instead.
Focused MindUniqueModerately increase velocity with a strong turn of foot when passing another runner toward the back on the final straight.
Free from the AshesUniqueIncrease velocity when in the front part of the pack on the latter half of the final corner late-race. If the race is long and the user engaged in a challenge mid-race, massively increase instead.
G00 1st. F∞;UniqueIf the user didn't have a late start, increase velocity when toward the front on the final straight. If the user had kept position toward the front, greatly increase velocity instead.
Genius x Bakushin = VictoryUniqueIncrease velocity with BAKUSHIN power when engaged in a challenge toward the front in the second half of the race.
Give Mummy a Hug ♡UniqueIncrease ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.
Go, Go, Mun!UniqueRecover endurance and moderately increase velocity with newfound resolve when in midpack around halfway through the race.
Go☆Go☆Goal!UniqueIf the user passes another runner on the final corner or later, increase velocity from the midpack onward on the final straight. If the user isn't one of the top favorites, muster resolve to keep steadily increasing velocity.
Guten Appetit ♪UniqueDraw extra strength from pride, increasing velocity continuously on the final straight if the skill user passed another runner at least 2 times on the final corner or later.
HephaestusUniqueAim higher, increasing velocity from midpack upon approaching the final straight late-race.
I Can Win Sometimes, Right?UniqueModerately increase velocity with an arousal of fighting spirit when positioned 3rd and about to lose late-race.
I Never Goof Up!UniqueAim for the front with unwavering determination when passing another runner late-race.
I See Victory in My Future!UniqueClear a path forward with the power of divination when the way ahead is jammed late-race.
I'm Possible!UniqueIncrease velocity when positioned 2nd or later within 4 lengths of the lead with 200m remaining. If within 2 lengths, increase velocity greatly instead.
Into High Gear!UniqueIf positioned midpack on a downhill mid-race or later, increase velocity for a moderate duration after the downhill. If it's at Tokyo Racecourse, also kick into high gear.
Introduction to PhysiologyUniqueModerately recover endurance and slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.
Joyful Voyage!UniqueIf positioned toward the front with 200m remaining, increase velocity. Then, if also positioned near the leading Umamusume, gather strength to move slightly forward.
Just a Little Farther!UniqueIncrease velocity with flaring fighting spirit when positioned 3rd and about to lose late-race.
KEEP IT REAL.UniqueModerately increase acceleration continuously with a captivating performance when starting to make a move from midpack in the second half of the race.
Keep Pushing AheadUniqueIf positioned toward the front from the start of the race until the second half of the race, good vibes recover endurance and moderately increase velocity steadily.
Laugh at the OddsUniqueIncrease velocity when well-positioned with 400m or less remaining after trying to pass another runner on the final corner or later. If unfavored, greatly increase velocity instead.
Legacy of the StrongUniqueIncrease velocity continuously when pressured toward the front late-race on the final corner or later.
Let's Pump Some Iron!UniqueIncrease acceleration in an attempt to move up on a corner late-race.
Lightning FlareUniqueModerately increase velocity continuously when the skill user activates 2 skills mid-race. Increase this skill's effectiveness if the user activates another skill while it's active (up to 2 times).
Lights of VaudevilleUniqueWhen just breaking out of the pack toward the front late-race, dazzle everyone and greatly increase velocity with 300m remaining.
Louder! Tracen Cheer!UniqueIf the user stays toward the very back during the first half of the race without being rushed, unleash fighting spirit to increase acceleration on the final straight.
Lovely Spring BreezeUniqueFrom the midpack in the second half of the race, slightly increase velocity steadily for a duration based on remaining endurance.
Luck Be with Me!UniqueModerately clear a path forward with the power of divination when the way ahead is jammed late-race.
Luck Runs My WayUniqueModerately increase velocity sometime upon approaching late-race, then increase velocity and acceleration based on how many passive skills the skill user has in effect.
Moving Past, and BeyondUniqueHaving run the race calmly, increase acceleration with hardened determination when making a move mid-race, or on a crucial corner late-race whilst in midpack.
NemesisUniqueIncrease velocity with smoldering ambition when moving up from midpack on the final corner or later.
Never Say NeverUniqueModerately increase velocity when positioned toward the front with 300m remaining. If it's a dirt race and the skill user is close to the lead, also moderately surge ahead.
Now We're Cruisin'!UniqueWhen competing for the lead if positioned in the midpack or further for the first half of the race, show off some Edo spirit and greatly increase velocity.
OMG! (゚∀゚) The Final Sprint! ☆UniqueIncrease velocity and navigation with the pure euphoria of being within breathing distance of precious waifus after passing another runner 2 times late-race.
One True ColorUniqueIf positioned toward the front with 350m or less remaining and there is another Umamusume close behind, the determination to stay ahead makes it easier to break out of the pack.
Operation CacaoUniqueTake a slight breather and increase velocity when in the front part of the pack and detecting another runner coming from behind on a corner mid-race.
Our Ticket to Win!UniqueIncrease velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.
Peerless Dance of Flowering FlamesUniqueIf the user passes another runner on the final corner or later, increase velocity with fiery fighting spirit when in the front part of the pack with 300m or less remaining.
Pop & PolishUniqueGet pumped and increase velocity when pressured or trying to pass another runner toward the front on the final straight.
Presents from XUniqueIncrease velocity by deriving a path to victory mid-race after staying well-positioned from the start of the race up until the second half.
Prideful KingUniqueGreatly increase velocity in a true display of skill with 200m remaining after racing calmly.
Pure HeartUniqueGreatly recover endurance when well-positioned mid-race.
Queen's LuminationUniqueModerately increase velocity continuously when toward the front on a straight in the second half of the race. Effect increases if leading and close to the runner behind.
Raise My Soul's Blade!UniqueIncrease velocity when positioned toward the front late-race with 400m remaining. Increase velocity greatly instead if it's a G1 or similarly major race and the skill user is favored.
RavissantUniqueWhen passing another racer at the front part of the pack on the final corner or later, perform a dazzling display that greatly increases velocity for a moderate duration.
Ready, Go!UniqueModerately recover endurance and slightly increase velocity with newfound resolve when in midpack around halfway through the race.
Red AceUniqueSlightly swell with the determination to be number one when positioned toward the front in the second half of the race.
Red Shift/LP1211-MUniqueIncrease acceleration by shifting gears when positioned toward the front on the final corner or later.
Red-Hot Discipline!UniqueVery slightly increase acceleration for a brief duration when closing in from the back on the final corner or later late-race. Effect and duration increase when passing another runner (up to 3 times).
Resplendent Red AceUniqueSwell with the determination to be number one when positioned toward the front in the second half of the race.
SPARKLY☆STARDOMUniqueBecome empowered to keep the spotlight when positioned toward the front and close to the runner behind on a straight mid-race.
Schwarzes SchwertUniqueIncrease velocity when 3rd or worse on the final straight after racing calmly. If the user has maintained position in midpack, greatly increase velocity instead.
Shadow BreakUniqueIncrease velocity with beastly strength when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, greatly increase velocity instead.
Shooting StarUniqueRide the momentum to surge ahead and very slightly increase acceleration after passing another runner toward the front late-race.
Shooting Star of DioskouroiUniqueIncrease velocity with guidance from the stars when far from the lead on the final straight. If positioned around the very back, greatly increase velocity instead.
Shooting for Victory!UniqueIncrease acceleration with a pow, a wow, and a bang when well-positioned upon approaching the final straight.
Silent LetterUniqueIncrease ability to break out of the pack with a strong desire to linger in fans' hearts when pressured toward the front with 400m or less remaining.
Sky-High Teio StepUniqueWhen closing the gap to runners ahead late-race, greatly increase velocity with flashy footwork on the final straight.
Snow Bright, Snow FlightUniqueWith 300m or less remaining, increase velocity when leading or positioned toward the front close to the lead runner.
Spooky, Scary, HappyUniqueIncrease velocity and very slightly intimidate up to 2 runners ahead and up to 2 runners behind when positioned toward the front upon entering the final straight.
Sunny BreezeUniqueVery slightly increase acceleration continuously for a long duration when toward the front on the latter half of the final corner after biding time in the race's first half. Effect increases if 2nd.
Super-Duper ClimaxUniqueRecover endurance with a glance at nearby runners when positioned toward the back on the final corner.
Super-Duper StokedUniqueModerately recover endurance with a glance at nearby runners when positioned toward the back on the final corner.
Superior HealUniqueGreatly recover endurance with a gentle light when overtaken toward the back mid-race.
THE MOE AAAA Thanks for My LifeUniqueSimp hard and increase velocity when positioned midpack or further back on a mid-race corner and there are at least 3 beautiful radiant Umamusume nearby.
The Duty of Dignity CallsUniqueIncrease velocity with determination to keep the lead when positioned toward the front on the final corner. If in a long-distance race and still going strong, increase velocity greatly instead.
The View from the Lead Is Mine!UniqueIncrease velocity by drawing on all remaining strength when in the lead by a fair margin in the second half of the race.
This Dance Is for Vittoria!UniqueIncrease velocity with royal brilliance when positioned toward the front and close to the runner ahead or behind on the final corner or later.
Ticket to Your Dreams!UniqueModerately increase velocity steadily when in midpack or further back on the final straight in the last spurt. Effect increases when activating a skill (up to 3 times).
Triumphant PulseUniqueGreatly increase ability to break out of the pack by opening up a path when positioned toward the front with 200m remaining.
U=ma2UniqueRecover endurance and moderately increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.
V Is for Victory!UniqueModerately increase velocity with winning ambition when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.
Victoria por plancha ☆UniqueHang onto the advantage when positioned toward the front with energy to spare on the final straight.
Victory Cheer!UniqueModerately increase velocity when positioned toward the front on the third corner in the second half of the race. Or, kick forward hard when toward the front on the backstretch late-race.
Victory belongs to me, Strelitzia! ☆UniqueIf positioned toward the back and racing calmly until the start of the final corner, when there are 300m remaining, cast a magic spell to increase velocity continuously.
Warning Shot!UniqueSlightly increase velocity with a long spurt starting halfway through the race.
Where There's a Will, There's a WayUniqueIncrease velocity with a strong turn of foot when passing another runner toward the back on the final straight.
Wherever This Wonder LeadsUniqueIf positioned midpack on a downhill just before late-race and there's a large distance left to the finish, enjoy the race to the fullest, increasing velocity.
White Lightning Comin' Through!UniqueBolt down the track like lightning when well-positioned or aiming for the front from midpack on a straight in the second half of the race.
XcelerationUniqueBecome stronger at challenging rivals and moderately increase velocity when positioned toward the front with 200m or less remaining.
YUMMY☆SPEED!UniqueKick forward hard with renewed vigor when starting to get tired while well-positioned halfway through the race.
You and Me! One-on-One!UniqueIncrease velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.
Your Smile Sparkles as the WavesUniqueWhen positioned in the front part of the pack in the second half of the race, start a long spurt based on remaining endurance, slightly increasing velocity continuously.
trigger:BEATUniqueWhen near the inner rail midpack on the final corner or later, calculate the path to victory, increasing velocity and ability to navigate smoothly on the final straight.
α-star*UniqueModerately increase velocity steadily when positioned toward the lead around halfway through the race. Also moderately recover endurance if it's a dirt race.
∴win Q.E.D.UniqueIncrease velocity when positioned toward the front on the final corner or later late-race. If the skill user ran calmly, formulate the perfect plan and increase velocity greatly instead.
15,000,000 CCRare (gold) · 120 skill pointsIncrease velocity on an uphill. (Late Surger)
Adored by AllRare (gold) · 170 skill pointsIntimidate runners behind when positioned toward the front early-race. (Sprint)
Adrenaline RushRare (gold) · 160 skill pointsWhen endurance is running low, rekindle determination and increase velocity. (Long)
All-Seeing EyesRare (gold) · 180 skill pointsStartle other runners late-race. (Late Surger)
Ambitious BreezeRare (gold) · 180 skill pointsModerately increase velocity for a medium duration when positioned 2nd or later and within 2 lengths of the lead just before late-race. (Pace Chaser)
Battle FormationRare (gold) · 160 skill pointsDull movement for runners ahead when positioned toward the back early-race. (Mile)
Be the Center!Rare (gold) · 180 skill pointsIncrease acceleration when positioned toward the front late-race. (Dirt)
Beast ModeRare (gold) · 180 skill pointsIncrease acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long)
Beeline BurstRare (gold) · 170 skill pointsIncrease velocity on a straight.
Best in JapanRare (gold) · 360 skill pointsEveryone's expectations strongly inspire the user, increasing velocity on the final corner. (Long)
Big-SisterlyRare (gold) · 120 skill pointsIncrease passing ability. (Mile)
Blast ForwardRare (gold) · 150 skill pointsIncrease velocity on a straight. (Long)
Blinding FlashRare (gold) · 160 skill pointsIncrease spurting ability when positioned toward the back late-race. (Sprint)
Breakin' AheadRare (gold) · 180 skill pointsIncrease velocity and increase navigation when positioned around the very back mid-race. (End Closer)
Breath of Fresh AirRare (gold) · 170 skill pointsRecover endurance on a mid-race straight.
Burning SoulRare (gold) · 160 skill pointsModerately recover endurance and increase velocity when engaging in a challenge midpack mid-race. (Medium)
Burning Spirit GUTSRare (gold) · 200 skill pointsBurn bright with team spirit, increasing vigor in proportion to the total Guts of racing team members late-race.
Burning Spirit PWRRare (gold) · 200 skill pointsBurn bright with team spirit, increasing acceleration in proportion to the total Power of racing team members late-race.
Burning Spirit SPDRare (gold) · 200 skill pointsBurn bright with team spirit, increasing velocity in proportion to the total Speed of racing team members mid-race.
Burning Spirit STARare (gold) · 200 skill pointsBurn bright with team spirit, recovering endurance in proportion to the total Stamina of racing team members mid-race.
Burning Spirit WITRare (gold) · 200 skill pointsBurn bright with team spirit, increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.
Calm and CollectedRare (gold) · 180 skill pointsDecrease fatigue upon approaching mid-race. (Pace Chaser)
Can't Even Catch My ShadowRare (gold) · 180 skill pointsGreatly increase velocity when leading on the final straight and there's another runner within 1 length behind. (Front Runner)
Can't Keep Me DownRare (gold) · 180 skill pointsIncrease velocity when positioned toward the back mid-race. (Dirt)
Catch 'Em Off GuardRare (gold) · 180 skill pointsIntimidate a runner who used a recovery skill in the second half of the race. (Dirt)
Center StageRare (gold) · 120 skill pointsGreatly increase navigation early-race.
Chance of VictoryRare (gold) · 180 skill pointsIncrease velocity when positioned toward the front upon approaching late-race. (Dirt)
Changing GearsRare (gold) · 160 skill pointsIncrease passing ability when positioned toward the front mid-race. (Mile)
ClairvoyanceRare (gold) · 110 skill pointsWiden field of view with heightened observation early-race. (Medium)
Claw ForwardRare (gold) · 180 skill pointsModerately expend endurance to increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)
Come What MayRare (gold) · 160 skill pointsIncrease velocity when well-positioned on a straight in the last spurt. (Medium)
ConcentrationRare (gold) · 140 skill pointsDecrease time lost to slow starts.
CooldownRare (gold) · 160 skill pointsTake a breather and decrease fatigue mid-race. (Long)
Corner ConnoisseurRare (gold) · 180 skill pointsIncrease acceleration on a corner with masterful turning.
CrusaderRare (gold) · 110 skill pointsWiden field of view when positioned toward the back late-race. (End Closer)
Crystal ClearRare (gold) · 150 skill pointsIncrease velocity when positioned toward the back in the early part of mid-race after recovering endurance with a skill. (Dirt)
Dancer in the DirtRare (gold) · 160 skill pointsIncrease velocity when following directly behind a runner. (Dirt)
Daring StrikeRare (gold) · 180 skill pointsModerately increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)
DauntlessRare (gold) · 180 skill pointsWhen positioned in the midpack during the second half of the race, increase velocity and very slightly increase acceleration. (Late Surger)
Dazzling DisorientationRare (gold) · 110 skill pointsModerately narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)
Determined DescentRare (gold) · 120 skill pointsModerately improve running on a downhill. (Pace Chaser)
DominatorRare (gold) · 160 skill pointsDecrease velocity of runners ahead when positioned toward the back late-race. (Medium)
Dust Cloud IdolRare (gold) · 120 skill pointsDecrease the velocity of a runner directly behind the skill user when leading early-race. (Dirt)
ElatedRare (gold) · 160 skill pointsWhen positioned toward the back mid-race, increase velocity. (Medium)
Encroaching ShadowRare (gold) · 180 skill pointsIncrease acceleration on a straight in the last spurt. (End Closer)
Escape ArtistRare (gold) · 180 skill pointsIncrease ability to go to the front mid-race. (Front Runner)
Fall FrenzyRare (gold) · 130 skill pointsIncrease performance in fall, boosting Speed and Power.
Fast & FuriousRare (gold) · 180 skill pointsIncrease velocity when positioned midpack or further back mid-race. (Late Surger)
Firm Course MenaceRare (gold) · 130 skill pointsIncrease performance on firm ground, boosting Power and Speed.
Flash ForwardRare (gold) · 150 skill pointsIncrease velocity on a straight. (Medium)
From the BrinkRare (gold) · 160 skill pointsIncrease acceleration when positioned midpack or further back in the early part of late-race. (Medium)
Full Speed!Rare (gold) · 180 skill pointsIncrease velocity when positioned toward the front in the last spurt. (Dirt)
Full of VigorRare (gold) · 160 skill pointsWhen positioned toward the back on the final corner, increase velocity. (Mile)
Furious FeatRare (gold) · 160 skill pointsIncrease passing ability when positioned toward the back late-race. (Mile)
Givin' It 1000%Rare (gold) · 180 skill pointsGreatly expend endurance and greatly increase velocity in the early part of mid-race. (Front Runner)
Go-Home SpecialistRare (gold) · 170 skill pointsReduce fatigue on a downhill. (End Closer)
GourmandRare (gold) · 180 skill pointsRecover endurance mid-race. (Pace Chaser)
Greed for SpeedRare (gold) · 160 skill pointsModerately steal velocity from runners behind when positioned toward the front mid-race. (Mile)
Hard WorkerRare (gold) · 120 skill pointsModerately increase acceleration for a medium duration when trying to pass another runner. (Late Surger)
HeadlinerRare (gold) · 160 skill pointsIncrease velocity when positioned toward the front upon approaching late-race. (Long)
Heart All SetRare (gold) · 170 skill pointsIf the skill user began the race without a late start, greatly recover endurance in the early part of mid-race. (Pace, Long)
Hot PursuitRare (gold) · 180 skill pointsIncrease velocity when trying to pass another runner in the second half of the race. (Pace/Late)
I Wanna Win with YouRare (gold) · 200 skill pointsIncrease velocity and slightly increase acceleration when positioned toward the front in the second half of the race. Increase this skill's effectiveness based on the user's number of fans.
IllusionistRare (gold) · 110 skill pointsNarrow the field of view for runners ahead late-race. (Long)
In Body and MindRare (gold) · 170 skill pointsIncrease velocity in the last spurt.
In High SpiritsRare (gold) · 160 skill pointsIncrease velocity when positioned toward the front upon approaching late-race. (Sprint)
IndomitableRare (gold) · 170 skill pointsRecover endurance when passed by another runner mid-race.
Innate ExperienceRare (gold) · 160 skill pointsIncrease velocity when near the inner rail on the final corner. (Long)
Iron WillRare (gold) · 160 skill pointsWhen the way ahead is jammed early or mid-race, draw on firm willpower to recover endurance and increase navigation.
It's On!Rare (gold) · 170 skill pointsIncrease velocity when passing another runner mid-race.
Keen EyeRare (gold) · 160 skill pointsDecrease fatigue, then moderately decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)
Keep Going!Rare (gold) · 160 skill pointsModerately expend endurance to greatly increase velocity mid-race. (Late Surger)
Killer TunesRare (gold) · 160 skill pointsIncrease positioning ability when positioned toward the front mid-race. (Medium)
Lane LegerdemainRare (gold) · 120 skill pointsIncrease navigation late-race.
Lead the Charge!Rare (gold) · 140 skill pointsPrepare to aim for the front late-race. (Dirt)
Lie in WaitRare (gold) · 180 skill pointsRecover endurance when positioned midpack or further back upon approaching mid-race. (Late Surger)
Lightning StepRare (gold) · 140 skill pointsAvoid becoming surrounded for a medium duration mid-race. (Medium)
Lightning SurgeRare (gold) · 180 skill pointsIncrease acceleration when trying to pass another runner from the back late-race. (Sprint/Mile)
Maestro of the MudRare (gold) · 130 skill pointsIncrease performance on soft and heavy ground, increasing Speed and Power. (Dirt)
Master of the SandsRare (gold) · 200 skill pointsRecover endurance and increase velocity when positioned toward the back mid-race. (Dirt)
Mile MavenRare (gold) · 160 skill pointsWiden the margin when positioned toward the front upon approaching mid-race. (Mile)
Miraculous StepRare (gold) · 160 skill pointsDecrease fatigue when moving sideways. (Medium)
Moonlit FlashRare (gold) · 150 skill pointsIncrease velocity on straights. (End Closer)
Mystifying MurmurRare (gold) · 160 skill pointsDisturb runners directly ahead mid-race. (Medium)
Neck and NeckRare (gold) · 180 skill pointsIncrease acceleration when positioned toward the front in the early part of late-race. (Pace Chaser)
No Stopping Me!Rare (gold) · 150 skill pointsIncrease maneuverability when the way ahead is blocked in the last spurt.
Nothing VenturedRare (gold) · 120 skill pointsGreatly increase velocity in the second half of the race, but also greatly increase fatigue sometimes.
Of Calm MindRare (gold) · 170 skill pointsSlightly decrease velocity and greatly recover endurance when positioned midpack in the early part of mid-race. (Long)
On Your Left!Rare (gold) · 180 skill pointsIncrease acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)
Overwhelming PressureRare (gold) · 160 skill pointsIncrease velocity and very slightly increase acceleration after passing another runner late-race. (Long)
Past My LimitsRare (gold) · 200 skill pointsIncrease velocity in the last spurt. Increase this skill's effectiveness based on the value of the user's highest attribute.
Perfect Prep!Rare (gold) · 140 skill pointsPrepare to make for the finish line for a medium duration mid-race. (Sprint)
Perfect Spot!Rare (gold) · 160 skill pointsReduce wind resistance when following directly behind a runner.
Petrifying GazeRare (gold) · 180 skill pointsUnnerve runners in focus late-race. (End Closer)
Plan XRare (gold) · 160 skill pointsIncrease passing ability when positioned toward the front upon approaching late-race. (Sprint)
Professor of CurvatureRare (gold) · 180 skill pointsIncrease velocity on a corner with skilled turning.
Race PlannerRare (gold) · 180 skill pointsDecrease fatigue mid-race. (Pace Chaser)
Radiant StarRare (gold) · 200 skill pointsControl breathing and kick forward in the second half of the race. Effect is increased in proportion to number of career wins.
Reckless ChargeRare (gold) · 180 skill pointsIncrease velocity when positioned toward the front upon approaching late-race. (Mile)
Refraction ArcRare (gold) · 150 skill pointsIncrease velocity on corners. (Medium)
ReignitionRare (gold) · 180 skill pointsModerately expend endurance to increase acceleration late-race. (Front Runner)
RelaxRare (gold) · 180 skill pointsRecover endurance when positioned midpack or further back mid-race. (Late Surger)
RestlessRare (gold) · 180 skill pointsReduce fatigue on an uphill. (Front Runner)
Right-Handed DemonRare (gold) · 130 skill pointsIncrease proficiency in right-handed tracks, increasing Speed and Power.
Rising DragonRare (gold) · 180 skill pointsIncrease velocity when passing another runner on the outside on the final corner. (Late Surger)
Risk-MakerRare (gold) · 180 skill pointsOccasionally tap into untold inner strength, greatly increasing Speed, Power, and Guts. More likely to activate when skill user is unfavored.
Run Like Crazy!Rare (gold) · 180 skill pointsIncrease acceleration when positioned midpack or further back late-race. (Dirt)
RunawayRare (gold) · 200 skill pointsAttempt to gain an especially large lead and keep it until the finish. (Front Runner)
Rushing Gale!Rare (gold) · 170 skill pointsIncrease acceleration and slightly increase velocity on a straight.
See Ya Later!Rare (gold) · 160 skill pointsIncrease velocity when followed by another runner directly behind for a long time.
SerenityRare (gold) · 180 skill pointsRelax and recover endurance when following directly behind a runner. (End Closer)
Sharp StreakRare (gold) · 150 skill pointsIncrease velocity on a straight. (Late Surger)
ShatterproofRare (gold) · 120 skill pointsModerately increase acceleration when positioned toward the back mid-race. (Pace Chaser)
Shocking FlashRare (gold) · 150 skill pointsIncrease velocity on a straight. (Sprint)
Sixth SenseRare (gold) · 110 skill pointsAvoid becoming surrounded early-race. (Front Runner)
Sleeping LionRare (gold) · 180 skill pointsDecrease fatigue mid-race. (End Closer)
Solid StrikeRare (gold) · 170 skill pointsModerately increase velocity and acceleration upon approaching late-race when leading or within 4 lengths of the lead. (Pace, Medium)
Speed StarRare (gold) · 180 skill pointsIncrease ability to break out of the pack on the final corner. (Pace Chaser)
Spring SpectacleRare (gold) · 130 skill pointsIncrease performance in spring, boosting Speed and Power.
Staggering LeadRare (gold) · 170 skill pointsIncrease ability to maintain the lead when leading by a large margin mid-race. (Sprint)
Stamina SiphonRare (gold) · 160 skill pointsSlightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)
Step on the Gas!Rare (gold) · 160 skill pointsIncrease acceleration when passing another runner in the second half of the race. (Mile)
Strong StepsRare (gold) · 120 skill pointsIncrease Speed when the Power attribute exceeds a certain amount. If Power greatly exceeds that amount, increase Speed greatly instead. (Dirt)
Sturm und DrangRare (gold) · 180 skill pointsIncrease velocity during the last spurt when positioned toward the back late-race. (End Closer)
Super Lucky SevenRare (gold) · 110 skill pointsGood things may happen when in bracket 7.
SuperstanRare (gold) · 160 skill pointsIncrease velocity when close to many runners.
Swinging MaestroRare (gold) · 170 skill pointsRecover endurance on a corner with efficient turning.
Tail NineRare (gold) · 180 skill pointsIncrease velocity after activating many skills mid-race.
Taking the LeadRare (gold) · 120 skill pointsIncrease ability to go to the front early-race. (Front Runner)
Tantalizing TrickRare (gold) · 140 skill pointsIncrease fatigue for rushed runners behind when positioned toward the front mid-race.
TechnicianRare (gold) · 120 skill pointsModerately increase ability to navigate smoothly. (Pace Chaser)
The Bigger PictureRare (gold) · 120 skill pointsWiden field of view with heightened observation mid-race. (Late Surger)
The Coast Is Clear!Rare (gold) · 110 skill pointsModerately widen field of view with situational awareness when moving sideways. (End Closer)
Top GearRare (gold) · 180 skill pointsGreatly increase velocity when positioned 2nd or further back within 4 lengths of the lead on the final straight. (Late Surger)
Top RunnerRare (gold) · 180 skill pointsIncrease ability to pass or challenge another runner early-race or mid-race. (Front Runner)
TrackblazerRare (gold) · 160 skill pointsDecrease fatigue when positioned toward the front mid-race. (Medium)
Trending in the Charts!Rare (gold) · 180 skill pointsIncrease velocity when engaged in a challenge mid-race. (Dirt)
Turbo SprintRare (gold) · 160 skill pointsIncrease acceleration late-race. (Sprint)
UnrestrainedRare (gold) · 180 skill pointsIncrease ability to keep the lead on the final corner. (Front Runner)
UnruffledRare (gold) · 170 skill pointsRecover endurance when surrounded mid-race.
UnstoppableRare (gold) · 180 skill pointsIncrease velocity mid-race. (Pace Chaser)
UnyieldingRare (gold) · 160 skill pointsIncrease velocity and very slightly increase acceleration when pressured on the final corner or later. (Medium)
VIP PassRare (gold) · 160 skill pointsDecrease fatigue when determined to pass another runner. (Long)
Vanguard SpiritRare (gold) · 160 skill pointsIncrease ability to maintain the lead when leading by a fair margin mid-race. (Long)
Wild WindRare (gold) · 160 skill pointsWhen positioned toward the front mid-race, increase velocity and slightly decrease the velocity of runners behind the user. (Medium)
Yodo InvictaRare (gold) · 130 skill pointsIncrease performance at Kyoto Racecourse, increasing Stamina, Wit, and Speed.
You've Got No ShotRare (gold) · 170 skill pointsCause panic in and moderately dull movement for runners ahead when positioned toward the back early-race. (Sprint)
1,500,000 CCNormal · 120 skill pointsSlightly increase velocity on an uphill. (Late Surger)
99 ProblemsNormal · 0 skill pointsGet overwhelmed by powerful opponents, moderately decreasing Guts and Wit.
A Small BreatherNormal · 180 skill pointsSlightly recover endurance when positioned midpack or further back mid-race. (Late Surger)
AccelerationNormal · 160 skill pointsSlightly increase acceleration when passing another runner in the second half of the race. (Mile)
After-School StrollNormal · 170 skill pointsSlightly reduce fatigue on a downhill. (End Closer)
All I've GotNormal · 160 skill pointsSlightly increase velocity when well-positioned on a straight in the last spurt. (Medium)
All SetNormal · 170 skill pointsIf the skill user began the race without a late start, moderately recover endurance in the early part of mid-race. (Pace, Long)
AspireNormal · 180 skill pointsVery slightly increase velocity for a medium duration when positioned 2nd or later and within 2 lengths of the lead just before late-race. (Pace Chaser)
Be StillNormal · 180 skill pointsSlightly recover endurance when positioned midpack or further back upon approaching mid-race. (Late Surger)
Breakin' OutNormal · 180 skill pointsSlightly increase velocity and slightly increase navigation when positioned around the very back mid-race. (End Closer)
Calm in a CrowdNormal · 170 skill pointsSlightly recover endurance when surrounded mid-race.
Chukyo Racecourse ×Normal · 50 skill pointsModerately decrease performance at Chukyo Racecourse.
Chukyo Racecourse ○Normal · 90 skill pointsModerately increase performance at Chukyo Racecourse.
Chukyo Racecourse ◎Normal · 110 skill pointsIncrease performance at Chukyo Racecourse.
Cloudy Days ○Normal · 90 skill pointsModerately increase performance in cloudy weather.
Cloudy Days ◎Normal · 110 skill pointsIncrease performance in cloudy weather.
Collaborative Graded Races ×Normal · 40 skill pointsModerately decrease performance in collaborative graded races.
Collaborative Graded Races ○Normal · 70 skill pointsModerately increase performance in collaborative graded races.
Collaborative Graded Races ◎Normal · 90 skill pointsIncrease performance in collaborative graded races.
ComebackNormal · 180 skill pointsSlightly increase velocity when positioned toward the back mid-race. (Dirt)
Competitive Spirit ○Normal · 90 skill pointsModerately increase performance when many other runners are using the same strategy.
Competitive Spirit ◎Normal · 110 skill pointsIncrease performance when many other runners are using the same strategy.
Corner Acceleration ×Normal · 100 skill pointsModerately decrease acceleration on a corner with awkward turning.
Corner Acceleration ○Normal · 180 skill pointsSlightly increase acceleration on a corner with masterful turning.
Corner Adept ×Normal · 100 skill pointsModerately decrease velocity on a corner with clumsy turning.
Corner Adept ○Normal · 180 skill pointsSlightly increase velocity on a corner with skilled turning.
Corner Recovery ×Normal · 100 skill pointsModerately lose endurance on a corner with inefficient turning.
Corner Recovery ○Normal · 170 skill pointsSlightly recover endurance on a corner with efficient turning.
CountermeasureNormal · 160 skill pointsSlightly increase passing ability when positioned toward the front upon approaching late-race. (Sprint)
Deep BreathsNormal · 160 skill pointsTake a breather and slightly decrease fatigue mid-race. (Long)
DefeatistNormal · 100 skill pointsModerately increase urge to give up when positioned around the very back on the final straight.
DisorientNormal · 110 skill pointsSlightly narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser)
Dodging DangerNormal · 110 skill pointsModerately avoid becoming surrounded early-race. (Front Runner)
Down in the Dirt ×Normal · 100 skill pointsModerately decrease velocity when following directly behind a runner. (Dirt)
Down in the Dirt ○Normal · 160 skill pointsSlightly increase velocity when following directly behind a runner. (Dirt)
Downhill SpeedsterNormal · 170 skill pointsSlightly increase velocity on downhills.
Dust CloudNormal · 120 skill pointsSlightly decrease the velocity of a runner directly behind the skill user when leading early-race. (Dirt)
EagerNormal · 160 skill pointsWhen positioned toward the back mid-race, slightly increase velocity. (Medium)
Early LeadNormal · 120 skill pointsSlightly increase ability to go to the front early-race. (Front Runner)
Early StartNormal · 180 skill pointsVery slightly increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)
End Closer Corners ○Normal · 130 skill pointsSlightly increase velocity on a corner. (End Closer)
End Closer Corners ◎Normal · 140 skill pointsModerately increase velocity on a corner. (End Closer)
End Closer Savvy ○Normal · 110 skill pointsModerately increase ability to get into a good position. (End Closer)
End Closer Savvy ◎Normal · 130 skill pointsIncrease ability to get into a good position. (End Closer)
End Closer Straightaways ○Normal · 130 skill pointsSlightly increase velocity on a straight. (End Closer)
End Closer Straightaways ◎Normal · 140 skill pointsModerately increase velocity on a straight. (End Closer)
Extra TankNormal · 160 skill pointsSlightly regain the energy to run when close to exhausting strength. (Long)
Eyes on the GoalNormal · 200 skill pointsSlightly increase velocity in the last spurt. Increase this skill's effectiveness based on the value of the user's highest attribute.
Fall Runner ×Normal · 50 skill pointsModerately decrease performance in fall.
Fall Runner ○Normal · 90 skill pointsModerately increase performance in fall.
Fall Runner ◎Normal · 110 skill pointsIncrease performance in fall.
Familiar GroundNormal · 180 skill pointsSlightly recover endurance when positioned toward the back mid-race. (Dirt)
Fast-PacedNormal · 180 skill pointsSlightly increase ability to go to the front mid-race. (Front Runner)
FearlessNormal · 180 skill pointsWhen positioned in the midpack during the second half of the race, slightly increase velocity and very minimally increase acceleration. (Late Surger)
Feature ActNormal · 160 skill pointsSlightly increase velocity when positioned toward the front upon approaching late-race. (Long)
FighterNormal · 120 skill pointsSlightly increase acceleration for a medium duration when trying to pass another runner. (Late Surger)
Fighting SpiritNormal · 160 skill pointsWhen engaged in a challenge midpack mid-race, very slightly recover endurance and slightly increase velocity. (Medium)
Final PushNormal · 180 skill pointsSlightly increase ability to keep the lead on the final corner. (Front Runner)
Firm Conditions ×Normal · 50 skill pointsModerately decrease performance on firm ground.
Firm Conditions ○Normal · 90 skill pointsModerately increase performance on firm ground.
Firm Conditions ◎Normal · 110 skill pointsIncrease performance on firm ground.
Firm ResolveNormal · 180 skill pointsModerately increase velocity when leading on the final straight and there's another runner within 1 length behind. (Front Runner)
Flustered End ClosersNormal · 130 skill pointsSlightly increase fatigue for end closers mid-race.
Flustered Front RunnersNormal · 130 skill pointsSlightly increase fatigue for front runners mid-race.
Flustered Late SurgersNormal · 130 skill pointsSlightly increase fatigue for late surgers mid-race.
Flustered Pace ChasersNormal · 130 skill pointsSlightly increase fatigue for pace chasers mid-race.
FocusNormal · 140 skill pointsSlightly decrease time lost to slow starts.
Forward, March!Normal · 140 skill pointsModerately prepare to aim for the front late-race. (Dirt)
Free-SpiritedNormal · 170 skill pointsSlightly decrease velocity and moderately recover endurance when positioned midpack in the early part of mid-race. (Long)
Frenzied End ClosersNormal · 130 skill pointsIncrease time needed for end closers to calm down when they become rushed.
Frenzied Front RunnersNormal · 130 skill pointsIncrease time needed for front runners to calm down when they become rushed.
Frenzied Late SurgersNormal · 130 skill pointsIncrease time needed for late surgers to calm down when they become rushed.
Frenzied Pace ChasersNormal · 130 skill pointsIncrease time needed for pace chasers to calm down when they become rushed.
Front Runner Corners ○Normal · 130 skill pointsSlightly increase velocity on a corner. (Front Runner)
Front Runner Corners ◎Normal · 140 skill pointsModerately increase velocity on a corner. (Front Runner)
Front Runner Savvy ○Normal · 110 skill pointsModerately increase ability to get into a good position. (Front Runner)
Front Runner Savvy ◎Normal · 130 skill pointsIncrease ability to get into a good position. (Front Runner)
Front Runner Straightaways ○Normal · 130 skill pointsSlightly increase velocity on a straight. (Front Runner)
Front Runner Straightaways ◎Normal · 140 skill pointsModerately increase velocity on a straight. (Front Runner)
Fukushima Racecourse ×Normal · 40 skill pointsModerately decrease performance at Fukushima Racecourse.
Fukushima Racecourse ○Normal · 70 skill pointsModerately increase performance at Fukushima Racecourse.
Fukushima Racecourse ◎Normal · 90 skill pointsIncrease performance at Fukushima Racecourse.
Full ThrottleNormal · 160 skill pointsModerately expend endurance to moderately increase velocity mid-race. (Late Surger)
Full TiltNormal · 180 skill pointsSlightly increase velocity when positioned toward the front in the last spurt. (Dirt)
Funabashi Racecourse ×Normal · 40 skill pointsModerately decrease performance at Funabashi Racecourse.
Funabashi Racecourse ○Normal · 70 skill pointsModerately increase performance at Funabashi Racecourse.
Funabashi Racecourse ◎Normal · 90 skill pointsIncrease performance at Funabashi Racecourse.
G1 AversenessNormal · 50 skill pointsModerately decrease performance in G1 or otherwise important races.
Gap CloserNormal · 160 skill pointsSlightly increase spurting ability when positioned toward the back late-race. (Sprint)
GatekeptNormal · 70 skill pointsModerately increase time lost to slow starts.
Glittering StarNormal · 200 skill pointsVery slightly control breathing and kick forward in the second half of the race. Effect is increased in proportion to number of career wins.
Go with the FlowNormal · 120 skill pointsModerately increase navigation late-race.
Got the Spirit!Normal · 180 skill pointsSlightly increase acceleration when positioned toward the front late-race. (Dirt)
GroundworkNormal · 100 skill pointsSlightly increase acceleration after activating many skills early-race.
Hakodate Racecourse ×Normal · 40 skill pointsModerately decrease performance at Hakodate Racecourse.
Hakodate Racecourse ○Normal · 70 skill pointsModerately increase performance at Hakodate Racecourse.
Hakodate Racecourse ◎Normal · 90 skill pointsIncrease performance at Hakodate Racecourse.
Hanshin Racecourse ×Normal · 50 skill pointsModerately decrease performance at Hanshin Racecourse.
Hanshin Racecourse ○Normal · 90 skill pointsModerately increase performance at Hanshin Racecourse.
Hanshin Racecourse ◎Normal · 110 skill pointsIncrease performance at Hanshin Racecourse.
HawkeyeNormal · 110 skill pointsModerately widen field of view with heightened observation early-race. (Medium)
Head-OnNormal · 180 skill pointsSlightly increase acceleration when positioned toward the front in the early part of late-race. (Pace Chaser)
Hesitant End ClosersNormal · 130 skill pointsSlightly decrease velocity of end closers late-race.
Hesitant Front RunnersNormal · 130 skill pointsSlightly decrease velocity of front runners late-race.
Hesitant Late SurgersNormal · 130 skill pointsSlightly decrease velocity of late surgers late-race.
Hesitant Pace ChasersNormal · 130 skill pointsSlightly decrease velocity of pace chasers late-race.
HighlanderNormal · 160 skill pointsSlightly improve running on an uphill.
Homestretch HasteNormal · 170 skill pointsSlightly increase velocity in the last spurt.
Huge LeadNormal · 170 skill pointsSlightly increase ability to maintain the lead when leading by a large margin mid-race. (Sprint)
HydrateNormal · 180 skill pointsSlightly recover endurance mid-race. (Pace Chaser)
I Can See Right Through YouNormal · 110 skill pointsSlightly widen field of view with situational awareness when moving sideways. (End Closer)
Ignited Spirit GUTSNormal · 200 skill pointsBurn bright with team spirit, very slightly increasing vigor in proportion to the total Guts of racing team members late-race.
Ignited Spirit PWRNormal · 200 skill pointsBurn bright with team spirit, slightly increasing acceleration in proportion to the total Power of racing team members late-race.
Ignited Spirit SPDNormal · 200 skill pointsBurn bright with team spirit, slightly increasing velocity in proportion to the total Speed of racing team members mid-race.
Ignited Spirit STANormal · 200 skill pointsBurn bright with team spirit, slightly recovering endurance in proportion to the total Stamina of racing team members mid-race.
Ignited Spirit WITNormal · 200 skill pointsBurn bright with team spirit, slightly increasing strategic navigation for a medium duration in proportion to the total Wit of racing team members early-race.
Inner Post AversenessNormal · 50 skill pointsModerately decrease performance in brackets 1–3.
Inner Post Proficiency ○Normal · 90 skill pointsModerately increase performance in brackets 1–3.
Inner Post Proficiency ◎Normal · 110 skill pointsIncrease performance in brackets 1–3.
Inside ScoopNormal · 160 skill pointsSlightly increase velocity when near the inner rail on the final corner. (Long)
Intense GazeNormal · 180 skill pointsSlightly unnerve runners in focus late-race. (End Closer)
IntimidateNormal · 170 skill pointsModerately intimidate runners behind when positioned toward the front early-race. (Sprint)
Kawasaki Racecourse ×Normal · 40 skill pointsModerately decrease performance at Kawasaki Racecourse.
Kawasaki Racecourse ○Normal · 70 skill pointsModerately increase performance at Kawasaki Racecourse.
Kawasaki Racecourse ◎Normal · 90 skill pointsIncrease performance at Kawasaki Racecourse.
Keeping the LeadNormal · 160 skill pointsSlightly increase ability to maintain the lead when leading by a fair margin mid-race. (Long)
Kokura Racecourse ×Normal · 40 skill pointsModerately decrease performance at Kokura Racecourse.
Kokura Racecourse ○Normal · 70 skill pointsModerately increase performance at Kokura Racecourse.
Kokura Racecourse ◎Normal · 90 skill pointsIncrease performance at Kokura Racecourse.
Kyoto Racecourse ×Normal · 50 skill pointsModerately decrease performance at Kyoto Racecourse.
Kyoto Racecourse ○Normal · 90 skill pointsModerately increase performance at Kyoto Racecourse.
Kyoto Racecourse ◎Normal · 110 skill pointsIncrease performance at Kyoto Racecourse.
Latch OnNormal · 180 skill pointsSlightly increase velocity when trying to pass another runner in the second half of the race. (Pace/Late)
Late Surger Corners ○Normal · 130 skill pointsSlightly increase velocity on a corner. (Late Surger)
Late Surger Corners ◎Normal · 140 skill pointsModerately increase velocity on a corner. (Late Surger)
Late Surger Savvy ○Normal · 110 skill pointsModerately increase ability to get into a good position. (Late Surger)
Late Surger Savvy ◎Normal · 130 skill pointsIncrease ability to get into a good position. (Late Surger)
Late Surger Straightaways ○Normal · 130 skill pointsSlightly increase velocity on a straight. (Late Surger)
Late Surger Straightaways ◎Normal · 140 skill pointsModerately increase velocity on a straight. (Late Surger)
Lay LowNormal · 160 skill pointsWhen the way ahead is jammed early or mid-race, lay low to slightly recover endurance and slightly increase navigation.
Leader's PrideNormal · 180 skill pointsSlightly increase ability to pass or challenge another runner early-race or mid-race. (Front Runner)
Leap ForwardNormal · 180 skill pointsSlightly increase acceleration when trying to pass another runner from the back late-race. (Sprint/Mile)
Left-Handed ×Normal · 50 skill pointsModerately decrease performance on left-handed tracks.
Left-Handed ○Normal · 90 skill pointsModerately increase performance on left-handed tracks.
Left-Handed ◎Normal · 110 skill pointsIncrease performance on left-handed tracks.
LevelheadedNormal · 180 skill pointsRelax and slightly recover endurance when following directly behind a runner. (End Closer)
Light as a FeatherNormal · 160 skill pointsSlightly increase velocity when positioned toward the front upon approaching late-race. (Sprint)
Lone WolfNormal · 70 skill pointsModerately increase performance when no other runners have the heart of a lone wolf.
Long Corners ○Normal · 100 skill pointsSlightly increase velocity on a corner. (Long)
Long Corners ◎Normal · 110 skill pointsModerately increase velocity on a corner. (Long)
Long Shot ○Normal · 90 skill pointsModerately increase performance when 4th favorite or below.
Long Shot ◎Normal · 110 skill pointsIncrease performance when 4th favorite or below.
Long Straightaways ○Normal · 100 skill pointsSlightly increase velocity on a straight. (Long)
Long Straightaways ◎Normal · 110 skill pointsModerately increase velocity on a straight. (Long)
Lucky SevenNormal · 110 skill pointsModerately good things may happen when in bracket 7.
Mad DashNormal · 180 skill pointsGreatly expend endurance and moderately increase velocity in the early part of mid-race. (Front Runner)
Masterful GambitNormal · 180 skill pointsSlightly increase velocity during the last spurt when positioned toward the back late-race. (End Closer)
Maverick ○Normal · 90 skill pointsIncrease performance when no other runners are using the same strategy.
Maverick ◎Normal · 110 skill pointsGreatly increase performance when no other runners are using the same strategy.
Medium Corners ○Normal · 100 skill pointsSlightly increase velocity on a corner. (Medium)
Medium Corners ◎Normal · 110 skill pointsModerately increase velocity on a corner. (Medium)
Medium Straightaways ○Normal · 100 skill pointsSlightly increase velocity on a straight. (Medium)
Medium Straightaways ◎Normal · 110 skill pointsModerately increase velocity on a straight. (Medium)
Meticulous MeasuresNormal · 140 skill pointsModerately prepare to make for the finish line for a medium duration mid-race. (Sprint)
Mile Corners ○Normal · 100 skill pointsSlightly increase velocity on a corner. (Mile)
Mile Corners ◎Normal · 110 skill pointsModerately increase velocity on a corner. (Mile)
Mile Straightaways ○Normal · 100 skill pointsSlightly increase velocity on a straight. (Mile)
Mile Straightaways ◎Normal · 110 skill pointsModerately increase velocity on a straight. (Mile)
Morioka Racecourse ×Normal · 40 skill pointsModerately decrease performance at Morioka Racecourse.
Morioka Racecourse ○Normal · 70 skill pointsModerately increase performance at Morioka Racecourse.
Morioka Racecourse ◎Normal · 90 skill pointsIncrease performance at Morioka Racecourse.
MoxieNormal · 180 skill pointsSlightly reduce fatigue on an uphill. (Front Runner)
Muddy ×Normal · 50 skill pointsDecrease performance on soft and heavy ground, moderately decreasing Speed. (Dirt)
Muddy ○Normal · 90 skill pointsIncrease performance on soft and heavy ground, moderately increasing Speed. (Dirt)
Muddy ◎Normal · 110 skill pointsIncrease performance on soft and heavy ground, increasing Speed. (Dirt)
MurmurNormal · 160 skill pointsSlightly disturb runners directly ahead mid-race. (Medium)
My True StrengthNormal · 180 skill pointsSlightly increase acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long)
Nakayama Racecourse ×Normal · 50 skill pointsModerately decrease performance at Nakayama Racecourse.
Nakayama Racecourse ○Normal · 90 skill pointsModerately increase performance at Nakayama Racecourse.
Nakayama Racecourse ◎Normal · 110 skill pointsIncrease performance at Nakayama Racecourse.
Night Races ×Normal · 40 skill pointsModerately decrease performance at night.
Night Races ○Normal · 70 skill pointsModerately increase performance at night.
Night Races ◎Normal · 90 skill pointsIncrease performance at night.
Niigata Racecourse ×Normal · 40 skill pointsModerately decrease performance at Niigata Racecourse.
Niigata Racecourse ○Normal · 70 skill pointsModerately increase performance at Niigata Racecourse.
Niigata Racecourse ◎Normal · 90 skill pointsIncrease performance at Niigata Racecourse.
Nimble NavigatorNormal · 150 skill pointsSlightly increase maneuverability when the way ahead is blocked in the last spurt.
No Looking BackNormal · 180 skill pointsSlightly increase velocity when positioned toward the front upon approaching late-race. (Mile)
Non-Standard Distance ×Normal · 50 skill pointsModerately decrease performance over non-standard distances (non-multiples of 400m).
Non-Standard Distance ○Normal · 90 skill pointsModerately increase performance over non-standard distances (non-multiples of 400m).
Non-Standard Distance ◎Normal · 110 skill pointsIncrease performance over non-standard distances (non-multiples of 400m).
Oi Racecourse ×Normal · 50 skill pointsModerately decrease performance at Oi Racecourse.
Oi Racecourse ○Normal · 90 skill pointsModerately increase performance at Oi Racecourse.
Oi Racecourse ◎Normal · 110 skill pointsIncrease performance at Oi Racecourse.
On the AttackNormal · 180 skill pointsSlightly increase velocity mid-race. (Pace Chaser)
On the Way to Our DreamNormal · 200 skill pointsSlightly increase velocity and minimally increase acceleration when positioned toward the front in the second half of the race. Increase this skill's effectiveness based on the user's number of fans.
Opening GambitNormal · 160 skill pointsSlightly dull movement for runners ahead when positioned toward the back early-race. (Mile)
OppressionNormal · 180 skill pointsSlightly intimidate a runner who used a recovery skill in the second half of the race. (Dirt)
Outer Post AversenessNormal · 50 skill pointsModerately decrease performance in brackets 6–8.
Outer Post Proficiency ○Normal · 90 skill pointsModerately increase performance in brackets 6–8.
Outer Post Proficiency ◎Normal · 110 skill pointsIncrease performance in brackets 6–8.
Outer SwellNormal · 180 skill pointsSlightly increase velocity when passing another runner on the outside on the final corner. (Late Surger)
Pace Chaser Corners ○Normal · 130 skill pointsSlightly increase velocity on a corner. (Pace Chaser)
Pace Chaser Corners ◎Normal · 140 skill pointsModerately increase velocity on a corner. (Pace Chaser)
Pace Chaser Savvy ○Normal · 110 skill pointsModerately increase ability to get into a good position. (Pace Chaser)
Pace Chaser Savvy ◎Normal · 130 skill pointsIncrease ability to get into a good position. (Pace Chaser)
Pace Chaser Straightaways ○Normal · 130 skill pointsSlightly increase velocity on a straight. (Pace Chaser)
Pace Chaser Straightaways ◎Normal · 140 skill pointsModerately increase velocity on a straight. (Pace Chaser)
Pace StrategyNormal · 170 skill pointsSlightly recover endurance when passed by another runner mid-race.
PackphobiaNormal · 100 skill pointsModerately lose endurance when surrounded.
Paddock FrightNormal · 50 skill pointsModerately decrease performance when the favorite.
Passing ProNormal · 160 skill pointsSlightly decrease fatigue when determined to pass another runner. (Long)
Pedal to the MetalNormal · 180 skill pointsModerately increase velocity when positioned 2nd or further back within 4 lengths of the lead on the final straight. (Late Surger)
Playtime's Over!Normal · 160 skill pointsSlightly increase velocity when followed by another runner directly behind for a long time.
Position PilferNormal · 180 skill pointsSlightly increase velocity when positioned midpack or further back mid-race. (Late Surger)
Preferred PositionNormal · 180 skill pointsSlightly decrease fatigue mid-race. (Pace Chaser)
Prepared to PassNormal · 180 skill pointsSlightly increase ability to break out of the pack on the final corner. (Pace Chaser)
PressureNormal · 160 skill pointsSlightly increase velocity and very minimally increase acceleration after passing another runner late-race. (Long)
Productive PlanNormal · 160 skill pointsSlightly widen the margin when positioned toward the front upon approaching mid-race. (Mile)
Prudent PositioningNormal · 120 skill pointsIncrease navigation early-race.
PumpedNormal · 160 skill pointsWhen positioned toward the back on the final corner, slightly increase velocity. (Mile)
Racing Spirit: GutsNormal · 150 skill pointsSlightly increase acceleration when dueling.
Racing Spirit: MoodNormal · 150 skill pointsStamina, Guts, and Wit might moderately increase when mood is good or great.
Racing Spirit: PowerNormal · 150 skill pointsSlightly increase velocity for a medium duration when trying to pass another runner in the last spurt.
Racing Spirit: SpeedNormal · 150 skill pointsSlightly increase velocity upon approaching late-race.
Racing Spirit: StaminaNormal · 150 skill pointsModerately expend endurance to moderately increase velocity in the last spurt.
Racing Spirit: WitNormal · 150 skill pointsSlightly increase velocity upon activating 2 skills during the second half of the race.
Rainy Days ×Normal · 50 skill pointsModerately decrease performance in rainy weather.
Rainy Days ○Normal · 90 skill pointsModerately increase performance in rainy weather.
Rainy Days ◎Normal · 110 skill pointsIncrease performance in rainy weather.
Ramp RevulsionNormal · 100 skill pointsModerately increase fatigue on an uphill.
Ramp UpNormal · 170 skill pointsSlightly increase velocity when passing another runner mid-race.
Rapid GainNormal · 180 skill pointsSlightly increase acceleration when positioned midpack or further back late-race. (Dirt)
RationalNormal · 150 skill pointsSlightly increase velocity when positioned toward the back in the early part of mid-race after recovering endurance with a skill. (Dirt)
RecklessNormal · 100 skill pointsModerately increase carelessness when in the lead with around 200m remaining.
RestartNormal · 130 skill pointsSlightly dull movement for runners ahead when not in the lead early-race. (Front Runner)
RestraintNormal · 160 skill pointsIncrease Wit and moderately decrease the chance of being Rushed.
Right-Handed ×Normal · 50 skill pointsModerately decrease performance on right-handed tracks.
Right-Handed ○Normal · 90 skill pointsModerately increase performance on right-handed tracks.
Right-Handed ◎Normal · 110 skill pointsIncrease performance on right-handed tracks.
Risk-TakerNormal · 180 skill pointsVery occasionally tap into untold inner strength, moderately increasing Speed, Power, and Guts. More likely to activate when skill user is unfavored.
Risky BusinessNormal · 120 skill pointsModerately increase velocity in the second half of the race, but also greatly increase fatigue sometimes.
Rosy OutlookNormal · 160 skill pointsSlightly decrease fatigue when positioned toward the front mid-race. (Medium)
Running IdleNormal · 100 skill pointsModerately increase fatigue when in the lead by too large of a margin.
Sapporo Racecourse ×Normal · 40 skill pointsModerately decrease performance at Sapporo Racecourse.
Sapporo Racecourse ○Normal · 70 skill pointsModerately increase performance at Sapporo Racecourse.
Sapporo Racecourse ◎Normal · 90 skill pointsIncrease performance at Sapporo Racecourse.
ScrambleNormal · 180 skill pointsModerately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)
Second WindNormal · 180 skill pointsModerately expend endurance to slightly increase acceleration late-race. (Front Runner)
Shake It OutNormal · 100 skill pointsSlightly recover endurance after activating many skills late-race.
Sharp GazeNormal · 180 skill pointsSlightly startle other runners late-race. (Late Surger)
Sharp Turns ×Normal · 40 skill pointsModerately decrease performance on tracks with sharp turns.
Sharp Turns ○Normal · 70 skill pointsModerately increase performance on tracks with sharp turns.
Sharp Turns ◎Normal · 90 skill pointsIncrease performance on tracks with sharp turns.
Shifting GearsNormal · 160 skill pointsSlightly increase passing ability when positioned toward the front mid-race. (Mile)
Shrewd StepNormal · 120 skill pointsSlightly increase ability to navigate smoothly. (Pace Chaser)
Slick SurgeNormal · 180 skill pointsSlightly increase acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)
SlipstreamNormal · 160 skill pointsSlightly decrease wind resistance when following directly behind another runner.
Smoke ScreenNormal · 110 skill pointsModerately narrow the field of view for runners ahead late-race. (Long)
Snowy Days ○Normal · 90 skill pointsModerately increase performance in snowy weather.
Snowy Days ◎Normal · 110 skill pointsIncrease performance in snowy weather.
Soft StepNormal · 160 skill pointsSlightly decrease fatigue when moving sideways. (Medium)
Solid StepsNormal · 120 skill pointsSlightly increase Speed when the Power attribute exceeds a certain amount. If Power greatly exceeds that amount, increase Speed moderately instead. (Dirt)
Speed EaterNormal · 160 skill pointsSlightly steal velocity from runners behind when positioned toward the front mid-race. (Mile)
Spring Runner ×Normal · 50 skill pointsModerately decrease performance in spring.
Spring Runner ○Normal · 90 skill pointsModerately increase performance in spring.
Spring Runner ◎Normal · 110 skill pointsIncrease performance in spring.
Sprint Corners ○Normal · 100 skill pointsSlightly increase velocity on a corner. (Sprint)
Sprint Corners ◎Normal · 110 skill pointsModerately increase velocity on a corner. (Sprint)
Sprint Straightaways ○Normal · 100 skill pointsSlightly increase velocity on a straight. (Sprint)
Sprint Straightaways ◎Normal · 110 skill pointsModerately increase velocity on a straight. (Sprint)
Sprinting GearNormal · 160 skill pointsSlightly increase acceleration late-race. (Sprint)
Stamina EaterNormal · 160 skill pointsVery slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)
Stamina to SpareNormal · 180 skill pointsSlightly decrease fatigue upon approaching mid-race. (Pace Chaser)
Standard Distance ×Normal · 50 skill pointsModerately decrease performance over standard distances (multiples of 400m).
Standard Distance ○Normal · 90 skill pointsModerately increase performance over standard distances (multiples of 400m).
Standard Distance ◎Normal · 110 skill pointsIncrease performance over standard distances (multiples of 400m).
Standing ByNormal · 180 skill pointsSlightly decrease fatigue mid-race. (End Closer)
SteadfastNormal · 160 skill pointsSlightly increase velocity and very minimally increase acceleration when pressured on the final corner or later. (Medium)
Steady GaitNormal · 170 skill pointsVery slightly increase velocity and acceleration upon approaching late-race when leading or within 4 lengths of the lead. (Pace, Medium)
Stop Right There!Normal · 170 skill pointsSlightly cause panic in and very slightly dull movement for runners ahead when positioned toward the back early-race. (Sprint)
Straight DescentNormal · 120 skill pointsSlightly improve running on a downhill. (Pace Chaser)
Straightaway AccelerationNormal · 170 skill pointsSlightly increase acceleration on a straight.
Straightaway AdeptNormal · 170 skill pointsSlightly increase velocity on a straight.
Straightaway RecoveryNormal · 170 skill pointsSlightly recover endurance on a mid-race straight.
Straightaway SpurtNormal · 180 skill pointsSlightly increase acceleration on a straight in the last spurt. (End Closer)
StrategistNormal · 110 skill pointsSlightly widen field of view when positioned toward the back late-race. (End Closer)
StudiousNormal · 120 skill pointsSlightly widen field of view with heightened observation mid-race. (Late Surger)
Subdued End ClosersNormal · 130 skill pointsSlightly increase fatigue for end closers early-race.
Subdued Front RunnersNormal · 130 skill pointsSlightly increase fatigue for front runners early-race.
Subdued Late SurgersNormal · 130 skill pointsSlightly increase fatigue for late surgers early-race.
Subdued Pace ChasersNormal · 130 skill pointsSlightly increase fatigue for pace chasers early-race.
Summer Runner ×Normal · 50 skill pointsModerately decrease performance in summer.
Summer Runner ○Normal · 90 skill pointsModerately increase performance in summer.
Summer Runner ◎Normal · 110 skill pointsIncrease performance in summer.
Sunny Days ○Normal · 90 skill pointsModerately increase performance in sunny weather.
Sunny Days ◎Normal · 110 skill pointsIncrease performance in sunny weather.
Sunny SignNormal · 180 skill pointsSlightly increase velocity when positioned toward the front upon approaching late-race. (Dirt)
SympathyNormal · 70 skill pointsModerately increase performance when many runners share a sympathetic heart.
Tactical TweakNormal · 120 skill pointsSlightly increase acceleration when positioned toward the back mid-race. (Pace Chaser)
Tail Held HighNormal · 100 skill pointsSlightly increase velocity after activating many skills mid-race.
Take the ChanceNormal · 160 skill pointsSlightly increase acceleration when positioned midpack or further back in the early part of late-race. (Medium)
Target in Sight ○Normal · 90 skill pointsModerately increase performance when the favorite is using the same strategy.
Target in Sight ◎Normal · 110 skill pointsIncrease performance when the favorite is using the same strategy.
TetherNormal · 160 skill pointsSlightly decrease velocity of runners ahead when positioned toward the back late-race. (Medium)
Thunderbolt StepNormal · 140 skill pointsModerately avoid becoming surrounded for a medium duration mid-race. (Medium)
Tokyo Racecourse ×Normal · 50 skill pointsModerately decrease performance at Tokyo Racecourse.
Tokyo Racecourse ○Normal · 90 skill pointsModerately increase performance at Tokyo Racecourse.
Tokyo Racecourse ◎Normal · 110 skill pointsIncrease performance at Tokyo Racecourse.
Top PickNormal · 180 skill pointsSlightly increase velocity when engaged in a challenge mid-race. (Dirt)
Trick (Front)Normal · 140 skill pointsSlightly increase fatigue for rushed runners behind when positioned toward the front mid-race.
Trick (Rear)Normal · 140 skill pointsSlightly increase fatigue for rushed runners ahead when positioned toward the back mid-race.
Triple 7sNormal · 160 skill pointsSlightly gain energy with 777m remaining.
Uma StanNormal · 160 skill pointsSlightly increase velocity when close to many runners.
Unyielding SpiritNormal · 120 skill pointsSlightly increase passing ability. (Mile)
Up-TempoNormal · 160 skill pointsSlightly increase positioning ability when positioned toward the front mid-race. (Medium)
UpdraftersNormal · 160 skill pointsSlightly increase passing ability when positioned toward the back late-race. (Mile)
Wait-and-SeeNormal · 160 skill pointsSlightly decrease fatigue and very slightly increase acceleration when positioned toward the back mid-race. (Sprint)
WallflowerNormal · 50 skill pointsModerately decrease performance when many other runners are using the same strategy.
Watchful EyeNormal · 160 skill pointsSlightly decrease fatigue, then very slightly decrease velocity of runners ahead when positioned toward the back upon approaching mid-race. (Mile)
Wet Conditions ×Normal · 50 skill pointsModerately decrease performance on good, soft, and heavy ground.
Wet Conditions ○Normal · 90 skill pointsModerately increase performance on good, soft, and heavy ground.
Wet Conditions ◎Normal · 110 skill pointsIncrease performance on good, soft, and heavy ground.
Winter Runner ×Normal · 50 skill pointsModerately decrease performance in winter.
Winter Runner ○Normal · 90 skill pointsModerately increase performance in winter.
Winter Runner ◎Normal · 110 skill pointsIncrease performance in winter.
With All My SoulNormal · 160 skill pointsWhen positioned toward the front mid-race, slightly increase velocity and minimally decrease the velocity of runners behind the user. (Medium)
You're Not the Boss of Me!Normal · 0 skill pointsIncrease time lost to slow starts and moderately decrease Wit.
♡ 3D Nail ArtNormal · 50 skill pointsModerately decrease performance on firm ground.
#LookatCurrenInherited unique · 200 skill pointsVery slightly begin to advance when passing another runner while well-positioned around halfway through the race.
114th Time's the CharmInherited unique · 200 skill pointsGive max effort when far from the lead on the final corner, very slightly increasing velocity steadily for a duration proportional to distance from the lead.
564 EscapadesInherited unique · 200 skill pointsMinimally increase velocity sometime in the second half of the race and activate 1 rare skill regardless of its conditions.
A Kiss for CourageInherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill.
A Lifelong Dream, A Moment's FlightInherited unique · 200 skill pointsSlightly consume endurance to moderately increase velocity for a moderate duration when close to the runner behind on the final straight.
A Princess Must Seize Victory!Inherited unique · 200 skill pointsSlightly increase velocity when engaged in a challenge on the final straight.
All Charged! It's Go Time!Inherited unique · 200 skill pointsVery slightly increase velocity when positioned toward the front with about 300m remaining. If coming out of an uphill, moderately increase velocity instead.
Ambition to Surpass the SakuraInherited unique · 200 skill pointsSlightly increase velocity when well-positioned and close to the runner ahead with 300m or less remaining.
Anchors Aweigh!Inherited unique · 200 skill pointsVery slightly increase velocity steadily with a long spurt starting halfway through the race.
Angling and SchemingInherited unique · 200 skill pointsSlightly increase acceleration when in the lead on a corner late-race.
Arrows Whistle, Shadows DisperseInherited unique · 200 skill pointsSlightly increase velocity continuously on the last corner and later when pressured while in the front of the pack late-race.
Barcarole of BlessingsInherited unique · 200 skill pointsSlightly increase velocity when positioned in the front part of the pack with 400m remaining. If the skill user has activated at least 7 skills, increase velocity moderately instead.
Behold Thine Emperor's Divine MightInherited unique · 200 skill pointsModerately increase velocity on the final straight after passing another runner 3 times late-race.
Best day everInherited unique · 200 skill pointsIf well-positioned late-race on the final corner or later, slightly increase velocity. If there's a large distance left to the finish, also increase acceleration very minimally.
Blazing PrideInherited unique · 200 skill pointsSlightly increase velocity when passing another runner from midpack or further back on the final corner.
Blue Rose CloserInherited unique · 200 skill pointsSlightly increase velocity on the final straight when the skill user has passed another runner late-race and has reached the front part of the pack.
Bountiful HarvestInherited unique · 200 skill pointsSlightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race.
Break It Down!Inherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front on a late-race straight. If it's the backstretch, also minimally increase acceleration.
Budding BlossomInherited unique · 200 skill pointsIf the user engaged in a challenge on a mid-race corner, slightly increase acceleration when well-positioned late-race at least halfway through the final corner.
Certain VictoryInherited unique · 200 skill pointsModerately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later.
Chasing After YouInherited unique · 200 skill pointsWhen positioned midpack in the second half of the race, very slightly increase velocity steadily and very minimally intimidate runners ahead.
Condor's FuryInherited unique · 200 skill pointsSlightly increase acceleration when aiming for the front from midpack on the final corner.
Cut and Drive!Inherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front with 200m or less remaining.
Dancing in the LeavesInherited unique · 200 skill pointsVery slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner.
Dazzl'n ♪ DiverInherited unique · 200 skill pointsSlightly recover endurance after activating 2 skills mid-race.
Dreams Donned with Pride!Inherited unique · 200 skill pointsIf the user activates another skill on the final corner late-race, very slightly increase velocity. If racing at Nakayama Racecourse, moderately increase velocity instead.
Eternal Encompassing ShineInherited unique · 200 skill pointsIf well-positioned at the start of the final straight, slightly increase velocity. If positioned near the front, moderately increase velocity instead.
Eternal MomentsInherited unique · 200 skill pointsSlightly increase velocity when starting to make a move from a position toward the front mid-race.
Every Rose Has Its FangsInherited unique · 200 skill pointsSlightly drain endurance from runners in front and very slightly increase velocity when well-positioned mid-race.
Fairy TaleInherited unique · 200 skill pointsSlightly increase velocity when engaged in a challenge while well-positioned in the second half of the race.
Festive MiracleInherited unique · 200 skill pointsVery slightly control breathing and kick forward toward victory in the second half of the race after recovering endurance with skills at least 3 times.
FirelightInherited unique · 200 skill pointsSlightly increase velocity on the final straight after pressuring a runner toward the back on a corner late-race. Effect increases for each time the user passed a runner on a corner late-race.
Flashy☆LandingInherited unique · 200 skill pointsVery slightly increase ability to break out of the pack on the straight after engaging in a challenge toward the front on the final corner or later.
Flowery☆ManeuverInherited unique · 200 skill pointsSlightly increase velocity when passing another runner toward the front on the final corner or later. If passing toward the back, slightly increase acceleration instead.
Free from the AshesInherited unique · 200 skill pointsSlightly increase velocity when positioned in the front part of the pack on the latter half of the final corner late-race.
G00 1st. F∞;Inherited unique · 200 skill pointsIf the user didn't have a late start, slightly increase velocity when toward the front on the final straight. If the user had kept position toward the front, moderately increase velocity instead.
Genius x Bakushin = VictoryInherited unique · 200 skill pointsSlightly increase velocity when engaged in a challenge toward the front in the second half of the race.
Give Mummy a Hug ♡Inherited unique · 200 skill pointsVery slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.
Go, Go, Mun!Inherited unique · 200 skill pointsSlightly recover endurance and very slightly increase velocity when in midpack around halfway through the race.
Go☆Go☆Goal!Inherited unique · 200 skill pointsIf the user passed another runner on the final corner or later, slightly increase velocity from the midpack onward on the final straight. If the user isn't one of the top favorites, keep steadily increasing velocity slightly.
Guten Appetit ♪Inherited unique · 200 skill pointsSlightly increase velocity continuously on the final straight if the skill user passed another runner at least 2 times on the final corner or later.
HephaestusInherited unique · 200 skill pointsSlightly increase velocity from midpack upon approaching the final straight late-race.
I Never Goof Up!Inherited unique · 200 skill pointsVery slightly aim for the front when passing another runner late-race.
I See Victory in My Future!Inherited unique · 200 skill pointsSlightly clear a path forward depending on divination results when the way ahead is jammed late-race.
I'm Possible!Inherited unique · 200 skill pointsSlightly increase velocity when positioned 2nd or later within 4 lengths of the lead with 200m remaining. If within 2 lengths, increase velocity moderately instead.
Into High Gear!Inherited unique · 200 skill pointsIf positioned midpack on a downhill mid-race or later, slightly increase velocity for a moderate duration after the downhill. If it's at Tokyo Racecourse, also kick into high gear.
Joyful Voyage!Inherited unique · 200 skill pointsIf positioned toward the front with 200m remaining, slightly increase velocity. Then, if also positioned near the leading Umamusume, move minimally forward.
Just a Little Farther!Inherited unique · 200 skill pointsSlightly increase velocity when positioned 3rd and about to lose late-race.
KEEP IT REAL.Inherited unique · 200 skill pointsVery slightly increase acceleration continuously when starting to make a move from midpack in the second half of the race.
Keep Pushing AheadInherited unique · 200 skill pointsIf positioned toward the front from the start of the race until the second half of the race, slightly recover endurance and very slightly increase velocity steadily.
Laugh at the OddsInherited unique · 200 skill pointsSlightly increase velocity when well-positioned with 400m or less remaining after trying to pass another runner on the final corner or later. If unfavored, moderately increase velocity instead.
Legacy of the StrongInherited unique · 200 skill pointsSlightly increase velocity continuously when pressured toward the front late-race on the final corner or later.
Let's Pump Some Iron!Inherited unique · 200 skill pointsSlightly increase acceleration in an attempt to move up on a corner late-race.
Lightning FlareInherited unique · 200 skill pointsVery slightly increase velocity continuously when the skill user activates 2 skills mid-race. Increase this skill's effectiveness if the user activates another skill while it's active (up to 2 times).
Lights of VaudevilleInherited unique · 200 skill pointsModerately increase velocity when just breaking out of the pack toward the front late-race with 300m or less remaining.
Louder! Tracen Cheer!Inherited unique · 200 skill pointsIf the user stayed toward the very back during the first half of the race without being rushed, slightly increase acceleration on the final straight.
Lovely Spring BreezeInherited unique · 200 skill pointsFrom the midpack in the second half of the race, minimally increase velocity steadily for a duration based on remaining endurance.
Luck Runs My WayInherited unique · 200 skill pointsVery slightly increase velocity sometime upon approaching late-race.
Moving Past, and BeyondInherited unique · 200 skill pointsHaving run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack.
NemesisInherited unique · 200 skill pointsSlightly increase velocity when moving up from midpack on the final corner or later.
Never Say NeverInherited unique · 200 skill pointsVery slightly increase velocity when positioned toward the front with 300m remaining. If it's a dirt race and the skill user is close to the lead, also very slightly surge ahead.
Now We're Cruisin'!Inherited unique · 200 skill pointsWhen competing for the lead if positioned in the midpack or further for the first half of the race, moderately increase velocity.
OMG! (゚∀゚) The Final Sprint! ☆Inherited unique · 200 skill pointsSlightly increase velocity and navigation after passing another runner 2 times late-race.
One True ColorInherited unique · 200 skill pointsIf positioned toward the front with 350m remaining and there is another Umamusume close behind, break out of the pack slightly more easily.
Operation CacaoInherited unique · 200 skill pointsTake a minimal breather and slightly increase velocity when in the front part of the pack and there's another runner coming from behind on a corner mid-race.
Our Ticket to Win!Inherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front on the final straight after engaging in a challenge on the final corner or later.
Peerless Dance of Flowering FlamesInherited unique · 200 skill pointsIf the user passed another runner on the final corner or later, slightly increase velocity when in the front part of the pack with 300m or less remaining.
Pop & PolishInherited unique · 200 skill pointsSlightly increase velocity when pressured or trying to pass another runner toward the front on the final straight.
Presents from XInherited unique · 200 skill pointsSlightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half.
Prideful KingInherited unique · 200 skill pointsModerately increase velocity in a true display of skill with 200m remaining after racing calmly.
Pure HeartInherited unique · 200 skill pointsModerately recover endurance when well-positioned mid-race.
Queen's LuminationInherited unique · 200 skill pointsVery slightly increase velocity continuously when toward the front on a straight in the second half of the race. Effect increases if leading and close to the runner behind.
Raise My Soul's Blade!Inherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front late-race with 400m remaining. If it's a G1 or similarly major race and the skill user is favored, increase velocity moderately instead.
RavissantInherited unique · 200 skill pointsWhen passing another racer at the front part of the pack on the final corner or later, moderately increase velocity for a moderate duration.
Red Shift/LP1211-MInherited unique · 200 skill pointsSlightly increase acceleration when positioned toward the front on the final corner or later.
Red-Hot Discipline!Inherited unique · 200 skill pointsVery minimally increase acceleration for a brief duration when closing in from the back on the final corner or later late-race. Effect and duration increase when passing (up to 3 times).
Resplendent Red AceInherited unique · 200 skill pointsVery slightly swell with the determination to be number one when positioned toward the front in the second half of the race.
SPARKLY☆STARDOMInherited unique · 200 skill pointsBecome very slightly empowered to keep the advantage when positioned toward the front and close to the runner behind on a straight mid-race.
Schwarzes SchwertInherited unique · 200 skill pointsSlightly increase velocity when 3rd or worse on the final straight after racing calmly. If the user has maintained position in midpack, moderately increase velocity instead.
Shadow BreakInherited unique · 200 skill pointsSlightly increase velocity when passing another runner on the outside on the final corner or later. If the skill user engaged in a challenge mid-race, moderately increase velocity instead.
Shooting StarInherited unique · 200 skill pointsAfter passing another runner toward the front late-race, slightly surge ahead, and very minimally increase acceleration.
Shooting Star of DioskouroiInherited unique · 200 skill pointsSlightly increase velocity when far from the lead on the final straight. If positioned around the very back, moderately increase velocity instead.
Shooting for Victory!Inherited unique · 200 skill pointsSlightly increase acceleration when well-positioned upon approaching the final straight.
Silent LetterInherited unique · 200 skill pointsVery slightly increase ability to break out of the pack when pressured toward the front with 400m or less remaining.
Sky-High Teio StepInherited unique · 200 skill pointsModerately increase velocity when closing the gap to runners ahead on the final straight late-race.
Snow Bright, Snow FlightInherited unique · 200 skill pointsSlightly increase velocity when leading or positioned toward the front close to the lead runner with 300m or less remaining.
Spooky, Scary, HappyInherited unique · 200 skill pointsSlightly increase velocity and very minimally intimidate up to 2 runners ahead and up to 2 runners behind when positioned toward the front upon entering the final straight.
Sunny BreezeInherited unique · 200 skill pointsVery minimally increase acceleration continuously for a long duration when toward the front on the latter half of the final corner after biding time in the race's first half. Effect increases if 2nd.
Super-Duper ClimaxInherited unique · 200 skill pointsSlightly recover endurance with a glance at nearby runners when positioned toward the back on the final corner.
Superior HealInherited unique · 200 skill pointsModerately recover endurance when overtaken toward the back mid-race.
THE MOE AAAA Thanks for My LifeInherited unique · 200 skill pointsSlightly increase velocity when positioned midpack or further back on a mid-race corner and there are at least 3 runners nearby.
The Duty of Dignity CallsInherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front on the final corner. If still going strong in a long-distance race, increase velocity moderately instead.
The View from the Lead Is Mine!Inherited unique · 200 skill pointsSlightly increase velocity when in the lead by a fair margin in the second half of the race.
This Dance Is for Vittoria!Inherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front and close to the runner ahead or behind on the final corner or later.
Ticket to Your Dreams!Inherited unique · 200 skill pointsVery slightly increase velocity steadily when in midpack or further back on the final straight in the last spurt. Effect increases when activating a skill (up to 3 times).
Triumphant PulseInherited unique · 200 skill pointsModerately increase ability to break out of the pack when positioned toward the front with 200m remaining.
U=ma2Inherited unique · 200 skill pointsSlightly recover endurance and very slightly increase velocity for a moderate duration when sitting off the pace on a corner in the second half of the race.
Victoria por plancha ☆Inherited unique · 200 skill pointsVery slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.
Victory Cheer!Inherited unique · 200 skill pointsVery slightly increase velocity when positioned toward the front on the third corner in the second half of the race. Or, very slightly kick forward when toward the front on the backstretch late-race.
Victory belongs to me, Strelitzia! ☆Inherited unique · 200 skill pointsIf positioned toward the back and racing calmly until the start of the final corner, when there are 300m remaining, slightly increase velocity continuously.
Where There's a Will, There's a WayInherited unique · 200 skill pointsSlightly increase velocity when passing another runner toward the back on the final straight.
Wherever This Wonder LeadsInherited unique · 200 skill pointsIf positioned midpack on a downhill just before late-race and there's a large distance left to the finish, slightly increase velocity.
White Lightning Comin' Through!Inherited unique · 200 skill pointsSlightly bolt down the track when well-positioned or aiming for the front from midpack on a straight in the second half of the race.
YUMMY☆SPEED!Inherited unique · 200 skill pointsVery slightly kick forward when moderately tired while well-positioned halfway through the race.
You and Me! One-on-One!Inherited unique · 200 skill pointsSlightly increase velocity on the final straight after passing another runner on the outside toward the back on the final corner or later.
Your Smile Sparkles as the WavesInherited unique · 200 skill pointsWhen positioned in the front part of the pack in the second half of the race, start a long spurt based on remaining endurance, minimally increasing velocity continuously.
trigger:BEATInherited unique · 200 skill pointsWhen near the inner rail midpack on the final corner or later, slightly increase velocity and ability to navigate smoothly on the final straight.
α-star*Inherited unique · 200 skill pointsVery slightly increase velocity steadily when positioned toward the lead around halfway through the race. Also very slightly recover endurance if it's a dirt race.
∴win Q.E.D.Inherited unique · 200 skill pointsSlightly increase velocity when positioned toward the front on the final corner or later late-race. If the skill user ran calmly, increase velocity moderately instead.