
Ingrid
Legendary/Magic/MageA tier
Introduction
Ingrid is a Legendary Magic character in Watcher of Realms. Ingrid's role is Mage. Faction: Watchguard.
On our Watcher of Realms tier list Ingrid is A tier, 24th of the 287 characters ranked, from where 5 current tier lists put Ingrid.
Other Magic characters in Watcher of Realms: Abyzou, Aeon, Aeris, Ajax, Alistair, Anai and 120 more.
Profile
Ingrid carries the title "Regalis Excelsa, Empress".
Background
Regalis Excelsa
Empress
A Star Is Born
"A tyrant, a lord, a savior. She is the vision's vessel, consort to the gods themselves." -Thallen, The Cosmic Guillotine
The Mosune Empire, a bastion of military might both feared and venerated across Tya, came to symbolize humans' first rise to power following the birth of civilization.
Since its inception, the Mosune has been ruled by an unbroken line of monarchs who oversaw its unparalleled ascent.
But standing out among the ranks of nobility was one figure who towered above all with her presence, ambition, and magnanimity.
Regarded by many as a symbol of greatness, she is Ingrid, Regalis Excelsa.
Born during the height of the Empire, Ingrid was daughter to Birgir, the visionary emperor and architect of some of the Mosune's greatest triumphs.
Following the untimely death of her two brothers in the Bloodletting - the great war against the Yalnor - Ingrid was set to be groomed for the throne from a young age.
She was arranged to seek audience with an eminent oracle in the vast expanse of the Mordeus Desert, escorted by a large military convoy.
Though proud and ostentatious, the detachment was now pressing beyond the domain of the Mosune, deep into the wild expanse of Tya's hinterlands.
This was Ingrid's first foray into Tya's foreign territories, and she would be humbled by the savage nature of the world outside the castle walls.
Weeks passed and the convoy arrived, but the oracle would only meet with Ingrid in private.
The vision she presented was exceedingly horrific: Engulfed in an impenetrable wall of flame, the Mosune was set ablaze in its entirety; An army of skeletal warriors, eyes sullied with flesh half-rotten, crawled out of the soil and marched on her home; Wraiths emanating pure darkness screeched and howled, sucking out the souls of the living; And then she saw her father, draped in robes, fully consumed by black flame.
What Ingrid saw that day would alter her fate completely.
Though it was never mentioned again, a change in character was palpable to the discerning eye.
She became obsessed in her search for a power which transcended the stodgy limitations of the pike and shield; She became unrelenting in her demands for loyalty, seemingly intoxicated by a hungering ambition for militaristic might, regimentation, and prestige.
Brilliant and charismatic, yet unscrupulous and despotic at her extremes, Ingrid grew uncompromising in her drive for greatness.
Then came the fateful day when Ingrid was approached by Praetus, leader of the Supreme Arbiters.
He implored that Tya was now faced with a grave danger, the likes of which humanity had never witnessed, and that in her capacity as Empress of the Mosune, she could play a highly influential role in upholding order across the land.
For her commitment to the Arbiters, she would be anointed with a divine power, transcendent of her corporeal limits.
As the oracle's vision keenly flashed through her mind once more, Ingrid realized her moment had come, and steadfastly abided.
Offering up the royal blood of the Mosune to the heavens, Ingrid became fused with Helios, the celestial spirit, and together they set out to rule the sun and the stars, restoring order to Tya.
No longer fully human, she adorns a suit of golden armor inlaid with the crest of the Mosune, a crowned mask, and her Staff of Helios, the beacon of her cosmic strength.
With her outsized role and ambition that at times even eclipses Praetus, Ingrid envisions a Tya unified under the might of the Mosune, extolled by the gods themselves.
Supreme Sovereign
As Praetus stepped into the Star Domain, his divine form transformed into an eternal celestial body, and the radiant authority he left behind dazzled countless Arbiters.
With the old laws crumbling, shadows of chaos crept along the edges of power.
As the final bulwark of order, Ingrid forged a new sword of judgment—melding the codex of Praetus upon the foundation of fractured ancient statutes.
Her eyes reflected the pulsating rhythms of the world 's laws.
Any who dared overstep, who brought suffering upon living beings, no matter how dazzling their false divinity shone, would face her merciless judgment.
She walked the fraying boundaries of lost order, steadfast in ways even Praetus never was.
Stats
- HP13,268
- ATK6,102
- DEF888
- M.DEF2,682
At max level. Each bar is measured against the highest value in the Watcher of Realms roster.
Skills
11Empyrean Tempest
Triggering Solar Flare grants 1 Solar Energy point, and triggering Star Shower grants 1 Stellar Energy point, up to 5 Energy point(s) can be accumulated. Each Solar Energy point or Steller Energy point increases DMG by 3%. Reaching 5 Solar Energy point(s) triggers Solar Overload, and reaching 5 Stellar Energy point(s) trigger Stellar Overload. Casting Cosmic Shift will clear all Solar Energy points and Stellar Energy points.
Celestial Wrath
Solar Flare deals an extra True DMG 1 time equal to 100% of the hero's ATK to enemies hit. Each DMG dealt by Star Shower has a(n) 15% chance of inflicting Burning and a(n) 15% chance of inflicing Radiant Erosion.
Arena DMG Increased
Increases DMG in the Arena by 15%.
Talent
When deployed, enters Solar Mode. Solar Mode: Launching 4 Basic ATK(s) turns the next Basic ATK into Solar Flare. Stellar Mode: Launching 4 Basic ATK(s) turns the Basic ATK into Star Shower.
Radiant Glory III
Increases faction team members' basic attributes by 15%. Periodically increases faction team members' DMG and Healing Bonus by 50% for 20 sec. The more faction allies there are on the team, the more frequently it takes effect. After the Lord deals Direct DMG to an enemy, faction team members deal 20% extra DMG to that enemy within 3 sec. This effect can affect up to 1 enemy per Lord's attack
M. ATK
Solar Mode: Deals 100% AoE DMG 1 time up to 8 enemies. 5tile Stellar Mode: Deals 50% DMG 2 times to 1 enemy. mage
Cosmic Shift
Solar Mode: Switches to Stellar Mode. Stellar Mode: Switches to Solar Mode.
Watchguard1
Faction Excl 1Increases DMG dealt and Healing Effect by 8%.
Watchguard2
Faction Excl 2Increases DMG dealt and Healing Effect by 8%.
Supreme Arbiter1
Faction Excl 3When deployed, increases ATK by 5% and Max HP by 5%.
Supreme Arbiter2
Faction Excl 4When deployed, increases ATK by 5% and Max HP by 5%.



