Wataru

Wataru

SSRFireFlying Flame

Introduction

Wataru is an SSR Fire character in Whisperborne. Wataru's weapon is Flying Flame and role is Attack. Class: Samurai.

Other Fire characters in Whisperborne: Andarisa, Andre, Diablo, Dolly, Evia, Gabriel and 13 more.

Stats

  • ATK15th1,740
  • HP35th272
  • ATK per level21st87
  • HP per level35th15

At level 1, before weapons and summons. Each bar is measured against the highest value in the Whisperborne roster, and the place is out of every character with that stat.

Skills

7
  • Sword Intent: Wildfire

    Charge Attack

    · Deal 4.5x Fire DMG to one enemy · Automatically cast "Flame Rend" once

  • Falling Leaves

    Skill 1 · Cooldown 7 turns

    · Deal 8 hits of 1x Fire DMG to one enemy and dispel 1 buff Upgraded (Falling Leaves+): · Deal 8 hits of 1x Fire DMG to one enemy and dispel 1 buff

  • Flame Rend

    Skill 2 · Cooldown 8 turns

    · Deal 4 hits of 1x Fire DMG to one enemy and inflict Fire DEF Down 10% (max 30%, 180s) · Restore 20% charge bar to self Upgraded (Flame Rend+): · Deal 4 hits of 1x Fire DMG to one enemy and inflict Fire DEF Down 10% (max 30%, 180s) · Restore 20% charge bar to self Fire DEF Down: Debuff. Lowers the character's Fire DEF.

  • Opening Stance: Spark

    Skill 3 · Cooldown 10 turns

    · Restore 100% charge bar to self and gain Charge Attack Repeat (1 time) · With 3 stacks of Self-Deliverance, restore 200% charge bar instead Charge Attack Repeat: Buff. When using a Charge Attack, trigger 1 additional Charge Attack.

  • Wanderer's Heart

    Skill 4 · Cooldown 9999 turns

    Gain 1 stack of Self-Deliverance when a Chain Burst triggers Chain Burst: Special attack. When the party unleashes 2 or more damaging Charge Attacks in the same turn, a Chain Burst follows after all allies finish attacking and deals extra DMG.

  • Sheathed Intent

    Passive

    · Max charge bar becomes 200% At 200% charge bar: · Charge Attack triggers twice in one turn

  • Wanderer's Heart

    Passive

    · Has the unique effect Self-Deliverance (max 3 stacks, permanent, undispellable) · Gain 1 stack of Self-Deliverance when a Chain Burst triggers. Every 1 stack of Self-Deliverance gives Fire allies: - Charge Attack DMG Up 10% - Charge Attack DMG Cap Up 5% Chain Burst: Special attack. When the party unleashes 2 or more damaging Charge Attacks in the same turn, a Chain Burst follows after all allies finish attacking and deals extra DMG. Charge Attack DMG Up: Buff. Raises the character's Charge Attack DMG. Charge Attack DMG Cap Up: Buff. Raises the character's Charge Attack DMG cap.

More Fire characters

All characters