

Wataru
SSR/Fire/Flying Flame
Introduction
Wataru is an SSR Fire character in Whisperborne. Wataru's weapon is Flying Flame and role is Attack. Class: Samurai.
Other Fire characters in Whisperborne: Andarisa, Andre, Diablo, Dolly, Evia, Gabriel and 13 more.
Stats
- ATK15th of 721,740
- HP35th of 72272
- ATK per level21st of 7287
- HP per level35th of 7215
At level 1, before weapons and summons. Each bar is measured against the highest value in the Whisperborne roster, and the place is out of every character with that stat.
Skills
7
Sword Intent: Wildfire
Charge Attack· Deal 4.5x Fire DMG to one enemy · Automatically cast "Flame Rend" once

Falling Leaves
Skill 1 · Cooldown 7 turns· Deal 8 hits of 1x Fire DMG to one enemy and dispel 1 buff Upgraded (Falling Leaves+): · Deal 8 hits of 1x Fire DMG to one enemy and dispel 1 buff

Flame Rend
Skill 2 · Cooldown 8 turns· Deal 4 hits of 1x Fire DMG to one enemy and inflict Fire DEF Down 10% (max 30%, 180s) · Restore 20% charge bar to self Upgraded (Flame Rend+): · Deal 4 hits of 1x Fire DMG to one enemy and inflict Fire DEF Down 10% (max 30%, 180s) · Restore 20% charge bar to self Fire DEF Down: Debuff. Lowers the character's Fire DEF.

Opening Stance: Spark
Skill 3 · Cooldown 10 turns· Restore 100% charge bar to self and gain Charge Attack Repeat (1 time) · With 3 stacks of Self-Deliverance, restore 200% charge bar instead Charge Attack Repeat: Buff. When using a Charge Attack, trigger 1 additional Charge Attack.
Wanderer's Heart
Skill 4 · Cooldown 9999 turnsGain 1 stack of Self-Deliverance when a Chain Burst triggers Chain Burst: Special attack. When the party unleashes 2 or more damaging Charge Attacks in the same turn, a Chain Burst follows after all allies finish attacking and deals extra DMG.

Sheathed Intent
Passive· Max charge bar becomes 200% At 200% charge bar: · Charge Attack triggers twice in one turn

Wanderer's Heart
Passive· Has the unique effect Self-Deliverance (max 3 stacks, permanent, undispellable) · Gain 1 stack of Self-Deliverance when a Chain Burst triggers. Every 1 stack of Self-Deliverance gives Fire allies: - Charge Attack DMG Up 10% - Charge Attack DMG Cap Up 5% Chain Burst: Special attack. When the party unleashes 2 or more damaging Charge Attacks in the same turn, a Chain Burst follows after all allies finish attacking and deals extra DMG. Charge Attack DMG Up: Buff. Raises the character's Charge Attack DMG. Charge Attack DMG Cap Up: Buff. Raises the character's Charge Attack DMG cap.
















