Kren

Kren

EliteMaulerRangerB tier

Introduction

Kren is an Elite Mauler hero in AFK Arena. Kren's class is Ranger.

On the combined AFK Arena tier list Kren is B tier, 87th of the 214 heroes ranked, from where 4 community tier lists put Kren.

Other Mauler heroes in AFK Arena: Alaro, Anasta, Ankhira, Anoki, Antandra, Arkadios and 29 more.

Profile

Kren carries the title "The Fanatical". Kren is voiced by 下妻由幸 in Japanese.

Background

WANTED

NAME: KREN SPECIES: DURRI CRIME: Disrespecting a superior, committing arson against the "Steel Fang" Artillery Division, escaping prison, assaulting and robbing multiple merchants. Last seen within the Land of the Exiles. Wanted dead or alive. DANGER: HIGH. Do not be deceived by this criminal's appearance. Although only a small rodent, he is well-armed and extremely dangerous. This criminal is known to be cunning and maniacal. Recent reports state that he has banded together with the infamous Thali; thus, it is recommended that you do not approach him alone. REWARD: 3000 Gold Coins

"Ridiculous! Is this all I'm worth!?" Cursing bitterly under his breath, Kren tore down the wanted poster, crumpling it and tossing it away. "A higher price on my head would be better; otherwise, how else am I to make a name for myself in the Land of the Exiles!" While considering how to cause a ruckus, he fiddled with his darling Model 53 Multi-function Hand Cannon. It packed quite a punch with its heavy firepower, so Kren affectionately called it "Hot Stuff". As well as his Hot Stuff, he also had a "Lady". Fixed to his right wrist was Lady, a low-caliber grenade launcher. Kren decided to cross the "Valley of Sands" to reach the settlement on the other side. There, he could find a weapon shop and replenish his two "girls" with the ammunition they needed. His recent engagements with several bounty hunters had left his munitions dwindling. Without a few precautionary tough self-defense measures in place, roaming the Land of the Exiles would be a very dangerous undertaking. Situated at the Mauler-Lightbearer realm borderlands, the Land of the Exiles is a barren desert outside the jurisdiction of either realm, a law unto itself. The good and the bad all rub shoulders here, humans and Maulers, but few are cut out for it. Exiles, felons, deserters, cheats, even alchemists and dark mages... And of course, bounty hunters sniffing around. Speaking of which, as Kren continued pondering his grand plans, a silhouette flashed out of the canyon-side shrubbery. Not giving Kren even a second to react, suddenly there was a lever-action shotgun pressed against his forehead. "I have awaited this moment for so long!" Holding the gun is a human man, his eyes dark green, hair and beard golden blonde. On his head sits a wide-brim hat; on his face is a wild, maniacal leer. Kren immediately recognized his "old buddy", Walker, the fastest quickdraw in the Land of the Exiles, or as he's known, "The Moondance Kid". A famously hard-to-handle bounty hunter that once single-handedly took down a branch of the "Quicksand Claws", the Land of the Exiles' top gang. It's said that he is incredibly avaricious and lives for money. He'll take on any dangerous bounty for the reward, earning him a reputation as a desperado. He and Kren had been entangled for several months, locking horns and firefighting without any decisive victor. Kren had never had much time for this bounty hunter nonsense, but he really didn't hate the guy in front of him. Truth be told, after their numerous run-ins, Kren was actually starting to like the guy a little. He felt they were the same sort of people that gambled recklessly. He'd even begun to suspect that his opponent might feel the same way about him, sympathetic, even. Speaking of sympathy, Kren was suddenly struck with inspiration, an idea taking root and sprouting in his mind. It was such a stroke of genius that he couldn't stop himself from grinning ear to ear. Walker had seen many things in his time in the Land of the Exiles, but never before had he seen a guy with a gun to his head laugh. He started thinking his eyes were playing tricks on him, or perhaps this mark was a bit unhinged. "Hey, don't you want to turn me in for the bounty? I got an idea, how about you just hog-tie me and turn me into Saltwater jail? How's that sound?" Kren's smile widened. Now Walker was sure of it, this guy was off his rocker. The Land of the Exiles has a lot of prisons holding a lot of wanted criminals. After a bounty hunter has brought in a mark, they're turned over for a reward. Saltwater jail is just such a jail, and not a soul alive wants to end up in that hell hole. "Don't mess with me!" Walker growled icily, loading a bullet into his lever-action shotgun. "Chill, blondie. Listen, I got a plan. You're going to love it!" Kren started improvising, "Did you know Saltwater has a gold vault? It's full of gold! But the door is a thick black wrought iron thing, dwarven-made, damn near impenetrable. You know how sturdy dwarven goods are; even the strongest explosives won't bust it open. But, you see, a wall of the vault is shared by the jail... Hey, hey, just get me inside the jail, and I can blast open that wall! The gold will be ours for the taking... Of course, we'll have to co-operate; you'll need to handle the outside, deal with the guards, and keep the coast clear so I can empty the vault... I know you prefer to work solo, but this is a big deal! Working together is the only way to succeed... Think about it, it's more gold than you could spend in a lifetime!" "When they take you in, they confiscate your weapons. How would you blast out the wall?" Walker immediately points out the flaws in Kren's plan. "Nothing for you to worry about, I already got that covered! I got a few distant relatives, small enough to get into the sewer and sneak me in some explosives." Kren looked smug, having expected such a question. Walker pondered a few seconds, then raised the muzzle of the gun a couple of inches. His lips lifted. "Take me along. I'll work with you." "What?" Kren blurted out, not expecting that type of response. "I said, let's go..." Walker hadn't finished speaking and Kren had already raised his leg and swung his foot fast and hard into Walker's crotch. "Dirty son of a-!" Walker stiffened with the pain, gritting his teeth in agony. Kren seized the opportunity to roll out of the way and put some distance between them, putting his firearm over his shoulder. His gun was too powerful, firing at such close quarters wasn't a smart move. With a violent crash, a shell explodes into a bloom of smoke and sparks at Walker's feet. Dashing behind a large rock, Walker barely dodged the explosion, but his hat wasn't so lucky, blown away to who knows where. Peaking around a rock, still being fired upon. Walker fired in retaliation, having secured a good cover. For a moment, the gorge resounded with the echoes of gunfire. A few rounds of gunfire later, and Kren's ammo was almost out. He decided to take a big risk, thinking that using any more would be a bad move. Tossing out a smoke bomb, the thick plumes of smoke obscured Walker's vision, momentarily disorientating him. Taking full advantage of the opening, Kren leaped out of cover, aiming his cannon at the stone above Walker. He pressed the trigger, but the cannon didn't fire; it didn't even make a single sound, as if protesting silently. "For god's sake, sweetheart, now is not the time to act up!" Kren rants furiously. Hot Stuff's temperament rivals its multi-functionality, often getting jammed. Left with no alternative, Kren raised his right arm and fired a concussive grenade with his grenade launcher. The rock face was smashed, and detritus and rubble raining down from above, flooding the smoke-veiled area. "Oh sweetheart, you're always there just when I need you!" Kren planted a firm kiss on Lady, his beard getting singed by the searing heat of the muzzle. He reloaded Lady, cautiously inching his way over, the smoke yet to dissipate. Walker should be buried under the gravel and fallen stone, totally out of energy to fight, Kren thought. But as the smoke cleared, it became apparent that Walker had not been trapped under the fallen stone. No, in fact, he was not there at all. "Damn!" Kren immediately knew something was off. He spun around, lifting his gun and aiming it at the figure that flashed behind him just as the shotgun was once again pressed against Kren's forehead. Guns trained firmly on one another, the two men were at an impasse. Walker looked quite beaten, his face was bruised and swollen, his skin grey with gravel dust. Although the falling debris didn't bury him, it had certainly done a number on him. Kren suspected he didn't look much different himself; perhaps he looked even more ridiculous than his opponent. He began digging deep for ideas, anything to get him out of this deadlock. However, Walker had learned from his previous mistake. His eyes were transfixed on Kren's feet, ensuring he couldn't pull off the same trick twice. "Alright!" After facing each other for a while, Walker threw in the towel. He withdrew his gun, bent down, and retrieved his half-destroyed hat from the floor. He gave it a brief dust before putting it on his head and lighting a cigarette. "Tell me more about your plan."

Hero

FactionMauler
ClassRanger, Agility
DamagePhysical
RarityElite
RolesContinuous Damage, Control
Ascends toAscended 5-star

Skills

4
  • Bomb VoyageUltimate
    Cooldown 1s

    Kren returns to the allied side of the battlefield to set "Hot Stuff" down on the ground and fires 1 shell every 0.5 seconds for 10 seconds instead of using his Normal Attack. Each shell deals 180% AoE damage to enemies. During the shelling period, Kren cannot move, be knocked back or knocked into the air. Shelling shall cease if there are no enemies on the enemy side of the battlefield.

    • Level 81Damage is increased to 200%.
    • Level 161Damage is increased to 220%.
  • Enshrouding BombSkill
    Cooldown 12s · Unlocks at level 11

    Kren lobs a smoke bomb at the allied hero which is farthest forward, enshrouding them in smoke for 8 seconds. Allies enshrouded by the smoke cannot be dealt Critical Strikes and have their own Crit Ratings increased by 25 points.

    • Level 21Crit Rating is increased by 30 points.
    • Level 101Crit Rating is increased by 35 points.
    • Level 181Crit Rating is increased by 40 points.
  • Old PalSkill
    Unlocks at level 41

    At the beginning of battle Kren fires a flare into the sky, calling in a friend of his who sets down 5 landmines behind the enemy formation, at the edge of the battlefield. If an enemy steps on a landmine it will explode, dealing 300% AoE damage, also stunning enemies for 5 seconds.

    • Level 121Damage is increased to 340%.
    • Level 201Each landmine that explodes increases Kren's Attack Rating by 15% up until the end of battle. This skill can be stacked 3 times.
    • Engraving 30Each time a landmine explodes, Kren will recover 100 Energy.
  • Concussive BlastSkill
    Cooldown 8s · Unlocks at level 61

    Kren charges towards the enemy that is nearest to the allied side of the battlefield and uses "Lady" to attack them. This attack deals 240% damage to the target and sends them hurtling backwards, Kren is also knocked backwards as a result of "Lady's" force.

    • Level 141Damage is increased to 270%.
    • Level 221Damage is increased to 300%.
    • Engraving 60While Kren is using this skill, any damage received from enemies (excluding his target) is reduced by 50%.

Signature item

"Hot Stuff" & "Lady"
Potent Firepower · up to +40

Model 53 Multi-Function Hand Cannon and Model 82 Grenade Launcher, designed with destruction in mind, the two complement one another perfectly.

  • UnlockedAfter using 3 regular normal attacks, normal attacks are enhanced once. Enhanced normal attacks deal an additional 40% damage to enemies, and knock them backwards, stunning them for 1s.
  • +10Normal attack is enhanced after using 2 normal attacks.
  • +20Enemies are stunned for 2 seconds.
  • +30Normal attack is enhanced after using 1 normal attacks.
  • +40Additional damage from enhanced attacks is increased to 100% of Kren's Attack Rating.

Furniture

  • Action Plan3 pieces

    Increases the AoE range of the skill "Enshrouding Bomb", and reduces the Haste of enemies enshrouded within the smoke by 40 points.

  • Action Plan9 pieces

    When the skill "Enshrouding Bomb" is used, an additional smoke bomb is thrown into the area with the highest concentration of enemies.

Eternal Engravings

3
  • E30Old Pal: Each time a landmine explodes, Kren will recover 100 Energy.Ascended 2-star: Physical Pierce +1.82 · Ascended 3-star: Physical Pierce +1.82
  • E60Concussive Blast: While Kren is using this skill, any damage received from enemies (excluding his target) is reduced by 50%.Ascended 4-star: Physical Pierce +1.82 · Ascended 5-star: Physical Pierce +1.82
  • E80Endeavor: Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: Health +13.7%, Attack Rating +10%

Skins

1
  • Kren: Screaming Notes
    Screaming Notes
    In "Wardrobe" for a limited time

Voice lines

11
  • Battle startLet the bombing begin!
  • MovingCome on! I got some bombin' to do!
  • VictoryAin't nothin' a little explosion can't fix!
  • UltimateYou ain't ready for this!
  • AttackNeed a light?
  • AttackEnjoy the fireworks!
  • AttackDo your thing!
  • AttackSee ya around!
  • IdleI'll blast you into pieces!
  • IdleYou didn't see that coming, did you?
  • IdleWhat do you think of my guided missiles?

Kren

Art

Kren key art

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