
Mingye
SSR/Lightning/Healer
Introduction
Mingye is an SSR Lightning character in Anchor Panic. Mingye's role is Healer.
Other Lightning characters in Anchor Panic: Abyss·Alicia, Alice, Alicia, Artisan, Echo, Karanissa and 4 more.
Stats
- HP7,083
- ATK616
- DEF585
- SPD55
- CRIT Rate3.5%
At level 80. Each bar is measured against the highest value in the Anchor Panic roster.
Skills
6
Falling Light
Basic AttackDeals Lightning damage to a single back-row enemy equal to 100% of ATK + 60.
At skill level 1

Beckoning Roost
Active Skill · Cost 5 · 1-turn cooldownHeals all allies, restoring HP equal to 90% of Mingye's ATK, and Mingye gains 4 stacks of Jade Light.
At skill level 1

Ethereal Shadow
Active Skill · Cost 5 · 1-turn cooldownApplies 1 stack of Fluttering Feather to all allies (shield value equal to 119% of Mingye's ATK); when a target's shield is broken there is a 60% chance to grant Mingye 2 stacks of Jade Light.
At skill level 1

Dance of Prayer
Energy Burst · Needs full EnergyMingye inspires all allies, restoring HP equal to 125% of Mingye's ATK and increasing their ATK by 12% of Mingye's ATK, lasting 2 turns; she also bestows Spirit Visage on 1 ally (priority: highest Crit DMG > highest ATK), granting immunity to all control and interruption, immunity to Source-gain reduction, and 50% reduced damage when chosen as the enemy's primary target; on fatal damage it consumes Spirit Visage and locks HP at 1 until the end of the current turn's action (only the current damage instance if already acted) and interrupts the enemy's action; bestowing it also clears the target's existing Source-gain reduction, lasting 2 turns.
At skill level 1

Spring of All Things
PassiveAt the start of each turn, Mingye gains Jade Light equal to the number of allies on the field (excluding summons), up to 40 stacks; for each Jade Light her damage reduction increases by 1% and healing bonus by 2% (up to 40% damage reduction and 80% healing bonus, not lost when Jade Light is consumed), lasting until the end of battle. Threshold effects (each triggers once, as buffs): at 5+ Jade Light, allies gain Shield Boost (+25% shields) and same-element operators +16% healing received; at 15+ Jade Light, allies gain Damage Reduction (all damage taken -20%) and same-element operators +20% Crit DMG RES; at 30+ Jade Light, allies gain ATK Boost (+15% of Mingye's ATK) and same-element operators +24% Shock trigger chance — all lasting until the end of battle.
At skill level 1

Invocation
PassiveAt the end of each turn, if an ally has fallen, Mingye performs a Resurrection Ritual based on her Jade Light count (10 Jade Light per fallen ally, in order of death; she clears her own control effects first), restoring 30% of their Max HP, increasing their SPD by 8% of Mingye's, and granting 50% Source recharge; the SPD boost lasts until the end of the allies' next action.
At skill level 1



