Morpho

Morpho

SSRLightningStunS tier

Introduction

Morpho is an SSR Lightning character in Anchor Panic. Morpho's role is Stun.

On our Anchor Panic tier list Morpho is S tier, 15th of the 59 characters ranked, from where 2 current tier lists put Morpho.

Other Lightning characters in Anchor Panic: Abyss·Alicia, Alice, Alicia, Artisan, Echo, Karanissa and 4 more.

Stats

  • HP6,875
  • ATK643
  • DEF536
  • SPD62
  • CRIT Rate4.5%

At level 80. Each bar is measured against the highest value in the Anchor Panic roster.

Skills

5
  • Particle Jet

    Basic Attack

    Deals Lightning damage to a single enemy at the opposite side, equal to 100% of ATK + 60

    At skill level 1

  • Plasma Drone Cannon

    Active Skill · Cost 5 · 1-turn cooldown

    Deals Lightning damage to enemies in two horizontal rows, equal to 93% of ATK + 60

    At skill level 1

  • Charge Burst

    Energy Burst · Needs full Energy

    Deals Lightning damage to all enemies, equal to 118% of ATK + 60, and immediately triggers 1 Static Ball Discharge

    At skill level 1

  • Negative Charge

    Passive

    At the start of each turn, randomly generates 1 Static Ball (invincible, occupies an empty tile, inherits 30% of Morpho's Offensive Stats) around enemies, lasting 2 turns, max 3 balls. Enemy units within the 3x3 area of a Static Ball have SPD reduced by 3% × Electrode stacks and Lightning RES reduced by 4% × Electrode stacks (non-stacking, only the highest value applies). At the end of each turn, Static Balls discharge to all enemies, dealing Lightning damage equal to 30% of the Ball's ATK × Electrode stacks (can CRIT and receive DMG bonuses). When Morpho acts, provides 1 stack of Electrode to Static Balls. Each Ball can store up to 4 stacks of Electrode

    At skill level 1

  • Ball Lightning

    Passive

    Static Ball duration +1 turn. When a Static Ball reaches max Electrode stacks, it evolves into a Lightning Ball. Upon discharge, has a 5% × (number of Lightning Balls) chance to inflict Paralysis on targets (enemies cannot act, DMG reduction decreased by 6%, only judged once, max paralyzed targets ≤ number of Lightning Balls), lasting until the end of the next turn

    At skill level 1

More Lightning characters

All characters