
Windy
SSR/Natural/BreakerS tier
Introduction
Windy is an SSR Natural character in Anchor Panic. Windy's role is Breaker.
On our Anchor Panic tier list Windy is S tier, 16th of the 59 characters ranked, from where 2 current tier lists put Windy.
Other Natural characters in Anchor Panic: Argo, Catalpa, Crag, Dawalin, Dione and Lyrewood.
Stats
- HP6,902
- ATK687
- DEF536
- SPD59
- CRIT Rate5.5%
At level 80. Each bar is measured against the highest value in the Anchor Panic roster.
Skills
5
Courtly Fencing
Basic AttackDeals Natural damage to a single enemy at the front of the opposite side, equal to 100% of ATK + 60
At skill level 1

Quick Cut
Active Skill · Cost 5 · 1-turn cooldownDeals Natural damage to a single enemy at the front of the opposite side, equal to 164% of ATK + 100
At skill level 1

Shadow Dance
Energy Burst · Needs full EnergyWindy deals Natural damage to a single enemy at the front of the opposite side, equal to 298% of ATK + 180, and immediately gains 2 stacks of Cyclone
At skill level 1

Eye of the Storm
PassiveWhile active on the field, at the start of each turn, activates Cyclone Field — All allied Operators' ATK increases by 6%. When same-element Operators act, their ATK additionally increases by 4% of Windy's ATK (max 2 stacks), lasting 1 turn. While in Cyclone Field, self DEF Pierce increases by 1
At skill level 1

Wind's Whisper
PassiveAt the start of each turn, Windy gains 1 stack of Cyclone, max 5 stacks. When Cyclone reaches 4 or more stacks, Windy consumes 4 stacks to clear her control effects and immediately releases Monsoon on a random allied Operator (prioritizes allies within her 3x3 area other than herself). The ally who receives Monsoon will Act Again after their own action this turn (clears their control effects, restores 1 Energy, but deals 30% reduced damage). If that ally has already acted this turn, Act Again triggers after Windy's action. Units that receive Monsoon cannot receive it again for 5 turns. Additionally, when Windy gains Cyclone, she increases her DMG Dealt by 2% and Natural DMG by 4%, max 8 stacks, lasting until battle ends
At skill level 1



