
/Sword/Water
Jillfunny AS
★★★★★
N/A
Introduction
Jillfunny AS is a 5-star Water character in Another Eden. Jillfunny AS's weapon type is Sword and role is N/A.
On the combined Another Eden tier list Jillfunny AS is A tier, 21st of the 215 characters ranked, from where 2 community tier lists put Jillfunny AS.
Other Water characters in Another Eden: Anabel, Anabel AS, Bria, Cyrus, Cyrus Albright, Denny and 66 more.
Profile
Jillfunny AS's introduction: Jillfunny belongs to a race of humanoid mineral life forms known as "roks". She is the eldest daughter of the Sword Guard, a bloodline connected to the Hollow's legend of the Golden Sword. After falling out with her brother, she chose to live in Illusialand. There she was accused of a grisly murder, and is now commonly known as "Jillfunny the Butcher" by the angry and fearful public.
Stats
- HP63rd of 3833,444
- MP208th of 383413
- Power53rd of 383238
- Intelligence140th of 383162
- Speed286th of 383187
- Endurance30th of 383194
- Spirit141st of 383180
- Luck268th of 383140
Lv. 80 with every stat on the skill boards. Each bar is measured against the highest value in the Another Eden roster, and the place is out of every character with that stat.
Level cap and Light/Shadow
At the 5★ level cap with every stat on the skill boards taken. The second column adds the Light/Shadow track: its bonuses and +10 to every stat but HP and MP at 255. Equipment comes on top.
- HPLv. 80: 3,444Light/Shadow 255: 4,144
- MPLv. 80: 413Light/Shadow 255: 573
- PowerLv. 80: 238Light/Shadow 255: 248
- IntelligenceLv. 80: 162Light/Shadow 255: 172
- SpeedLv. 80: 187Light/Shadow 255: 232
- EnduranceLv. 80: 194Light/Shadow 255: 234
- SpiritLv. 80: 180Light/Shadow 255: 215
- LuckLv. 80: 140Light/Shadow 255: 150
Character
Unique skills
3- Gradia OpemWaterMagic27 MPPower 43Single target
Single-enemy water magic attack x3 (S) Strength based on user's PWR
Applies the following effects to all allies: Restore HP (Fixed value: 500) Critical rate +100% and Magic critical rate +100% (3 moves)
- Gradia DonumWaterMagic47 MPPower 56Single target
Single-enemy water magic attack x3 (L) Strength based on user's PWR
Applies the following effects to all allies: Restore HP (Fixed value: 1,000) Critical rate +100% and Magic critical rate +100% (3 moves)
- Gradia FavorWaterMagic57 MPPower 63Single target
Single-enemy water magic attack x3 (XL) Strength based on user's PWR
Applies the following effects to all allies: Restore HP (Fixed value: 3,000) Critical rate +100% and Magic critical rate +100% (3 moves)
Valor Chant
3 levels- Lv. 1"I am the protector of all that is fluffy!"Stack 1 Somnium on user and Restore all allies' MP (Fixed value: 30)
- Lv. 2"This is the new me, watch in awe!"Stack 2 Somnium on user and Restore all allies' MP (Fixed value: 50)
- Lv. 3"This curse is now a blessing!"Stack 3 Somnium on user and Restore all allies' MP (Fixed value: 100)
Ability
Skill boards
4 classesStats: PWR +88, INT +16, SPD +46, END +46, SPR +28, LCK +8
- Incisum2 SPWaterSlash110 MPPower 50Single target
Single-enemy water slash attack x4 (XL)
Applies the following effects to user: Stack 1 Somnium
Terms
- Somnium
- Based on number of stacks, max MP +50 and SPD +10 and Type resistance +1% Max Stack: 30 Stack Conditions: Stack when using the skill "Incisum"
- Crescentia2 SP68 MPSingle target
Applies the following effects to user: Max MP +70% and Critical damage +50% (3 turns) and Type attack +100% (5 moves)
When Crystalline Stance is deployed, applies the following effects to user: Lunatic (Mind's Eye) (3 turns) When Sacred Water Stance is deployed, applies the following effects to user: Critical Guard and Counterattack (3 turns)
Terms
- Crystalline Stance
- All-enemy and all-ally crystal damage +30%, and all damage types excluding crystal and non-type -30%. Increases damage of all Type attacks to Weak Point targets +80%, and Another Force Gauge fills faster.
- Mind's Eye
- Skill strength +50%. If the target is in the Weak Point state, then skill strength +100%.
- Sacred Water Stance
- All-enemy and all-ally water damage +50%, and fire damage -50%. Water attacks fill the Another Force Gauge faster and fire attacks fill the Another Force Gauge slower.
- Critical Guard
- The higher the physical critical rate, the more likely it is to activate (When physical critical rate is 100%+, activates 100% of the time) When Critical Guard activates, damage taken decreases based on LCK Maximum effect is reached when at LCK 500+, and damage taken reduced 75% (with some exceptions)
- Counterattack
- In reaction to an enemy executing a certain move, activate a Counterattack Skill Activation conditions and Counterattack Skill effects differ depending on the Skill
- All status resistance +10%1 SP
- All status resistance +10%1 SP
Stats: PWR +26, INT +31, SPD +18, END +28, SPR +33, LCK +13
- Intendere2 SP35 MPSingle target
Preemptive deploy Sacred Water Stance
Applies the following effects to user: PWR +100% and INT +100% and SPD +100% and Mental Focus (1 turn)
Terms
- Sacred Water Stance
- All-enemy and all-ally water damage +50%, and fire damage -50%. Water attacks fill the Another Force Gauge faster and fire attacks fill the Another Force Gauge slower.
- Mental Focus
- Increases magic damage based on user's max MP. Maximum effect is reached at 1,087 or more MP, giving magic damage +250%.
- Improve Skill: Spinning Slash2 SP
- Fire type resistance +5%1 SP
- Fire type resistance +10%1 SP
Stats: PWR +10, INT +6, SPD +10, END +8, SPR +8, LCK +8
- Altum Spiritus1 SPWaterMagic27 MPPower 150Single target
Single-enemy water magic attack (M) Strength based on user's PWR
Applies the following effects to user: Restore MP 50% and Restore all statuses
- Armis Ruptor1 SPWaterMagic37 MPPower 150Single target
Preemptive single-enemy water magic attack (M) Strength based on user's PWR
Applies the following effects to target: SPD -50% (3 turns)
- Fire type resistance +5%1 SP
Stats: PWR +3, INT +2, SPD +2, END +3, SPR +2, LCK +2
- Abscindere1 SPCrystalMagic17 MPPower 130Single target
Single-enemy crystal magic attack (S) and Strength increased based on number of enemies (max 5 enemies, 10x) Strength based on user's PWR
Within the first 3 turns of battle, change target to all and Consumes 0 MP
Stellar Awakening
Stats: HP +500, MP +320, PWR +25, SPD +20, END +10, SPR +25. Level cap +20.
- Light/Shadow AbilityEffect activates with 3+ Water/Crystal allies in frontline When user acts in battle, Shadow power is stored up (S)
- Light/Shadow AbilityEffect activates with 3+ Water/Crystal allies in frontline When user acts in battle, Shadow power is stored up (M)
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
- Stellar Burst BoostActivate upon Stellar Burst when Shadow power is greater Extend deployed Another Zone by 1 turn
- Stellar Burst BoostActivate upon Stellar Burst when Shadow power is greater Extend deployed Another Zone by 2 turns
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
- Cruor EnsisSingle-enemy water slash attack x4 (XL)
- Cruor EnsisSingle-enemy water slash attack x4 (XXL)
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
- Obtain AbilityAt turn-start in frontline, restore user's MP 30 based on number of stacked Somnium
- Enhance AbilityAt turn-start in frontline, restore user's MP 50 based on number of stacked Somnium
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
Light/Shadow track
- 5Bonus: SPR+5
- 15Bonus: END+10
- 30Bonus: SPD+10
- 50Bonus: HP+300
- 75Bonus: MP+60
- 80Bonus: Skill Extension+1
- 105Bonus: SPR+20
- 120Bonus: Badge Extension+1
- 140Bonus: END+20
- 175Bonus: SPD+25
- 200Bonus: Grasta Extension+1
- 215Bonus: HP+400
- 255Bonus: MP+100
- 255Bonus: All Stats+10
Jillfunny AS
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