

Introduction
Tindercub is a Purple Fire tatari in Clash of Critters. Tindercub's role is Specialist.
On the Clash of Critters tier list Tindercub is A tier, 18th of the 65 tatari ranked.
Other Fire tatari in Clash of Critters: Ashlarva, Blowfin, Blueflick, Cindermunk, Flameow, Fumekit and 6 more.
Profile
It's impossible for Tindercub to sit still during meditation. Why do something so boring, when there are roses and butterflies out there?
Stats
- HP20th of 675,842
- ATK29th of 671,314
- DEF54th of 67374
Saberheart, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelTindercub evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Tindercub
Purple · stage 1 of 4 · evolves into Kitjitsu at 6 stars after an evolution trial
- HP growth×1.24
- ATK growth×1.09
- DEF growth×0.85
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
It's impossible for Tindercub to sit still during meditation. Why do something so boring, when there are roses and butterflies out there?
Glow Getter
Battle skill · 4s cooldown
Uses a chi attack to deal AoE damage. Can dash forward, or retreat and meditate to heal over time when in Danger.
- Damage Factor
- 160%
- Dash Damage Factor
- 120%
- Cooldown
- 4s
- Meditation Heal Factor
- 50% HP
- First Meditation Duration
- 4s
- Duration Thereafter
- +1s Each Time
- Max Meditations
- 5
- Arena Factor
- 40%
- Danger: After taking damage, HP will drop below 10%.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Kitjitsu
Gold · stage 2 of 4 · evolves into Taiglow at 18 stars after an evolution trial
- HP growth×1.53
- ATK growth×1.18
- DEF growth×0.95
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Following those who came before, Kitjitsu steadily hones those inner flames in meditation. It's time to grow up to protect everything held dear.
Flicker Fleece
Battle skill · 4s cooldown
Uses a chi attack to deal AoE damage. Can dash forward and recover HP when hitting Burning enemies, or retreat and meditate to heal over time when in Danger.
- Damage Factor
- 160%
- Dash Damage Factor
- 120%
- Dash Healing Factor
- 15% HP
- Cooldown
- 4s
- Meditation Heal Factor
- 50% HP
- First Meditation Duration
- 4s
- Duration Thereafter
- +1s Each Time
- Max Meditations
- 5
- Arena Factor
- 40%
- Danger: After taking damage, HP will drop below 10%.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Taiglow
Red · stage 3 of 4 · evolves into Saberheart at 36 stars after an evolution trial
- HP growth×1.71
- ATK growth×1.28
- DEF growth×1.04
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
The flames surging from Taiglow's palms are hot enough to deter any foe. When the fire finally dispels the darkness, will those carefree days of chasing butterflies return?
Ember Embrace
Battle skill · 4s cooldown
Uses a chi attack to deal AoE damage. Can dash forward and inflict Burn, recovering HP on hit. When in Danger, retreats and meditates to heal over time.
- Damage Factor
- 160%
- Dash Damage Factor
- 120%
- Dash Healing Factor
- 15% HP
- Cooldown
- 4s
- Damage Factor
- 20%
- Damage Interval
- 1s
- Duration
- 5s
- Meditation Heal Factor
- 50% HP
- First Meditation Duration
- 4s
- Duration Thereafter
- +1s Each Time
- Max Meditations
- 5
- Arena Factor
- 40%
- Burn: Continuously takes damage.
- Danger: After taking damage, HP will drop below 10%.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Saberheart
Rainbow · stage 4 of 4
- HP growth×1.84
- ATK growth×1.38
- DEF growth×1.18
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Without any intentional meditation, Saberheart's mind has long since been tempered to perfection through countless trials. That powerful, blazing flame can burn through the darkness at will, unleashing a flurry of fiery butterflies dancing through the air.
Searing Strike
Battle skill · 4s cooldown
Uses a chi attack to deal AoE damage. Can dash forward and inflict Burn, recovering HP on hit. When in Danger, retreats and meditates to heal over time. Saberheart carries Aura: Fire whenever on the field.
- Damage Factor
- 160%
- Dash Damage Factor
- 120%
- Dash Healing Factor
- 15% HP
- Cooldown
- 4s
- Damage Factor
- 20%
- Damage Interval
- 1s
- Duration
- 5s
- Meditation Heal Factor
- 50% HP
- First Meditation Duration
- 4s
- Duration Thereafter
- +1s Each Time
- Max Meditations
- 5
- Base ATK Boost
- 2.5%
- Max ATK Boost
- 12.5%
- Arena Factor
- 40%
- Burn: Continuously takes damage.
- Danger: After taking damage, HP will drop below 10%.
- Aura: Fire: Boosts ATK for all allies. The effect for non-Fire allies is reduced by 50%. Aura: Fire can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Tindercub has these three skills, with the numbers its skill panel shows.
Flame Shroud
Horde Invasion
When attacked, has a chance to inflict Burn on the attacker.
- Burn Chance
- 70%
- Burn Damage Factor
- 20%
- Duration
- 5s
- Damage Interval
- 1s
- Burn: Continuously takes damage.
Blaze Burst
Horde Invasion
Attacks have a chance to deal AoE damage to nearby enemies.
- Damage Factor
- 230%
- Trigger Chance
- 60%
Flame Fists
Horde Invasion · 10s cooldown
Launches multiple flaming punches, dealing AoE damage in a wide area to the front.
- Damage Factor
- 580%
- Minimum Cooldown
- 6s
- Maximum Cooldown
- 9s
Details
- Strong against
- Grass
- Weak to
- Water
- Row
- Mid row
- Copies in a team
- 1
- Feed level 16
- HP +60%, ATK +55%, DEF +50%
- Foods
Cookie
Sprout Mash
Gem Taco
Bamboo Stew















