Crassus

Crassus

SSR+Mage

Introduction

Crassus is an SSR+ character in Dragon Traveler. Crassus's role is Mage. Faction: Illusion Veil / Arcane Wisdom.

Is Crassus good?

Crassus controls tempo. Triggering Punishment can steal Overdrive cooldown from the target, each enemy defeated can steal an Overdrive Point, and Collapse Point makes the fastest enemy's next Overdrive cost more. Meanwhile meteors rain on the back line. Both rating sites put Crassus at S across the board.

Strengths

  • Steals Overdrive cooldown and points from the enemy team
  • Raises the fastest enemy's next Overdrive cost
  • Rated S in PvE and PvP

Weaknesses

  • Much of the value depends on triggering Punishment

Best build for Crassus

From 2 guides

Weapon

2 options
  1. 1
    Tome of Stars
    1 of 2
  2. 2
    Touch of the Undying Flame
    1 of 2

Armor, subclass and relic

Headgear
  • Arcane Hood2 of 2
Chestplate
  • Arcane Robe2 of 2
Bracers
  • Arcane Gauntlets2 of 2
Boots
  • Arcane Boots2 of 2
Subclass
  • Potion Master1 of 1
Relic
  • Dwarven Codex1 of 1

Accessory

2 options
  1. 1
    Eagle Warrior Portrait
    1 of 2
  2. 2
    Starlight Magisterium
    1 of 2

Skills

5
  • Erosion Protocol

    Talent

    Lv. 1: Each time Punishment is triggered, has a 50% chance to steal 0.6-1.2s of Overdrive Cooldown from the affected target. Each stack of Archon's Authority increases this chance by 5%. After this, gains 1 stack of Archon's Authority. Lv. 2: When Pulse Arc deals damage, increases the target's Overdrive cooldown by 4s. Lv. 3: Increases HP by 10% and Crit by 50. Lv. 4: Gravitational Star Core now consumes up to 3 stacks of Archon's Authority. Lv. 7: While active, ally Luminaries and Wyrms have their Bonus Damage increased by 50% when attacking enemies without a buff.

  • Gravitational Star Core

    Overdrive · 20s cooldown

    Summons a meteor, dealing up to 14 instances of magic damage equal to 90-115% of Attack to enemies along a straight path. If the caster's Archon's Authority is at full stacks, reduces Overdrive Energy Cost by 3 and summons an enhanced meteor upon casting. The enhanced meteor knocks enemies back, increases each instance of damage to 126-161% of Attack, and dispels 1 buff from the target with each hit. For each stack of Archon's Authority, this skill's damage increases by 30%. Consumes all Archon's Authority stacks when this skill ends.

  • Pulse Arc

    Ultimate Skill · 16s cooldown

    Conjures lightning, dealing magic damage equal to 510-710% of own Attack to enemies within a small fan-shaped area. Each time an ally unleashes an Overdrive, gains 1 stack of Awakening. When casting this skill, if Awakening is greater than 2 stacks, consumes 2 stacks of Awakening to enhance the skill, expanding the area, increasing damage to 1020-1420% of own Attack, and dispelling 1 buff from the target.

  • Requisition Pact

    Secret Skill

    In battle, increases Attack by 10% and HP by 10%. While on the battlefield, each time an enemy is defeated, has a 50-75% chance to steal 1 Overdrive Point from the enemy team (can only trigger once every 10-7.5s).

  • Collapse Point

    Special Skill · 13s cooldown

    Summons a magic orb at the enemy Luminary with the highest Haste, dealing magic damage equal to 390-590% of the caster's Attack to enemies within a medium circular area and applying Next Overdrive Energy Cost +1. This skill can trigger the Punishment effect. When Punishment is triggered, additionally inflicts Silence for 6s.

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