Lancelot

Knight of the Lake

Lancelot

SSR

/Assassin/Sanctum Glory & Elemental Echo/Physical

Dtier

Introduction

Lancelot is an SSR hero in Dragon Traveler. Lancelot's damage type is Physical and class is Assassin. Faction: Sanctum Glory & Elemental Echo.

On the combined Dragon Traveler tier list Lancelot is D tier, 68th of the 75 heroes ranked, from where 6 community tier lists put Lancelot.

Best build for Lancelot

From 2 guides

Weapon

1 option
  1. Last Whisper
    2 of 2

Armor, subclass and relic

Headgear
  • Paladin's Helmet2 of 2
Chestplate
  • Paladin's Armor2 of 2
Bracers
  • Paladin's Gauntlets2 of 2
Boots
  • Paladin's Boots2 of 2
Subclass
  • Forest Bandit2 of 2
Relic
  • Dwarven Musket1 of 1

Accessory

1 option
  1. Eagle Warrior Portrait
    2 of 2

Profile

Lancelot carries the title "Knight of the Lake". Lancelot stands 186cm tall.

Stats

  • HP64th23,482
  • ATK55th2,852
  • PDEF54th2,515
  • MDEF68th2,515

At level 100 with 19 stars, before equipment, runes, artifacts and myths. Each bar is measured against the highest value in the Dragon Traveler roster, and the place is out of every hero with that stat.

Skills

9
  • Long March

    Talent · Buff

    The farther the total distance moved this battle, the higher Bonus Damage becomes, up to a maximum increase of 40%.

    By skill level

    Lv. 1
    40%
    Lv. 2
    44%
    Lv. 3
    48%
    Lv. 4
    52%
    Lv. 5
    56%
    Lv. 6
    60%
    Lv. 7
    64%
    Lv. 8
    68%
    Lv. 9
    72%
  • Long March

    Talent from 6 stars

    The farther the total distance moved this battle, the higher Bonus Damage becomes, up to a maximum increase of 72%.

  • Long March

    Talent from 9 stars

    The farther the total distance moved this battle, the higher Bonus Damage becomes, up to a maximum increase of 72%.

  • Long March

    Talent from 12 stars

    The farther the total distance moved this battle, the higher Bonus Damage becomes, up to a maximum increase of 72%.

  • Long March

    Talent from 19 stars

    The farther the total distance moved this battle, the higher Bonus Damage becomes, up to a maximum increase of 72%.

  • Solar Steed

    Ultimate · Cooldown 18s · Damage · Buff · Pursuit

    Gains [Morale], then charges at a single target, dealing physical damage equal to 110% of Attack to enemies along the way. After this, deals physical damage equal to 220% of Attack to enemies within a medium circular area around the target. Morale: Blessing effect. Increases Attack and Damage Reduction by 15%. Lasts 8 seconds. This effect is doubled while in the [Grace] status.

    By skill level

    Lv. 1
    110% · 220%
    Lv. 2
    120% · 240%
    Lv. 3
    130% · 260%
    Lv. 4
    140% · 280%
    Lv. 5
    150% · 300%
    Lv. 6
    160% · 320%
    Lv. 7
    170% · 340%
    Lv. 8
    180% · 360%
    Lv. 9
    190% · 380%
  • Piercing Gale

    Skill · Cooldown 7s · Unlocks at level 21 · Damage

    Unleashes a flurry of consecutive thrusts at enemies in a medium cone-shaped area, dealing physical damage equal to 225% of Attack in total.

    By skill level

    Lv. 1
    225%
    Lv. 2
    243%
    Lv. 3
    261%
    Lv. 4
    279%
    Lv. 5
    297%
    Lv. 6
    315%
    Lv. 7
    333%
    Lv. 8
    351%
    Lv. 9
    369%
  • Chivalry

    Skill · Unlocks at level 41 · Buff · Cooldown

    Increases Crit by 350. When possessing both [Morale] and [Fervor], enters the [Grace] status. While in the [Grace] status, each critical hit reduces the cooldown of [Solar Steed] by 1 second. Morale: Blessing effect. Increases Attack and Damage Reduction by 15%. Lasts 8 seconds. This effect is doubled while in the [Grace] status. Fervor: Blessing effect. Increases Physical Defense, Magic Defense, and Bonus Damage by 15%. Lasts 8 seconds. This effect is doubled while in the [Grace] status. Grace: Special [Sanctum Glory] faction status. Lasts until the end of the battle. When in this status, [Morale] and [Fervor] effects are doubled.

    By skill level

    Lv. 1
    350
    Lv. 2
    400
    Lv. 3
    450
    Lv. 4
    500
    Lv. 5
    550
    Lv. 6
    600
    Lv. 7
    650
    Lv. 8
    700
    Lv. 9
    750
  • Lightwall

    Skill · Unlocks at level 61 · Dispel Debuff · Cooldown

    Upon entering the [Grace] status, instantly dispels all debuffs from self and reduces the cooldown of [Solar Steed] by 14s. Grace: Special [Sanctum Glory] faction status. Lasts until the end of the battle. When in this status, [Morale] and [Fervor] effects are doubled.

    By skill level

    Lv. 1
    14
    Lv. 2
    15
    Lv. 3
    16
    Lv. 4
    17
    Lv. 5
    18
    Lv. 6
    19
    Lv. 7
    20
    Lv. 8
    21
    Lv. 9
    22

Art and animations

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