

Archer
Florence Nightingale (Santa)
★★★★
Man
Introduction
Florence Nightingale (Santa) is a 4-star servant in Fate/Grand Order with the Man attribute. Florence Nightingale (Santa)'s class is Archer.
Other servants in Fate/Grand Order with the Man attribute: Alessandro di Cagliostro, Alexander, Altera, Altria Pendragon (Alter), Altria Pendragon Alter (Rider), Altria Pendragon (Santa Alter) and 174 more.
Profile
Florence Nightingale (Santa) is voiced by Miyuki Sawashiro in Japanese. Keitaro Takahashi drew her.
Stories
7Character details
The angel of Crimea, whose principles were service and dedication. Iron will, saving people, "Little Foreign Office", and so on. Pretty much the same as in her Berserker manifestation.
The strange and massive firearm she carries looks alternately like an umbrella or a gun, and she has become an Archer. If that all-too-familiar red outfit is anything to go by...could she possibly be a Santa?
It looks that way...
Profile 1
Height/Weight: 165cm, 52kg
Origin: History
Region: Europe
Alignment: Lawful-Good
Sub-Attribute: Human
Gender: Female
Nightingale sees all Servants as soldiers. The Servants often get injured, which means they are all subject to get treatment.
Profile 2
Independent Action: A+
A skill that enables her to be autonomous for a while even without Master supplying magical energy. She is able to fight against injury and illness on her own if duty calls.
Madness Enhancement: EX
Ranks up all her parameters, but strips away much of her sanity. It's unclear whether this happened because the qualities of her original Berserker Spirit Origin were retained, or if it was that the hero Nightingale's characteristics remained. She may be more mild-mannered in her speech than she was as a Berserker, but her conversational style hasn't really changed much.
Profile 3
Assault Medicine: C+
The gun-like syringe Archer Nightingale carries around is used like a projectile weapon, firing ampoules containing various medicine at a rate of twenty ampoules per second. Those targeted by her treatments recover instantly. Those targeted for disinfection or sterilization sustain reduced damage. This particular Noble Phantasm is continuously active, but in this game it counts as a skill.
Bell Rung by an Angel on the Holy Night: EX
Archer Nightingale may not evince any enthusiasm for Christmas, but her very being is closely tied to the Holy Night. Her crimson outfit and the golden bell fastened on a travelers bag is proof of this connection. Then again, Nightingale has no recollection of why she wears or carries such things, claiming that she did not realize she had them.
Profile 4
Archer Nightingale believes that all the world's sweets should turn into medicine (like cold medicine that's sweet). However, she does not believe wishes should be made upon the Holy Grail, and so strives to carry this out herself.
If someone asks, "Don't you mean you want all the world's medicine to turn into sweets?" her reply would surely be, "Why! Should! Medicine! Turn! Into! Sweets!?"
She really is a stickler on this topic.
"The concept of sweets changing into medicine contains some element of fantasy. But medicine should remain medicine."
Profile 5
『Assault Medicine』
Rank: C+
NP Type: Anti-Personnel
Range: 0 - 30
Maximum Target: 10
Angel's Dew, Devil's Tears.
Nightingale's desire to eradicate all source of disease from the world and to treat all the sick and injured, sublimed into a weaponized Noble Phantasm that remains continuously active. The fact that it resembles a gun is likely due to her experience in the military. In this game, it is expressed as a skill.
『Assault Medicine Full Burst Party』
Rank: B
NP Type: Anti-Army
Range: 0 - 60
Maximum Target: 50
The Angel Cries, The Devil Disappears within the Shadows.
A full-auto assault utilizing her syringe-like gun, also known as the Noble Phantasm "Assault Medicine." Any source of disease is immediately eliminated, and anyone who requires treatment will be immediately healed.
Additional profile
She has a bit of an off-the-rails perception of most things, and she remains entirely focused on no-nonsense medical treatment...which means her behavior is no different than the normal Heroic Spirit Nightingale's. However, upon closer observation, you may realize that she speaks rather more modestly than usual. While it is not altogether frequent, she does sometimes voice more romantic notions. This is because Archer Nightingale contains fragments of her younger mind, before she spent time in the medical field. In consequence, she evinces more of her well-bred background than she does in her Berserker manifestation.
It was Nursery Rhyme's meddling that had caused Nightingale's Spirit Origin to change. After a series of incidents, Archer Nightingale has come to accept her youthful self. Her acceptance should therefore allow her to work well as the new Santa Servant. In particular, she will continue to fight for to improve sanitary and nursing conditions and to combat myriad illnesses...all while praying during the Holy Night.
...So essentially she's still the same person?
Maybe she is, and maybe she isn't.
Stats
- HP291st of 41911,080
- ATK198th of 4199,858
- Star generation318th of 4198%
- Star absorption51st of 419153
- Death rate297th of 41939.3%
- NP gain per hit235th of 4190.6%
- NP gain when hit3%
At level 80. Each bar is measured against the highest value in the Fate/Grand Order roster, and the place is out of every servant with that stat, lowest first for Death rate.
HP and ATK by level
- HP
- ATK
Level 80 is the natural cap for a 4-star; 100 takes 10 Holy Grails and 120 another 20 grails plus Servant Coins, before Fou cards (up to 2,000 HP and 2,000 ATK) and Craft Essences.
Cards and generation
- Arts hits
- 3 (16/33/51%)
- Extra hits
- 5 (6/13/20/26/35%)
- Quick hits
- 4 (10/20/30/40%)
- Buster hits
- 3 (16/33/51%)
- Star generation
- 8%
- Star absorption
- 153
- Death rate
- 39.3%
- Party cost
- 12
- NP gain per hit (Arts / Quick / Buster / Extra)
- 0.6% / 0.6% / 0.6% / 0.6%
- NP gain when hit
- 3%
Skills
3
Assault Medicine C+
Skill 1LevelRemove one Buff for all enemies + Remove one Debuff & restore HP for all allies
- Remove Buff (all enemies)
- 0
- Remove Debuff (all allies)
- 0
- gainHp (all allies)
- 3000
- Cooldown
- 5 turns

Nurse of Steel (Holy Night) A
Skill 2LevelApply Guts (1 time, 3 turns) & increase Buff Removal Resist (3 turns) & NP Strength (3 turns) for one ally
- Guts (one ally, 3 turns, 1 time)
- 1000
- Buff Removal Resist Up (one ally, 3 turns)
- 100%
- NP Strength Up (one ally, 3 turns)
- 30%
- Cooldown
- 7 turns

Bell Rung by an Angel on the Holy Night EX
Skill 3LevelIncrease ATK (3 turns) & Critical Strength (3 turns) for all allies
- ATK Up (all allies, 3 turns)
- 20%
- Critical Up (all allies, 3 turns)
- 30%
- Cooldown
- 6 turns
Noble Phantasm
Assault Medicine Full Burst Party
Rank B · Anti-Army · 6 hitsDeal heavy damage to all enemies & decrease DEF (3 turns) <effect increases with Overcharge> & remove ATK Buffs & remove Poison, Curse, Burn [Demerit] for all enemies
- Damage (all enemies)
- 1000%
- DEF Down (all enemies, 3 turns, by Overcharge)
- 10%
Class and append skills
Slightly increase your Debuff Resist
- Debuff Resist Up
- 15%
Increase your Critical Strength
- Critical Up
- 11%
Increase your Buster Card effectiveness
- Buster Up
- 12%
Increase Extra Attack Card's effectiveness by 50% for yourself
Begin battle with NP charged at 20% for yourself
Increase ATK against [Avenger] class by 30% for yourself
Increase Critical Strength by 30% for yourself
Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)
Ascensions and costumes
4
Ascension 1
Ascension 2
Ascension 3
Ascension 4
Materials
Ascension
- Ascension 1Materials:
Lamp of Dedication x1QP: 50,000 QP - Ascension 2Materials:
Lamp of Dedication x1QP: 150,000 QP - Ascension 3Materials:
Lamp of Dedication x1QP: 500,000 QP - Ascension 4Materials:
Lamp of Dedication x1QP: 1,500,000 QP
2,200,000 QP for all four ascensions.
Skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Archer x4QP: 100,000 QP - Level 2 to 3Materials:
Gem of Archer x10QP: 200,000 QP - Level 3 to 4Materials:
Magic Gem of Archer x4QP: 600,000 QP - Level 4 to 5Materials:
Magic Gem of Archer x10
Homunculus Baby x4QP: 800,000 QP - Level 5 to 6Materials:
Secret Gem of Archer x4
Homunculus Baby x8QP: 2,000,000 QP - Level 6 to 7Materials:
Secret Gem of Archer x10
Lamp of Evil-Sealing x3QP: 2,500,000 QP - Level 7 to 8Materials:
Lamp of Evil-Sealing x5
Mystic Spinal Fluid x15QP: 5,000,000 QP - Level 8 to 9Materials:
Mystic Spinal Fluid x45
Mystic Gunpowder x60QP: 6,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 10,000,000 QP
27,200,000 QP to take one skill from 1 to 10, 81,600,000 QP for all three. Append skills share the same table for their levels, paid in the same materials plus Servant Coins to unlock.
Append skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Archer x4QP: 100,000 QP - Level 2 to 3Materials:
Gem of Archer x10QP: 200,000 QP - Level 3 to 4Materials:
Magic Gem of Archer x4QP: 600,000 QP - Level 4 to 5Materials:
Magic Gem of Archer x10
Seed of Yggdrasil x5QP: 800,000 QP - Level 5 to 6Materials:
Secret Gem of Archer x4
Seed of Yggdrasil x10QP: 2,000,000 QP - Level 6 to 7Materials:
Secret Gem of Archer x10
Spirit Root x2QP: 2,500,000 QP - Level 7 to 8Materials:
Spirit Root x4
Eternal Ice x5QP: 5,000,000 QP - Level 8 to 9Materials:
Eternal Ice x15
Fruit of Eternity x12QP: 6,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 10,000,000 QP
Palingenesis (Holy Grails)
- 1Level cap: 85QP: 5,000,000 QP
- 2Level cap: 90QP: 6,000,000 QP
- 3Level cap: 92QP: 7,000,000 QP
- 4Level cap: 94QP: 8,000,000 QP
- 5Level cap: 96QP: 9,000,000 QP
- 6Level cap: 98QP: 10,000,000 QP
- 7Level cap: 100QP: 12,000,000 QP
- 8Level cap: 102QP: 12,000,000 QP
- 9Level cap: 104QP: 12,000,000 QP
- 10Level cap: 106QP: 12,000,000 QP
- 11Level cap: 108QP: 12,000,000 QP
- 12Level cap: 110QP: 12,000,000 QP
- 13Level cap: 112QP: 12,000,000 QP
- 14Level cap: 114QP: 12,000,000 QP
- 15Level cap: 116QP: 12,000,000 QP
- 16Level cap: 118QP: 12,000,000 QP
- 17Level cap: 120QP: 0 QP
Each summon of this servant gives 0 Servant Coins.
Bond
- 24,500Bond 2: 27,000Bond 3: 29,500Bond 4: 40,000Bond 5: 200,000Bond 6: 565,000Bond 7: 880,000Bond 8: 1,190,000Bond 9: 1,540,000Bond 10: 2,630,000
Total bond points to reach each level.

Increase Quick Card effectiveness by 10% & HP Recovery amount by 20% for all allies only if [servantName 203900] (Archer) is equipped with this Craft Essence when she is on the field.
Voice lines
79Home (18)
- Bond Level 1
- Yes. I am Florence Nightingale. How do you do? Do you have business with me? What's that? ...I'm acting different than usual? Heh. Stop with the jokes.
- Bond Level 2
- Let's have some tea. I've received some good quality leaves from Mr. Jekyll... Come again? Is it really that strange for me to prepare tea? That can't be true.
- Bond Level 3
- Ah, I was just writing a letter. I was just about to send it to my...my... Nothing... To whom do you think I am sending this letter? Hehe...
- Bond Level 4
- I'm slowly beginning to understand. I do feel that my current self is slightly different from the normal me. The battlefield where I'm supposed to be...the place where sanitation and medical treatment are executed...feels a bit distant to me right now. And I probably feel this way because it's not nostalgic to me. But rather...I feel I'm compelled to look ahead and into the future...
- Bond Level 5
- This me as I am now retains that same feeling of excitement as when I was preparing to head out to Crimea... That same feeling as when I was ready to learn so much... I stand here today carrying those strong sentiments. And that's why the words and mannerisms I used during my time as a daughter of a gentry find occasional expression. Heh. Things have certainly turned out to be strange...
- Conversation 1
- Let's head out. The people are waiting for me. I will pack a bag full of medicine, and we will head anywhere as we walk through hell. Oh come on, do not stop walking.
- Conversation 2
- Do not forget to wash your hands and gargle when you come back from outside. Understood?
- Conversation 3
- Always keep your clothes clean. Spiritron Dresses? What are you talking about? You must not wear the same outfit twice. I will do your laundry, so please take those off. Now raise your arms. There is no point resisting.
- Likes
- Being sanitary is a good thing. Maintaining hygiene, health... They are very precious things. Do you understand?
- Dislikes
- There is nothing worse than being unsanitary. The collapse of a hygienic environment, injuries, sickness... All these are horrible things. They are distressing and should not exist in this world.
- About the Holy Grail
- This bell is no longer a Holy Grail. I am embarrassed by my earlier actions... And so even if the Holy Grail reappears, I will not accept it again. Lives can only be saved by the efforts of others.
- Conversation 4
- There are many soldiers here. Which means I am needed. I'm itching to get to work!
- Conversation 5
- I've been too focused on physical injuries... It appears that I may need to consider psychological injuries as well. I wonder what I could do for those in need of such care...
- Conversation 6
- Um... Sir...? Is there something on my face? What do you mean by when you say "how unfortunate..."?
- Conversation 7
- Oh. So a number of Santas came before me... Medics who roam the world with gifts for others only during the Holy Night. Oh? You want me to say it? Well then... Merry...Christmas.
- Conversation 8
- Erm, Mister, is everything all right? Well, it's just that... You just look so sad. I-I'm so sorry. That was rude of me.
- During an Event
- Is there a festival? That means a first aid station will be needed. Let's head out!
- Birthday
- Happy birthday. I shall bake you a cake. Would you take a bite? I may not be able to make anything elaborate, but even I can use the oven.
Growth (7)
- Level up {0}
- Thank you... [id 203900_0_G011]For volunteering to sterilize our surroundings!
- Level up {0}
- I think this is fine.
- Level up {0}
- My, thank you.
- Ascension 1
- I have verified that the performance of my Assault Medicine has improved. [id 203900_0_G031]Oh my! It's gotten lighter! Heh!
- Ascension 2
- My Assault Medicine has improved even more. [id 203900_0_G021]Hehe...it's a lighter trigger pull now. That is a good thing.
- Ascension 3
- Something has happened to my ammunition belt... [id 203900_0_G041]Ah yes, I see now. [delay 3.2]The liquid medication in my ampoule bandolier has improved in quality. Wonderful...
- Ascension 4
- I will keep on going forever. [id 203900_0_G051]Even if my destination should be hell, [delay 4.1]I will continue to believe that there is hope at the end of that path.
First summon (1)
- Summon
- How are you all doing? Are you all feeling well? That's right. It is I. Come again? Archer? What are you talking about? I am simply one who soars through the night sky to save lives. I ask you once again to take good care of me.
Battle (1)
- Temporary
- Thank you. That's right. Thank you. I am very happy. I do not quite understand what you mean by contract, but now you can continue to assist me. So let us head out. The night to eradicate all diseases has just begun.
Treasure Device (7)
- Christmas 2021: Nightingale's Christmas Carol 1
- I am Florence Nightingale. How do you do? I shall be of help to you.
- Christmas 2021: Nightingale's Christmas Carol 2
- I do not fully understand it...but this appears to be something that helps in supplying you with goods. Maintaining logistics is indeed important.
- Christmas 2021: Nightingale's Christmas Carol 3
- How do you do? How are things? I am glad that you are enjoying yourself.
- Christmas 2021: Nightingale's Christmas Carol 4
- My predecessors have taught me that spinning is everything. Now then, it's time to spin.
- Christmas 2021: Nightingale's Christmas Carol 5
- Oh, hold on. Have you taken a look at all the information? I recommend you checking it at least once.
- Christmas 2021: Nightingale's Christmas Carol 6
- Replenishment complete. Very good work.
- Christmas 2021: Nightingale's Christmas Carol 7
- Replenishment complete. Replenishment complete. Let's meet again.
Event (31)
- Battle Start 1
- Very nice to meet you. How do you do? How are you feeling?
- Battle Start 2
- Begin administering medication!
- Battle Start 3
- I shall head out.
- Battle Start 4
- Excuse me. It's time for your treatment.
- Skill 1
- I still have plenty of ampoule munitions left. Let's resume treatment.
- Skill 2
- There is no issue. I am used to this.
- Skill 3
- O bell, ring loudly...
- Command Card 1
- Administering.
- Command Card 2
- Injecting.
- Command Card 3
- This won't hurt.
- Noble Phantasm Card {0}
- Then let's begin.
- Noble Phantasm Card {0}
- It's party time.
- Attack 1
- Do it cleanly!
- Attack 2
- There!
- Attack 3
- Not one scrap shall be left behind!
- Attack 4
- Administer!
- Attack 5
- Treatment!
- Attack 6
- There you go!
- Extra Attack 1
- Now! Time to sterilize!
- Extra Attack 2
- Sterilize, cleanse! Germ-free!
- Damage 1
- You are in my way! Shame on you!
- Damage 2
- Hah!
- Damage 3
- Ahhh!
- Damage 4
- I see.
- Incapacitated 1
- I must save...even the bad children who detest injections!
- Incapacitated 2
- I will not fall, I will not fall, I will not fall... No...I must not!
- Incapacitated 3
- Is dawn...breaking...?
- Victory 1
- I am no angel. Please do not mistake me for one.
- Victory 2
- If only the world's sweets would turn into medicine...
- Victory 3
- Administration complete.
- Victory 4
- Treatment finished.
My Room (2)
- Noble Phantasm {0}
- I will wipe away all that is toxic and crush anything that is harmful! [id 203900_0_B051]...Now if you will excuse me! [id 203900_0_B052]Assault Medicine Full Burst Party!
- Noble Phantasm {0}
- Diseases and injuries! All that is harmful on this earth will not be tolerated! [id 203900_0_B801]I am heading out. [id 203900_0_B802]Assault Medicine Full Burst Party!
Costume (12)
- Christmas 2021: Nightingale's Christmas Carol 8
- Oh, so it has begun. Now then... May the resources you desire be delivered.
- Christmas 2021: Nightingale's Christmas Carol 9
- Commence spinning! All we need to do now is to await the results. But at least we can pray while we wait.
- Christmas 2021: Nightingale's Christmas Carol 10
- Switch on! It's spinning. It's spinning!
- Christmas 2021: Nightingale's Christmas Carol 11
- Apples...are full of nutrients. And very sweet. I like them.
- Christmas 2021: Nightingale's Christmas Carol 12
- It appears a key commodity has arrived! You have remarkable luck.
- Christmas 2021: Nightingale's Christmas Carol 13
- Oh...this is the final key commodity! M-my apologies. I got a bit overexcited.
- Christmas 2021: Nightingale's Christmas Carol 14
- Please receive your goods. Sign here.
- Christmas 2021: Nightingale's Christmas Carol 15
- Uh-huh. I see...
- Christmas 2021: Nightingale's Christmas Carol 16
- Did you receive the goods you desired?
- Christmas 2021: Nightingale's Christmas Carol 17
- On with the next spin.
- Christmas 2021: Nightingale's Christmas Carol 18
- Key commodities... Their use will be at your discretion. You may use them immediately, or save them for later! If it was me, I might use them up immediately.
- Christmas 2021: Nightingale's Christmas Carol 19
- That is the last of the key commodities. Complete! Congratulations. My respect for your stunning efforts.
Voiced by Miyuki Sawashiro. Illustrated by Keitaro Takahashi.
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