Helena Blavatsky (Archer)

Archer

Helena Blavatsky (Archer)

★★★★

Man

Dtier

Introduction

Helena Blavatsky (Archer) is a 4-star servant in Fate/Grand Order with the Man attribute. Helena Blavatsky (Archer)'s class is Archer.

On our Fate/Grand Order tier list Helena Blavatsky (Archer) is D tier, 344th of the 366 servants ranked, from where 4 current tier lists put Helena Blavatsky (Archer).

Other servants in Fate/Grand Order with the Man attribute: Alessandro di Cagliostro, Alexander, Altera, Altria Pendragon (Alter), Altria Pendragon Alter (Rider), Altria Pendragon (Santa Alter) and 173 more.

Profile

Helena Blavatsky (Archer) is voiced by Hisako Kanemoto in Japanese.

Stories

7
Character details

Her costume and class have changed with the power of Mahatma!

Harnessing the power of Sanat Kumara, a new Noble Phantasm, the racing Kumara Wheel has materialized! And now Helena Blavatsky is going to compete in the summer event!

With a super cool water gun called NYARF, she's going to kick all her competitors' butts!

"Just so you know, I was the one who created NYARF!"

"I improved it, you pleb!"

Profile 1

Height/Weight: 145cm, 38kg

Origin: History

Region: Europe

Alignment: Chaotic-Good

Sub-Attribute: Human

Gender: Female

"I'm sometimes not sure whether I'm an Archer or a Rider..."

...So Helena says, with a bashful smile on her face.

Profile 2

Having joined the race, her first priority is to have fun!

Of course, winning would be a nice bonus...

So if it looks like she has a chance, she'd like to go full-force and claim that victory. But in actuality, Helena still can't get herself to take the plunge.

Helena's inner big sisterly, motherly (or rather, grandmotherly) nature shows through much more than usual this time around.

Profile 3

Summer Vacation!: A+

A skill that Helena gained the moment she decided she was going to let loose this summer. It transformed from the Mahatma skill her Caster version possesses, and is thought to be the core of what makes her an Archer.

Profile 4

NYARF!: B

A skill that allows Helena to wield the super water gun, NYARF. It...looks very much like something Edison would make. This skill is believed to be responsible for changing her Spirit Origin into an Archer-class.

According to Helena, "I meant to make myself a Rider..."

Colonel's Summer Break: B

Olcott dolls continue to serve Helena, whether it be summer break or not.

Now that she's more active than usual, the dolls are working even harder in an effort to entertain her. To the dolls, the greatest joy of summer break is to see Helena satisfied, and nothing else.

Profile 5

『Sanat Kumara Wheel』

Rank: B+ NP Type: Anti-Army

Venusian God, Silver Ring.

A neo-Noble Phantasm that Helena brought with her upon her class change.

A silver-colored circle. It's made out of the same material as her Noble Phantasm's UFO in her Caster form. It's said to be composed of elements not found anywhere on this world.

When its True Name is revealed, multiple flying objects appear, and rain a barrage of light beams. Violent explosions ensue, but none ever seem to hit Helena.

Additional profile

Since she's been through so much, Edison and Tesla thought that she should let off some steam.

This is why she's participating in the race.

This is why she's really letting herself go wild.

Helena decided she's going to accept their thoughtfulness.

And so, she's decided to enjoy the summer and work out some of that stress!

She's doing her best to have a ton of fun and act like a kid this summer. Or, at least, she's trying... But it seems she has a lot of trouble not acting her age...

Stats

  • HP11,404
  • ATK9,446
  • Star generation8%
  • Star absorption153
  • Death rate27%
  • NP gain per hit0.38%
  • NP gain when hit3%

At level 80. Each bar is measured against the highest value in the Fate/Grand Order roster.

Skills

11
  • Summer Vacation! A+

    Skill 1

    Increase NP Gauge for all allies + Gain C. Stars each turn for yourself (5 turns) NP Gain: 20% C. Star Gain Per Turn: 5 Critical Rate Up: 5% Cooldown: 8 turns

    At skill level 10

  • NYARF! B

    Skill 2

    Apply Damage Up (5 times, 5 turns) for yourself + decrease charge by 1 for a single enemy ATK Plus: 2000 NP Loss: 20% Cooldown: 6 turns

    At skill level 10

  • Colonel's Summer Break B

    Skill 3

    Increase Arts Card effectiveness (1 turn) & apply Debuff Immune (1 time, 5 turns) for yourself Arts Up: 40% Cooldown: 5 turns

    At skill level 10

  • Sanat Kumara Wheel

    Noble Phantasm

    Arts, rank B++, Anti-Army. Deal heavy damage to all enemies ▲ & decrease Debuff Resist (3 turns) <effect increases with Overcharge> & DEF (3 turns) <effect increases with Overcharge> for all enemies + Slightly increase NP Gauge <effect increases with Overcharge> ▲ for all allies Damage: 600% at NP1, 900% at NP5 Debuff Resist Down: 10% to 30% by Overcharge DEF Down: 10% to 30% by Overcharge NP Gain: 10% to 20% by Overcharge

  • Magic Resistance C

    Class skill

    Slightly increase your Debuff Resist

  • Independent Action C

    Class skill

    Slightly increase your Critical Strength

  • Extra Attack Boost

    Append skill 1

    Increase Extra Attack Card's effectiveness by 50% for yourself

    At skill level 10

  • Load Magical Energy

    Append skill 2

    Begin battle with NP charged at 20% for yourself

    At skill level 10

  • Anti-Archer (ATK Up)

    Append skill 3

    Increase ATK against [Archer] class by 30% for yourself

    At skill level 10

  • Special Attack Boost

    Append skill 4

    Increase Critical Strength by 30% for yourself

    At skill level 10

  • Skill Reload

    Append skill 5

    Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)

    At skill level 10

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