

Introduction
Helena Blavatsky (Archer) is a 4-star servant in Fate/Grand Order with the Man attribute. Helena Blavatsky (Archer)'s class is Archer.
On the combined Fate/Grand Order tier list Helena Blavatsky (Archer) is C tier, 294th of the 363 servants ranked, from where 2 community tier lists put Helena Blavatsky (Archer).
Other servants in Fate/Grand Order with the Man attribute: Alessandro di Cagliostro, Alexander, Altera, Altria Pendragon (Alter), Altria Pendragon Alter (Rider), Altria Pendragon (Santa Alter) and 174 more.
Helena Blavatsky (Archer)'s banners
All banners- 3 January 2026 to 5 January 2026New Year's 2026 Koyanskaya of Light Pickup Summon
- 12 April 2024 to 17 April 2024Learning with Manga! FGO Collaboration Event Pre-Release Tamamo-no-Mae (Lancer) Pickup Summon
- 28 August 2023 to 29 August 2023Revival Swimsuit Servants Altria Pendragon Alter (Rider) Pickup Summon
- 24 July 2020 to 2 August 2020Revival: Death Jail Summer Escape - Medb's Prison of Sin and Despair 2019 Pickup Summon (Daily)
Profile
Helena Blavatsky (Archer) is voiced by Hisako Kanemoto in Japanese. Matsuryu drew her.
Stories
7Character details
Her costume and class have changed with the power of Mahatma!
Harnessing the power of Sanat Kumara, a new Noble Phantasm, the racing Kumara Wheel has materialized! And now Helena Blavatsky is going to compete in the summer event!
With a super cool water gun called NYARF, she's going to kick all her competitors' butts!
"Just so you know, I was the one who created NYARF!"
"I improved it, you pleb!"
Profile 1
Height/Weight: 145cm, 38kg
Origin: History
Region: Europe
Alignment: Chaotic-Good
Sub-Attribute: Human
Gender: Female
"I'm sometimes not sure whether I'm an Archer or a Rider..."
...So Helena says, with a bashful smile on her face.
Profile 2
Having joined the race, her first priority is to have fun!
Of course, winning would be a nice bonus...
So if it looks like she has a chance, she'd like to go full-force and claim that victory. But in actuality, Helena still can't get herself to take the plunge.
Helena's inner big sisterly, motherly (or rather, grandmotherly) nature shows through much more than usual this time around.
Profile 3
Summer Vacation!: A+
A skill that Helena gained the moment she decided she was going to let loose this summer. It transformed from the Mahatma skill her Caster version possesses, and is thought to be the core of what makes her an Archer.
Profile 4
NYARF!: B
A skill that allows Helena to wield the super water gun, NYARF. It...looks very much like something Edison would make. This skill is believed to be responsible for changing her Spirit Origin into an Archer-class.
According to Helena, "I meant to make myself a Rider..."
Colonel's Summer Break: B
Olcott dolls continue to serve Helena, whether it be summer break or not.
Now that she's more active than usual, the dolls are working even harder in an effort to entertain her. To the dolls, the greatest joy of summer break is to see Helena satisfied, and nothing else.
Profile 5
『Sanat Kumara Wheel』
Rank: B+ NP Type: Anti-Army
Venusian God, Silver Ring.
A neo-Noble Phantasm that Helena brought with her upon her class change.
A silver-colored circle. It's made out of the same material as her Noble Phantasm's UFO in her Caster form. It's said to be composed of elements not found anywhere on this world.
When its True Name is revealed, multiple flying objects appear, and rain a barrage of light beams. Violent explosions ensue, but none ever seem to hit Helena.
Additional profile
Since she's been through so much, Edison and Tesla thought that she should let off some steam.
This is why she's participating in the race.
This is why she's really letting herself go wild.
Helena decided she's going to accept their thoughtfulness.
And so, she's decided to enjoy the summer and work out some of that stress!
She's doing her best to have a ton of fun and act like a kid this summer. Or, at least, she's trying... But it seems she has a lot of trouble not acting her age...
Stats
- HP258th of 41911,404
- ATK241st of 4199,446
- Star generation318th of 4198%
- Star absorption51st of 419153
- Death rate114th of 41927%
- NP gain per hit395th of 4190.38%
- NP gain when hit3%
At level 80. Each bar is measured against the highest value in the Fate/Grand Order roster, and the place is out of every servant with that stat, lowest first for Death rate.
HP and ATK by level
- HP
- ATK
Level 80 is the natural cap for a 4-star; 100 takes 10 Holy Grails and 120 another 20 grails plus Servant Coins, before Fou cards (up to 2,000 HP and 2,000 ATK) and Craft Essences.
Cards and generation
- Arts hits
- 5 (6/13/20/26/35%)
- Extra hits
- 3 (16/33/51%)
- Quick hits
- 3 (16/33/51%)
- Buster hits
- 1 (100%)
- Star generation
- 8%
- Star absorption
- 153
- Death rate
- 27%
- Party cost
- 12
- NP gain per hit (Arts / Quick / Buster / Extra)
- 0.38% / 0.38% / 0.38% / 0.38%
- NP gain when hit
- 3%
Skills
3
Summer Vacation! A+
Skill 1LevelIncrease NP Gauge for all allies + Gain C. Stars each turn for yourself (5 turns)
- NP Gain (all allies)
- 20%
- Charge Gain (all allies)
- 1 (65% chance)
- C. Star Gain Per Turn (self, 5 turns)
- 5
- Critical Rate Up (self, 5 turns)
- 5%
- Cooldown
- 8 turns

NYARF! B
Skill 2LevelApply Damage Up (5 times, 5 turns) for yourself + decrease charge by 1 for a single enemy
- ATK Plus (self, 5 turns, 5 times)
- 2000
- Charge Loss (one enemy)
- 1
- NP Loss (one enemy)
- 20%
- Cooldown
- 6 turns

Colonel's Summer Break B
Skill 3LevelIncrease Arts Card effectiveness (1 turn) & apply Debuff Immune (1 time, 5 turns) for yourself
- Arts Up (self, 1 turn)
- 40%
- Cooldown
- 5 turns
Noble Phantasm
Sanat Kumara Wheel
Rank B++ · Anti-Army · 4 hits · strengthenedDeal heavy damage to all enemies & decrease Debuff Resist (3 turns) <effect increases with Overcharge> & DEF (3 turns) <effect increases with Overcharge> for all enemies + Slightly increase NP Gauge <effect increases with Overcharge> for all allies
- Damage (all enemies)
- 900%
- Debuff Resist Down (all enemies, 3 turns, by Overcharge)
- 10%
- DEF Down (all enemies, 3 turns, by Overcharge)
- 10%
- NP Gain (all allies, by Overcharge)
- 10%
- Charge Gain (all allies)
- 1
Before the strengthening quest
Sanat Kumara Wheel
Rank B+ · Anti-Army · 4 hitsDeal heavy damage to all enemies & decrease Debuff Resist (3 turns) <effect increases with Overcharge> & DEF (3 turns) <effect increases with Overcharge> for all enemies
- Damage (all enemies)
- 750%
- Debuff Resist Down (all enemies, 3 turns, by Overcharge)
- 10%
- DEF Down (all enemies, 3 turns, by Overcharge)
- 10%
Class and append skills
Slightly increase your Debuff Resist
- Debuff Resist Up
- 15%
Slightly increase your Critical Strength
- Critical Up
- 6%
Increase Extra Attack Card's effectiveness by 50% for yourself
Begin battle with NP charged at 20% for yourself
Increase ATK against [Archer] class by 30% for yourself
Increase Critical Strength by 30% for yourself
Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)
Ascensions and costumes
4
Ascension 1
Ascension 2
Ascension 3
Ascension 4
Materials
Ascension
- Ascension 1Materials:
Archer Piece x4QP: 50,000 QP - Ascension 2Materials:
Archer Piece x10
Serpent Jewel x5QP: 150,000 QP - Ascension 3Materials:
Archer Monument x4
Lamp of Evil-Sealing x5
Black Beast Grease x3QP: 500,000 QP - Ascension 4Materials:
Archer Monument x10
Black Beast Grease x5
Shell of Reminiscence x10QP: 1,500,000 QP
2,200,000 QP for all four ascensions.
Skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Archer x4QP: 100,000 QP - Level 2 to 3Materials:
Gem of Archer x10QP: 200,000 QP - Level 3 to 4Materials:
Magic Gem of Archer x4QP: 600,000 QP - Level 4 to 5Materials:
Magic Gem of Archer x10
Lamp of Evil-Sealing x3QP: 800,000 QP - Level 5 to 6Materials:
Secret Gem of Archer x4
Lamp of Evil-Sealing x5QP: 2,000,000 QP - Level 6 to 7Materials:
Secret Gem of Archer x10
Serpent Jewel x4QP: 2,500,000 QP - Level 7 to 8Materials:
Serpent Jewel x7
Void's Dust x10QP: 5,000,000 QP - Level 8 to 9Materials:
Void's Dust x30
Tearstone of Blood x12QP: 6,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 10,000,000 QP
27,200,000 QP to take one skill from 1 to 10, 81,600,000 QP for all three. Append skills share the same table for their levels, paid in the same materials plus Servant Coins to unlock.
Append skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Archer x4QP: 100,000 QP - Level 2 to 3Materials:
Gem of Archer x10QP: 200,000 QP - Level 3 to 4Materials:
Magic Gem of Archer x4QP: 600,000 QP - Level 4 to 5Materials:
Magic Gem of Archer x10
Black Beast Grease x3QP: 800,000 QP - Level 5 to 6Materials:
Secret Gem of Archer x4
Black Beast Grease x5QP: 2,000,000 QP - Level 6 to 7Materials:
Secret Gem of Archer x10
Shell of Reminiscence x4QP: 2,500,000 QP - Level 7 to 8Materials:
Shell of Reminiscence x8
Mystic Gunpowder x15QP: 5,000,000 QP - Level 8 to 9Materials:
Mystic Gunpowder x45
Eternal Ice x20QP: 6,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 10,000,000 QP
Palingenesis (Holy Grails)
- 1Level cap: 85QP: 5,000,000 QP
- 2Level cap: 90QP: 6,000,000 QP
- 3Level cap: 92QP: 7,000,000 QP
- 4Level cap: 94QP: 8,000,000 QP
- 5Level cap: 96QP: 9,000,000 QP
- 6Level cap: 98QP: 10,000,000 QP
- 7Level cap: 100QP: 12,000,000 QP
- 8Level cap: 102QP: 12,000,000 QP
- 9Level cap: 104QP: 12,000,000 QP
- 10Level cap: 106QP: 12,000,000 QP
- 11Level cap: 108QP: 12,000,000 QP
- 12Level cap: 110QP: 12,000,000 QP
- 13Level cap: 112QP: 12,000,000 QP
- 14Level cap: 114QP: 12,000,000 QP
- 15Level cap: 116QP: 12,000,000 QP
- 16Level cap: 118QP: 12,000,000 QP
- 17Level cap: 120QP: 0 QP
Each summon of this servant gives 50 Servant Coins.
Bond
- 5,000Bond 2: 9,000Bond 3: 14,000Bond 4: 20,000Bond 5: 230,000Bond 6: 460,000Bond 7: 730,000Bond 8: 1,080,000Bond 9: 1,480,000Bond 10: 2,570,000
Total bond points to reach each level.

Increase Quick & Arts Card effectiveness by 10% for all allies only if [servantName 202800] is equipped with this Craft Essence when she is on the field
Voice lines
45Home (18)
- Birthday
- Happy birthday! Let's celebrate. Let's see... Having a discussion about Advaita philosophy all night long sounds wonderful, doesn't it?
- During an Event
- Oh? Another event? Very well! With this Spirit Origin, I'm excited to participate! Yay!
- Conversation 1
- If you want to go out, the Kumara Wheel can take you where you want to go in a jiffy!
- Conversation 2
- I'm sorry, but Kumara Wheel is actually built only for a single rider. ...Oh! But if we use the vehicle those two built for me, you'll fit easily. Let's do that!
- Conversation 3
- Ask me anything. I may be a little more selfish in this Spirit Origin than my other form, but if you want to know about Mahatma, I'd be happy to talk about it.
- Likes
- It's so great, zooming around on your vehicle. I love it! I also love the refreshing feeling of shooting water with my NYARF!
- Dislikes
- Eh? What? What I dislike...? Hm, nothing right now. SPR? I...heard...nothing...! Heh. Just kidding.
- About the Holy Grail
- The Holy Grail may actually be slightly Mahatma.
- Bond Level 1
- Thanks for entertaining me, Master. Tee hee. I feel like I've become something closer to my childhood self.
- Bond Level 2
- NYARF! Master, would you like to try it once? Well, it is a water gun, but it's pretty powerful. It might be wise to have Mister Edison make a special Mystic Code so you can handle it.
- Bond Level 3
- Haaa. Playing is fun, but shooting my NYARF nonstop gets tiring. Tee hee. I wonder how long it's been since I've said "I'm tired" after a full day of playing?
- Bond Level 4
- It's wonderful that you're hanging out with me...but are you sure about it? I may look young on the outside, but inside I'm an old lady. Wouldn't a modern child like you be bored hanging out with me? Really? Are you sure?
- Bond Level 5
- To the pool! Let's go to the pool! Or the beach! ...Tee hee. I'm sorry to get so excited. Playing around has made me feel young again! This is all thanks to you sticking with me. Thank you, Master!
- Conversation 4
- Ah! They're fighting again! Knock it off! ...Yes, very good. Be nice to each other. If you fight all the time, Helena'll be so sad☆ ...Hey, what's with those faces, you two? I-I was just kidding...obviously! Come on, answer me! Don't look away! Unbelievable!
- Conversation 5
- What? Why do you look like you just saw a ghost or something? ...Say something, Mister Sigerson. I tried talking to you all eloquent and such, so a non-reaction like that is such a letdown. Or perhaps you're surprised by my appearance? Heh. I need to dress appropriately for the age I appear, you know!
- Conversation 6
- Oh hello, Mister El-Melloi. My apologies...I forgot to add the II. I guess things like that just slip my mind because I'm still an old lady on the inside... Eh? What? It's just my imagination? Servants neither grow nor age from the form they're summoned as? Oh, of course I knew that. Hehe. You're always so serious. But I do like people who are always serious. Oh yes, may I hear about your disciples next time? And I'll tell you about Yeats!
- Conversation 7
- Good day, Witch Medea. If you're okay with it...um, can we have a conversation again? It's fun talking with you, and I learn so much!
- Conversation 8
- Hey, let's all have tea with Master one day. I don't think I've ever shown Master my mobile laboratory. Eh? They've seen it plenty of times in my Noble Phantasm in my former Spirit Origin? Oh you're wrong. My mobile laboratory is totally different, you know!
Growth (5)
- Level up
- NYARF! [id 202800_0_G011]Tee hee. This water gun really is fun! [id 202800_0_G012]All right!
- Ascension 2
- I sense Mahatma. [id 202800_0_G021]Hmmm, I guess I can sense it without issue even with this Spirit Origin!
- Ascension 1
- Mahatma Change! [id 202800_0_G031]Hah, this is what I transformed into. Do I look good? [id 202800_0_G032]When I imagined which form would make it easier to sense Mahatma, [delay 4]this is what I got...
- Ascension 3
- Mahatma Change! Part Two! [id 202800_0_G041]I guess this is more formal-looking. I was going for a cooler look. [id 202800_0_G042]Eh? Mahatma? That has nothing to do with this. [id 202800_0_G043]I just wanted to dress up. Hah!
- Ascension 4
- How's this? [id 202800_0_G051]Or maybe this... Hmmm, like this? [id 202800_0_G052]Or this. I think this is the best. [id 202800_0_G053]So, do I look good? [id 202800_0_G054]...Hehe, I've always wanted to pose like this. [id 202800_0_G055]What do you think?
First summon (1)
- Summon
- I, Helena Blavatsky, have gracefully changed my Spirit Origin! I guess anything is possible if you try! ...Though there must be a logical explanation for this. This shouldn't be a simple thing to do, right?
Event (20)
- Attack 1
- Hi-yah!
- Attack 2
- How's this?
- Attack 3
- This is fun!
- Attack 4
- Very well!
- Extra Attack {0}
- Mahatma Change! Derive into...! The Third Light!
- Extra Attack {0}
- Transform! And then...! The Third Light!
- Skill 1
- Just a little rest.
- Skill 2
- I'm getting thirsty.
- Battle Start 1
- Might as well enjoy this!
- Battle Start 2
- Fine. I'll school you!
- Victory 1
- Ah, that was fun! What about you?
- Victory 2
- I win! Victory for Mahatma!
- Damage 2
- Kyau!
- Damage 1
- What is this...!?
- Incapacitated 1
- ...I'm getting a little sleepy.
- Incapacitated 2
- I'm sorry... Sorry...
- Command Card 1
- Get down, I'm just gonna shoot!
- Command Card 2
- Heh...wahaha!
- Command Card 3
- NYARF!
- Noble Phantasm Card
- Yes, yes. Very well!
My Room (1)
- Noble Phantasm
- Now then! [id 202800_0_B051]...Obstacles up ahead! Requesting backup! [id 202800_0_B052]Sanat Kumara Wheel! [id 202800_0_B053]Yahooo!
Voiced by Hisako Kanemoto. Illustrated by Matsuryu.
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