

Introduction
James Moriarty is a 5-star servant in Fate/Grand Order with the Man attribute. James Moriarty's class is Archer.
On the combined Fate/Grand Order tier list James Moriarty is C tier, 257th of the 363 servants ranked, from where 3 community tier lists put James Moriarty.
Other servants in Fate/Grand Order with the Man attribute: Alessandro di Cagliostro, Alexander, Altera, Altria Pendragon (Alter), Altria Pendragon Alter (Rider), Altria Pendragon (Santa Alter) and 174 more.
James Moriarty's banners
All banners- 14 March 2026 to 21 March 2026White Day Memorial James Moriarty (Archer) & White Day 2021 Craft Essence Pickup Summon
- 27 June 2025 to 4 July 2025FGO 2025 8th Anniversary Pre-Release James Moriarty (Archer) Pickup Summon
- 9 March 2025 to 14 March 2025White Day Memorial: James Moriarty (Archer) & White Day 2021 CEs Pickup Summon
- 23 November 2024 to 25 November 2024Pseudo-Singularity James Moriarty (Archer) (Archer of Shinjuku) Pickup Summon
- 26 February 2024 to 5 March 2024White Day 2024 Pre-Release James Moriarty (Archer of Shinjuku) Pickup Summon
- 6 April 2023 to 20 April 2023Servant Rank Up Quest Part 13 James Moriarty (Archer of Shinjuku) Pickup Summon
- 25 November 2021 to 2 December 2021Thanksgiving 2021 Pickup Summon (Daily)
- 8 March 2021 to 22 March 2021Chaldea Boys Collection 2021 Pickup Summon (Daily)
Profile
James Moriarty is voiced by Takaya Hashi in Japanese. Raita Honjo drew him.
Stories
7Character details
Now, now, I am but an ordinary man!
Perhaps just the slightest bit craftier than most.
My magical bullets may be of some help to you... But do be careful, I only have so many!
Profile 1
Height/Weight: 175cm, 68kg
Origin: Sherlock Holmes Series
Region: All of Europe
Alignment: Chaotic-Evil
Sub-Attribute: Human
Gender: Male
Call me Mr. Dandy! (Not gonna happen)
Profile 2
A professor of mathematics and Sherlock Holmes's most formidable adversary.
Though he only appears in three books, usually as little more than a description offered by Holmes, this malevolently charismatic man enjoyed enormous support thanks to his machinations in Holmes's final (later made un-final) case.
Profile 3
A brilliant philosopher and certified genius.
Dubbed "The Napoleon of crime" by Holmes, he established a criminal network that spanned all of Europe while working as a professor of mathematics.
According to details revealed in the original books, he served as a kind of criminal consultant.
Profile 4
『The Dynamics of an Asteroid』
Rank: A+
NP Type: Anti-Army
Range: 1-99 Maximum Targets: 100
The Ultimate Crime.
A Noble Phantasm that manifests the ultimate destruction Moriarty seeks: that of the entire planet.
Though this NP remains at Anti-Army scale due to the limitations of the Servant container, it would expand to Anti-City and Anti-Nation if his power were to grow.
Profile 5
A Fused Servant who has absorbed the Phantom Spirit "Der Freischütz," gaining his power to fire magic bullets.
In the play "The Marksman," a hunter sells his soul to the devil in exchange for six magic bullets that will always hit their target.
However, the seventh bullet will hit a target of the devil's own choosing... Someone whose death will plunge the hunter into despair.
Additional profile
His lifelong rival is Sherlock Holmes.
Why does he get to be young and handsome while I'm stuck as a middle-aged gentleman? Why must I, a Servant, suffer chronic back pain!?
Holmes! Is... Could that be the power of baritsu?
Fine! As we are both aged gentlemen, I will ask the esteemed Li Shuwen to teach me a martial art!
No? Okay, I see...
Stats
- HP90th of 41913,685
- ATK67th of 41911,781
- Star generation318th of 4198%
- Star absorption51st of 419153
- Death rate163rd of 41931.5%
- NP gain per hit395th of 4190.38%
- NP gain when hit3%
At level 90. Each bar is measured against the highest value in the Fate/Grand Order roster, and the place is out of every servant with that stat, lowest first for Death rate.
HP and ATK by level
- HP
- ATK
Level 90 is the natural cap for a 5-star; 100 takes 10 Holy Grails and 120 another 20 grails plus Servant Coins, before Fou cards (up to 2,000 HP and 2,000 ATK) and Craft Essences.
Cards and generation
- Arts hits
- 4 (10/20/30/40%)
- Extra hits
- 6 (4/9/14/19/23/31%)
- Quick hits
- 3 (16/33/51%)
- Buster hits
- 5 (6/13/20/26/35%)
- Star generation
- 8%
- Star absorption
- 153
- Death rate
- 31.5%
- Party cost
- 16
- NP gain per hit (Arts / Quick / Buster / Extra)
- 0.38% / 0.38% / 0.38% / 0.38%
- NP gain when hit
- 3%
Skills
3
The Freeshooter EX
Skill 1 (strengthened)LevelApply Ignore Invincible (1 turn) & Ignore DEF (1 turn) & increase C. Star Gather Rate (1 turn) for yourself + Gain C. Stars
- C. Star Gather Up (self, 1 turn)
- 600%
- Critical Rate Up (self, 2 turns)
- 10%
- C. Star Gain (self)
- 20
- Critical Rate Up (self, 2 turns)
- 25%
- Cooldown
- 5 turns

End of the Spider's Web A+++
Skill 2 (strengthened)Level[Usable only when there are 10 C. Stars or more] Increase NP Gauge & NP Strength (3 turns) for yourself + Apply [Evil] to all allies excluding yourself (3 turns)
- NP Gain (self)
- 50%
- Charge Gain (self)
- 1
- NP Strength Up (self, 3 turns)
- 20%
- Apply Evil Trait (other allies, 3 turns)
- 304
- Cooldown
- 6 turns

Evil Charisma A
Skill 3LevelIncrease all allies' ATK (3 turns) + Increase ATK for all [Evil] allies except yourself (3 turns)
- ATK Up (all allies, 3 turns)
- 20%
- ATK Up (other allies, 3 turns)
- 20%
- Cooldown
- 5 turns
Before the strengthening quests (2)

The Freeshooter EX
Skill 1LevelApply Ignore Invincible (1 turn) & increase C. Star Gather Rate (1 turn) for yourself
- C. Star Gather Up (self, 1 turn)
- 600%
- Critical Rate Up (self, 2 turns)
- 10%
- Cooldown
- 5 turns

End of the Spider's Web A++
Skill 2Level[Usable only when there are 10 C. Stars or more] Increase NP Gauge & NP Strength (3 turns) for yourself + decrease 10 C. Stars [Demerit]
- NP Gain (self)
- 50%
- Charge Gain (self)
- 1
- NP Strength Up (self, 3 turns)
- 20%
- C. Stars Down (self)
- 10
- Critical Rate Down (self, 1 turn)
- 20%
- Cooldown
- 6 turns
Noble Phantasm
The Dynamics of an Asteroid
Rank A+ · Anti-Army · 12 hitsDecrease DEF (3 turns) <effect increases with Overcharge> for a single enemy & deal significant damage to a single enemy
- DEF Down (one enemy, 3 turns, by Overcharge)
- 20%
- Damage (one enemy)
- 1000%
Before the strengthening quest
???
Rank ? · Anti-Army · 12 hitsDecrease DEF (3 turns) <effect increases with Overcharge> for a single enemy & deal significant damage to a single enemy
- DEF Down (one enemy, 3 turns, by Overcharge)
- 20%
- Damage (one enemy)
- 1000%
Class and append skills
Slightly increase your Debuff Resist
- Debuff Resist Up
- 12.5%
Increase your Critical Strength
- Critical Up
- 11%
Increase Extra Attack Card's effectiveness by 50% for yourself
Begin battle with NP charged at 20% for yourself
Increase ATK against [Caster] class by 30% for yourself
Increase Critical Strength by 30% for yourself
Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)
Ascensions and costumes
5
Ascension 1
Ascension 2
Ascension 3
Ascension 4- Grey CollarUnlock at "Dress Making" in Da Vinci Workshop
Materials
Ascension
- Ascension 1Materials:
Archer Piece x5QP: 100,000 QP - Ascension 2Materials:
Archer Piece x12
Forbidden Page x8QP: 300,000 QP - Ascension 3Materials:
Archer Monument x5
Deadly Poisonous Needle x24
Claw of Chaos x3QP: 1,000,000 QP - Ascension 4Materials:
Archer Monument x12
Claw of Chaos x6
Scarab of Wisdom x5QP: 3,000,000 QP
4,400,000 QP for all four ascensions.
Skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Archer x5QP: 200,000 QP - Level 2 to 3Materials:
Gem of Archer x12QP: 400,000 QP - Level 3 to 4Materials:
Magic Gem of Archer x5QP: 1,200,000 QP - Level 4 to 5Materials:
Magic Gem of Archer x12
Deadly Poisonous Needle x12QP: 1,600,000 QP - Level 5 to 6Materials:
Secret Gem of Archer x5
Deadly Poisonous Needle x24QP: 4,000,000 QP - Level 6 to 7Materials:
Secret Gem of Archer x12
Forbidden Page x5QP: 5,000,000 QP - Level 7 to 8Materials:
Forbidden Page x10
Void's Dust x12QP: 10,000,000 QP - Level 8 to 9Materials:
Void's Dust x36
Mystic Spinal Fluid x72QP: 12,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 20,000,000 QP
54,400,000 QP to take one skill from 1 to 10, 163,200,000 QP for all three. Append skills share the same table for their levels, paid in the same materials plus Servant Coins to unlock.
Append skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Archer x5QP: 200,000 QP - Level 2 to 3Materials:
Gem of Archer x12QP: 400,000 QP - Level 3 to 4Materials:
Magic Gem of Archer x5QP: 1,200,000 QP - Level 4 to 5Materials:
Magic Gem of Archer x12
Claw of Chaos x3QP: 1,600,000 QP - Level 5 to 6Materials:
Secret Gem of Archer x5
Claw of Chaos x6QP: 4,000,000 QP - Level 6 to 7Materials:
Secret Gem of Archer x12
Scarab of Wisdom x2QP: 5,000,000 QP - Level 7 to 8Materials:
Scarab of Wisdom x4
Mystic Gunpowder x18QP: 10,000,000 QP - Level 8 to 9Materials:
Mystic Gunpowder x54
Egg of Truth x10QP: 12,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 20,000,000 QP
Palingenesis (Holy Grails)
- 1Level cap: 92QP: 10,000,000 QP
- 2Level cap: 94QP: 11,000,000 QP
- 3Level cap: 96QP: 12,000,000 QP
- 4Level cap: 98QP: 13,000,000 QP
- 5Level cap: 100QP: 15,000,000 QP
- 6Level cap: 102QP: 15,000,000 QP
- 7Level cap: 104QP: 15,000,000 QP
- 8Level cap: 106QP: 15,000,000 QP
- 9Level cap: 108QP: 15,000,000 QP
- 10Level cap: 110QP: 15,000,000 QP
- 11Level cap: 112QP: 15,000,000 QP
- 12Level cap: 114QP: 15,000,000 QP
- 13Level cap: 116QP: 15,000,000 QP
- 14Level cap: 118QP: 15,000,000 QP
- 15Level cap: 120QP: 0 QP
Each summon of this servant gives 90 Servant Coins.
Bond
- 9,125Bond 2: 15,250Bond 3: 21,375Bond 4: 27,500Bond 5: 310,000Bond 6: 610,000Bond 7: 930,000Bond 8: 1,270,000Bond 9: 1,640,000Bond 10: 2,730,000
Total bond points to reach each level.

Increase NP Strength by 25% for all [Evil] allies only if [servantName 202300] (Archer) is equipped with this Craft Essence when he is on the field
Voice lines
127Home (21)
- Bond Level 1(True Name Known)
- Oh? Do you have business with Moriarty?
- Bond Level 2(True Name Known)
- Very well. Let us begin our mathematics lesson!
- Bond Level 3(True Name Known)
- Very well. Let us begin our lesson in evil organization operations! Wha...not interested?
- Bond Level 4(True Name Known)
- Let me see, your aptitude for evil...is lacking! You are the embodiment of all that is good! What exactly are you? It's all so fascinating!
- Bond Level 5(True Name Known)
- You are good, yet you do not hate evil. You may be tormented by evil, but you carry on doing good. Listen carefully: no matter what others tell you, that is a wonderful thing.
- Bond Level 5 (True Name Known+ After completing Pseudo-Singularity I & Part 2 Chapter 3 Intro)
- Hello, my good Master. You seem well as usual. Well, not entirely, I suppose. But unfortunately, that sorrow is important. You mustn't let go of it, even if it feels like you're drowning. Do you understand? Ah, very good. And don't you fret. That's why we're here for you.
- Conversation 1(True Name Known)
- All right. Shall we get going?
- Conversation 2(True Name Known)
- I am the head of an evil organization, after all! As you are my Master, that makes you its true leader!
- Conversation 3(True Name Known)
- If I promised to serve faithfully, I'd look suspicious. If I promised to serve unfaithfully, that would confirm everyone's suspicions. It's tough being a villain!
- Likes(True Name Known)
- What I like? Obviously, that would be planning something sinister! It is exciting when everything goes according to calculation, and just as exciting when things do not!
- Dislikes(True Name Known)
- What I dislike? Well, obviously, that would be Sherlock! Curse you, Holmes! Why am I middle-aged, while you get to be a devastatingly handsome young man!? Unforgivable!
- About the Holy Grail(True Name Known)
- The Grail possesses great power, but nothing more. What's important is the variable X.
- Conversation 4(True Name Known)
- Ah, I did not know Rider was here. I know getting him to open up is difficult, but try your best.
- Conversation 5(True Name Known)
- Ah, Dantès. Fwahahaha. I imagine it is quite a surprise for you, one who uses evil to achieve justice, to see someone like me here! Hey! Hello? Answer me!
- Conversation 6(True Name Known)
- Ah, Jekyll. Haha, do not be so cautious. We are both Servants, after all. Let's work together harmoniously. Yes, harmoniously.
- Conversation 7(True Name Known)
- Hm! That's Sherlock Holmes over there! Right then, Master, throw a tomato or something at him!
- Conversation 8(True Name Known)
- The young me? I don't know what you're talking about. There's no way a younger me would be he... And there he is. Seriously? I guess it's serious...
- Conversation 9(True Name Known)
- I see, I see. A truly fitting end for an extraordinary villain. Well, inexperience foes hand in hand with youth. When will he realize that even while he scoffs at the very idea of being ordinary, he's still ordinary? Truly he is a young man worthy of a helping hand. Don't you agree?
- Conversation 10(True Name Known)
- I see... Well, nothing changes for me even with Holmes gone. This was expected, just a little earlier than I'd anticipated. Life is always like that.
- During an Event(True Name Known)
- It seems there is an event going on right now. Are you going to participate?
- Birthday(True Name Known)
- It is your birthday! Celebrate! We must celebrate! Perhaps I should offer you a deerstalker hat as a gift!
Home (1)
- About Spiritron Dress Grey Collar
- Becoming a bartender was brilliant, if I do say so myself! A waiter wouldn't have been bad either! Don't you think I would've looked good as those waiters from the Black Widowers?
Growth (5)
- Level up (True Name Known)
- Ah, to mature!
- Ascension 2 (True Name Known)
- Fwahahahaha, Ascension is good. [id 202300_0_G021]Very good. It gets the blood pumping!
- Ascension 1 (True Name Known)
- I shall now change my wardrobe. [id 202300_0_G031]Hm, I appear to have gained some weight. [id 202300_0_G032]Fwahahahaha! [id 202300_0_G033]I suppose that's no laughing matter...
- Ascension 3 (True Name Known)
- I dance both gracefully and cruelly. [id 202300_0_G041]I am a spider, a butterfly, a humble professor, [id 202300_0_G042]and a criminal genius.
- Ascension 4 (True Name Known)
- I do not intend to lead you down the path of evil. [id 202300_0_G051]But the temptation to be able to walk alongside you is difficult to ignore. [id 202300_0_G052]Thank you, Master.
Growth (2)
- Level Up Grey Collar
- Ah, to mature!
- Unlock Wardrobe Grey Collar
- For the moment, I am not a professor of mathematics, but a simple bartender. [id 202300_11_G062]Haha, so what's my wage? [id 202300_11_G063]I'm not sure, but maybe a hundred dollars an hour?
First summon (1)
- Summon (True Name Known)
- My name is James Moriarty! I am both a professor, and the head of an evil organization! Fwahahahaha! No need to worry. If you leave everything to me, taking over the world once or twice will be child's play!
Event (37)
- Battle Start 1(True Name Known)
- Let us begin our lesson. Get your paper and pen!
- Battle Start 2(True Name Known)
- You have the honor of fighting Moriarty.
- Battle Start 3(True Name Known)
- Come now, let's fight as a hero of justice! This feels good, honestly!
- Battle Start 4(True Name Known)
- Now let's fight as evildoers. Well, maybe not fight. Rather, entrap our enemies.
- Skill 1(True Name Known)
- Trivial.
- Skill 2(True Name Known)
- Allow me to summon my spider.
- Skill 3(True Name Known)
- My web spins forever.
- Skill 4(True Name Known)
- This sure is fun!
- Command Card 1(True Name Known)
- Jack...
- Command Card 2(True Name Known)
- Queen...
- Command Card 3(True Name Known)
- King...
- Command Card 4(True Name Known)
- Diamond.
- Command Card 5(True Name Known)
- Club.
- Command Card 6(True Name Known)
- Spade.
- Noble Phantasm Card 1(True Name Known)
- Then, the Joker.
- Noble Phantasm Card 2(True Name Known)
- I will shoot it through the heart.
- Noble Phantasm Card 3(True Name Known)
- It's time to dance with my magic bullets.
- Attack 1(True Name Known)
- Oh, magical bullet!
- Attack 2(True Name Known)
- I shall inquire!
- Attack 3(True Name Known)
- Destruction!
- Attack 4(True Name Known)
- Gotcha.
- Attack 5(True Name Known)
- Tricked, were you not?
- Attack 6(True Name Known)
- Goodbye!
- Extra Attack 1(True Name Known)
- How are you enjoying your extermination?
- Extra Attack 2(True Name Known)
- This is tough on an old body like mine!
- Extra Attack 3(True Name Known)
- I feel a little sorry for them.
- Damage 1(True Name Known)
- I missed!
- Damage 2(True Name Known)
- Ungh!
- Damage 3(True Name Known)
- You sure overwork the elderly!
- Damage 4(True Name Known)
- I can still go on!
- Incapacitated 1(True Name Known)
- It is your victory. You should be proud.
- Incapacitated 2(True Name Known)
- Reichenbach...back to that waterfall...
- Incapacitated 3(True Name Known)
- I-it was surprisingly fun being...a hero of justice...
- Victory 1(True Name Known)
- Ideally, I would win the battle before it began. Then again, a contest of strength isn't so bad, either.
- Victory 2(True Name Known)
- I suppose not everything can happen as calculated. But the outcome is still interesting.
- Victory 3(True Name Known)
- Oh geez. My muscles are going to suffer tomorrow...or maybe the day after tomorrow.
- Victory 4(True Name Known)
- Victory for Moriarty! Fuhahaha! Oh? Why are you all looking at me like that?
Event (35)
- Battle Start 1 Grey Collar
- Care for a drink? I recommend a Bloody Mary.
- Battle Start 2 Grey Collar
- Moriarty the bartender...part-time, anyway!
- Skill 1 Grey Collar
- Shake.
- Skill 2 Grey Collar
- Stir.
- Skill 3 Grey Collar
- What'll you have?
- Skill 4 Grey Collar
- Here you go.
- Command Card 1 Grey Collar
- Gin.
- Command Card 2 Grey Collar
- Vodka.
- Command Card 3 Grey Collar
- Kina Lillet.
- Command Card 4 Grey Collar
- Lime.
- Command Card 5 Grey Collar
- On the rocks.
- Command Card 6 Grey Collar
- Apéritif.
- Noble Phantasm Card 1 Grey Collar
- Vesper Martini. Care for one?
- Noble Phantasm Card 2 Grey Collar
- Anytime you wish.
- Noble Phantasm Card 3 Grey Collar
- Care to get intoxicated?
- Attack 1 Grey Collar
- Have another!
- Attack 2 Grey Collar
- Have some snacks!
- Attack 3 Grey Collar
- I shan't tolerate drunkenness!
- Attack 4 Grey Collar
- That's harsh!
- Attack 5 Grey Collar
- I think that's going too easy!
- Attack 6 Grey Collar
- Ah, there it is!
- Extra Attack 1 Grey Collar
- I know you can keep going. One more glass!
- Extra Attack 2 Grey Collar
- To the point of drowning in it.
- Extra Attack 3 Grey Collar
- Come now, it's time to pay your bill!
- Damage 1 Grey Collar
- Ooouch!
- Damage 2 Grey Collar
- Whoa there!
- Damage 3 Grey Collar
- That's harsh!
- Damage 4 Grey Collar
- Not yet!
- Incapacitated 1 Grey Collar
- No drinking and...dashing...
- Incapacitated 2 Grey Collar
- If I had only...hired a bouncer...
- Incapacitated 3 Grey Collar
- I can't believe I got wasted first...
- Victory 1 Grey Collar
- A victory, Master. Let us toast to it.
- Victory 2 Grey Collar
- Cocktails require a measure of calculation in their execution. Much like battle.
- Victory 3 Grey Collar
- Ugh...I let myself get wasted. Well then, I shall take your life as payment.
- Victory 4 Grey Collar
- Sheesh. Labor sure is hard on a fiftyish sort like me.
My Room (3)
- Noble Phantasm 1(True Name Known)
- Noble Phantasm, release. [id 202300_0_B051]My final problem, the ultimate crime, shall be proven here. [id 202300_0_B052]The Dynamics of an...Asteroid!
- Noble Phantasm 2(True Name Known)
- Noble Phantasm, release! [id 202300_0_B801]The world enfolds ruin, and our job is to knock it down! [id 202300_0_B802]The ultimate crime has been established here! Hahaha!
- Noble Phantasm 3(True Name Known)
- Let me show you what the end looks like. [id 202300_0_B811]The darkness of joy and the light of sorrow. In other words... [id 202300_0_B812]The Dynamics of an Asteroid!
Bond (22)
- An Old Spider Spins Webs of Memory 1
- Is business good? Quite good! Got that? So it's time to make a few exchanges!
- An Old Spider Spins Webs of Memory 2
- Make your exchanges here! Did you find the materials you sought? No? My sincerest apologies.
- An Old Spider Spins Webs of Memory 3
- Come to think of it, I'm probably the last person who would end up working an honest job. Well anyway, keep on making those exchanges.
- An Old Spider Spins Webs of Memory 4
- Shops of this nature tend to become intelligence swapping hotspots among villains. I suggest you keep an ear out while you gather your purchases. Then again, you're my only customer!
- An Old Spider Spins Webs of Memory 5
- My back is, well...you know. Could you help me out? Thanks a lot, Master.
- An Old Spider Spins Webs of Memory 6
- Ah, so you've brought me this. Very good, very good. Time to change my profession to bartender.
- An Old Spider Spins Webs of Memory 6
- Ah, so you've brought me this. Very good, very good. Time to change my profession to bartender.
- An Old Spider Spins Webs of Memory 7
- The shop's about to close up. But there's still time to make a few last-minute exchanges. Do so while you can.
- An Old Spider Spins Webs of Memory 8
- These past few days were quite stimulating to me. Were they for you as well? Entertainment is one of the crowning glories for villains. Well, see you next year. Take good care of whoever is keeping the shop then. It will not be me!
- An Old Spider Spins Webs of Memory 9
- Welcome. Heh heh heh. Calling me a pretty boy would be pushing it, and you will have to excuse my age. But there is no more refined gentleman than myself! Anyway, do you have business in my shop? How about a plastered statue of Napoleon? At least one of my wares is sure to please.
- An Old Spider Spins Webs of Memory 10
- I'd like to open up my own shop when I retire. Ah, but since I plan on being active for another half a century, that won't be for a while. Anyway, do you have business here?
- An Old Spider Spins Webs of Memory 11
- Wonderful. What do you think of this Craft Essence? I feel no small sense of pride in knowing how well it suits my Master.
- An Old Spider Spins Webs of Memory 12
- Oh what a shame, the shop is closed. The Red-Headed League has dissolved, and there will be no further business with Mister Garrideb. But it's you and me we're talking about here; maybe we can sneak in an exchange.
- An Old Spider Spins Webs of Memory 13
- "Auld Lang Syne" is about to play to signal the shop's closing time. Did you get everything you'd wanted? If not, you had best hurry.
- An Old Spider Spins Webs of Memory 14
- Today is White Day, which means that all the effort you put in on Valentine's Day is finally going to pay off. Maybe try asking Nursery Rhyme to summon a marshmallow creature for you? At any rate, it looks like this year's going to be another tumultuous one. But don't worry. That's why we Servants are here for you... To cut through the thorny path before you.
- An Old Spider Spins Webs of Memory 15
- Mystery invites further mystery. What goes around comes around, but the past is unchanging. Care for a drink from the glass you brought me? Would you care for whiskey? Gin? Or perhaps you just want oolong tea?
- An Old Spider Spins Webs of Memory 16
- I'll show you that I can finish off ten steins before you can even finish your one drink. The bet's off if either of us touch the others' glass. If I can't beat you, I'll pay you a million yen. But I want a one stein head start. ...What would you do if I proposed a bet like that? The answer should be... Stay tuned tomorrow!
- An Old Spider Spins Webs of Memory 17
- Now that you've given me a glass, here's the answer from last time: What you should do is to hold on to your glass before you drink and just don't let go of it. Hold it so that my stein won't cover up your glass. But if I had a choice, I would just lose this bet graciously and simply raid the shop's vault later on. After all, I have a feeling that the vault's quite stocked from this bet of ours!
- An Old Spider Spins Webs of Memory 18
- The fourth glass. In Asian nations, the number four is believed to be unlucky because it sounds like the word for "death," while the number thirteen is considered unlucky in the West. But as such, evil villains like us quite embrace these numbers! Huh? You don't consider yourself a villain? Ah yes, I've forgotten about that.
- An Old Spider Spins Webs of Memory 19
- Ah, your fifth glass? I'll take it. If four's unlucky, then I guess five symbolizes stability. Perhaps it is evocative of the five elements, or the Chinese concept of wuxing, or the five phases. Ah, and Friday is the fifth day of the week. It is certainly everyone's favorite, yes? All the better if work ends early that day.
- An Old Spider Spins Webs of Memory 20
- We're finally at our sixth glass. Six, six, six... Three sixes are even unluckier than thirteen. It's the number of the Beast. But of course, the numbers four, thirteen, and six hundred sixty-six are all mere numbers, mathematically speaking. Well, humans do have a tendency to find beauty and terror in numbers. If you are able to see past that, then maybe you'll be ready to call yourself a novice villain.
- An Old Spider Spins Webs of Memory 21
- Let me take that last glass from you. And here is your reward. Take it, now. Don't be shy. Seven is seen as a lucky number, the number of fortune. But behind good fortune lies misfortune. If you find yourself having this lucky number, don't let your guard down. There are those among us villains who take advantage of those seeking its good fortune.
Voiced by Takaya Hashi. Illustrated by Raita Honjo.
Costumes
1Grey Collar
A bartender's outfit with a butterfly motif. The Professor's fashion sense really shines through in this outfit.
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