Minamoto-no-Tametomo

Archer

Minamoto-no-Tametomo

★★★★★

Man

Ctier

Introduction

Minamoto-no-Tametomo is a 5-star servant in Fate/Grand Order with the Man attribute. Minamoto-no-Tametomo's class is Archer.

On the combined Fate/Grand Order tier list Minamoto-no-Tametomo is C tier, 238th of the 363 servants ranked, from where 2 community tier lists put Minamoto-no-Tametomo.

Other servants in Fate/Grand Order with the Man attribute: Alessandro di Cagliostro, Alexander, Altera, Altria Pendragon (Alter), Altria Pendragon Alter (Rider), Altria Pendragon (Santa Alter) and 174 more.

Minamoto-no-Tametomo's banners

All banners
  • 11 March 2026 to 13 March 2026CBC 2026 Minamoto-no-Tametomo Pickup Summon
  • 24 November 2025 to 27 November 2025Thanksgiving 2025 Minamoto-no-Tametomo Pickup Summon
  • 14 March 2025 to 16 March 2025CBC 2025 Minamoto-no-Tametomo Pickup Summon
  • 8 June 2024 to 25 June 2024Eight Dog Chronicles Minamoto-no-Tametomo Pickup Summon

Profile

Minamoto-no-Tametomo is voiced by Kenji Nomura in Japanese. Dd drew him.

Stories

6
Character details

Unparalleled skill, transcendent strength, and an inhuman physique. A fighting machine who appeared seemingly out of nowhere during the Warring States period. He called himself Chinzei Hachirou, and was both feared and admired by people far and wide.

A hero out of time, who was never merely human.

What were his arrows truly meant for?

Profile 1

Height/Weight: 232cm, 190kg

Origin: History, "Chinsetsu Yumiharizuki," etc.

Region: Japan

Alignment: Neutral-Balanced

Sub-Attribute: Human

Gender: Male

His weight was actually impossible to measure, so this is Tametomo's best guess based on what it would be if he were human.

Profile 2

Born to Minamoto-no-Tameyoshi and a prostitute in the fifth year of Houen, A.D. 1139. As a child, his father, Tameyoshi, once said that Tametomo would grow up to be a renowned figure in Japan's western region of Chinzei, and that his skill with a bow would one day surpass that of his ancestors, and he was right. Even from a young age, it was clear to those around him that Tametomo was a gifted warrior.

However, Tametomo often butted heads with his brothers, perhaps because they resented his talent. Eventually, his father sent him away to Kyushu in the west of Japan. There, Tametomo continued to make a name for himself in battle, and eventually became known as Chinzei Hachirou. Later, his father was relieved of his post as police and judicial chief for failing to respond to a summons from the Imperial Court. Tametomo, in turn, responded by raising an army of his own and riding out to Kyo to aid his father, only to get caught up in the Hogen Rebellion. He sided with the former emperor, along with his father, but ultimately lost the war. Tametomo's father was executed, and he himself was banished to Izu Oshima. However, not content with his banishment, he began conquering the neighboring islands for himself, which prompted the Imperial Court to send troops after him. Left with nowhere to run, Tametomo ultimately decided to take his own life.

Tametomo is said to have been 212cm tall, an exceptional height among the Japanese, especially for the time. Likewise, his bow is said to have been so taut that no ordinary person could hope to draw it on their own.

Profile 3

Chinzei Hachirou: A

Another name Tametomo gained after being exiled to Kyushu and ultimately claiming it for himself. There are a number of legends pertaining to this name, including one in which he used his impossibly large and powerful bow to kill two enemies with a single arrow.

Indomitable Bowmanship: B

Tametomo's left arm tendon was severed during his loss at the Hogen Rebellion, but somehow, it mysteriously healed. Some say that he swapped it out for a hydraulic cable...though of course, nobody takes this seriously.

Mechanical Archery: EX

A typical example of Tametomo's launch sequence is as follows:

Moon Shaft: Check.

Buster Arrow System: 96% charged.

Pile Drive Foot Lock: Connected.

...Fire!

With this archery, Tametomo can detect hostile entities, lock on to them, and either fire on them with an automatic homing system, or simply fire an arrow at a location that will maximize destructive potential. And yes, despite what you may think, it is still definitely archery.

Profile 4

『Gouchin Yumiharizuki』

Rank: B+

NP Type: Anti-Ship

Range: 5 - 50

Maximum Targets: One Ship (Easier to count)

Thunderous Sinking Moonbow.

Also sometimes referred to as "Moonlight Cannon." A recreation of the legend where Tametomo sank an oncoming enemy ship with a single arrow. Even then, he wasn't firing his bow at full power, since the ship in question was made of wood. Now that he is a Servant, he has no qualms about using all of his strength. Furthermore, as his Mystics increase while at sea (specifically, on water) he could still use this Noble Phantasm to deal a fatal blow to a modern day Aegis-class cruiser. For that matter, it's unlikely that even a nuclear submarine could escape this arrow's destructive reach.

While it does require a significant amount of time and effort to use this Noble Phantasm in succession, Tametomo is more than capable of keeping enemies at bay while he prepares his next shot. Techniques he uses to do so include rapid-firing weaker arrows to pin enemies in place, or dividing a single shot into three and firing them one after the other.

Profile 5

Originally a fighting machine developed with the same technology used to make the Settsu Armor and meant to be used in battles against oni and monsters. However, by the time he was ready, the number of oni and monsters had dwindled so much that he was no longer necessary for that purpose, and was therefore sealed away before completion. It was not until many years later that his seal was broken and a new engineer filled in the missing parts to turn him into an anti-army warrior. However, it took so long to do so that the engineer ended up using a great deal of custom elements, the origins of which are no longer known. (Not that we know exactly where the technology for the Settsu Armor came from, either.)

Despite his cold logic circuits, he is incredibly competitive and a dreadfully sore loser. He has no interest in authority, and cares only for proving his own might. Very few people knew then or now that he is actually a machine, and only tales of him as a mighty armored warrior have been passed on to later generations. According to Tametomo himself, most people never catch on as long as you act confident.

Stats

  • HP121st13,362
  • ATK23rd12,465
  • Star generation318th8%
  • Star absorption47th156
  • Death rate316th40.5%
  • NP gain per hit277th0.56%
  • NP gain when hit3%

At level 90. Each bar is measured against the highest value in the Fate/Grand Order roster, and the place is out of every servant with that stat, lowest first for Death rate.

HP and ATK by level

  • HP
  • ATK

Level 90 is the natural cap for a 5-star; 100 takes 10 Holy Grails and 120 another 20 grails plus Servant Coins, before Fou cards (up to 2,000 HP and 2,000 ATK) and Craft Essences.

Cards and generation

Command cardsQuickArtsArtsBusterBuster
Arts hits
3 (16/33/51%)
Extra hits
5 (6/13/20/26/35%)
Quick hits
3 (16/33/51%)
Buster hits
4 (10/20/30/40%)
Star generation
8%
Star absorption
156
Death rate
40.5%
Party cost
16
NP gain per hit (Arts / Quick / Buster / Extra)
0.56% / 0.56% / 0.56% / 0.56%
NP gain when hit
3%

Skills

3
  • Chinzei Hachirou A

    Skill 1
    Level

    Increase Buster Card effectiveness (3 times, 3 turns) & Critical Strength (3 turns) for yourself

    Buster Up (self, 3 turns, 3 times)
    50%
    Critical Up (self, 3 turns)
    30%
    Cooldown
    5 turns
  • Indomitable Bowmanship B

    Skill 2
    Level

    Apply Guts (1 time, 3 turns) & apply a state where "your NP Strength increases (1 time, 3 turns) & apply Remove Debuff when Guts is activated" (3 turns) & increase NP Gauge for yourself

    Guts (self, 3 turns, 1 time)
    2000
    Activate when Guts IS Triggered (NP Strength Up & Remove Debuff) (self, 3 turns)
    968052
    NP Gain (self)
    30%
    Charge Gain (self)
    1
    Cooldown
    6 turns
  • Mechanical Archery EX

    Skill 3
    Level

    Apply Sure Hit (5 turns) & apply a state where "your NP Strength increases (1 time, 5 turns) each turn" (5 turns) & increase NP Gauge each turn (5 turns) for yourself

    Triggers Each Turn (NP Strength Up) (self, 5 turns)
    968053
    NP Gain Per Turn (self, 5 turns)
    10%
    Charge Gain (self)
    1
    Cooldown
    7 turns

Noble Phantasm

Buster

Gouchin Yumiharizuki

Rank B+ · Anti-Ship · 4 hits
NP level
Overcharge

Apply Ignore Invincible (1 turn) & Ignore DEF (1 turn) & increase Buster Card effectiveness only when on a [Near Water] field (1 turn) for yourself + Deal heavy [Lawful] Special Attack damage <Special Attack damage increases with Overcharge> to all enemies

Buster Up: Near Water (self, 1 turn)
20%
Damage (extra against the target trait) (all enemies)
500%

Class and append skills

Magic Resistance C
Class skill

Slightly increase your Debuff Resist

Debuff Resist Up
15%
Independent Action B
Class skill

Increase your Critical Strength

Critical Up
8%
Extra Attack Boost
Append skill 1

Increase Extra Attack Card's effectiveness by 50% for yourself

Extra Attack Up30% at level 1, 50% at level 10
Load Magical Energy
Append skill 2

Begin battle with NP charged at 20% for yourself

NP Gain10% at level 1, 20% at level 10
Anti-Berserker (ATK Up)
Append skill 3

Increase ATK against [Berserker] class by 30% for yourself

ATK Up (Anti-Berserker)20% at level 1, 30% at level 10
Special Attack Boost
Append skill 4

Increase Critical Strength by 30% for yourself

Critical Up20% at level 1, 30% at level 10
Skill Reload
Append skill 5

Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)

Reduce Cooldown after Skill Use1 at level 1, 1 at level 10

Ascensions and costumes

4
  • Minamoto-no-Tametomo, ascension 1
    Ascension 1
  • Minamoto-no-Tametomo, ascension 2
    Ascension 2
  • Minamoto-no-Tametomo, ascension 3
    Ascension 3
  • Minamoto-no-Tametomo, ascension 4
    Ascension 4

Materials

Ascension

  • Ascension 1Materials: Archer Piece x5QP: 100,000 QP
  • Ascension 2Materials: Archer Piece x12Octuplet Crystals x8QP: 300,000 QP
  • Ascension 3Materials: Archer Monument x5Eternal Gear x10Black Beast Grease x3QP: 1,000,000 QP
  • Ascension 4Materials: Archer Monument x12Black Beast Grease x6Arrowhead of Malice x12QP: 3,000,000 QP

4,400,000 QP for all four ascensions.

Skill enhancement (one skill)

  • Level 1 to 2Materials: Gem of Archer x5QP: 200,000 QP
  • Level 2 to 3Materials: Gem of Archer x12QP: 400,000 QP
  • Level 3 to 4Materials: Magic Gem of Archer x5QP: 1,200,000 QP
  • Level 4 to 5Materials: Magic Gem of Archer x12Eternal Gear x5QP: 1,600,000 QP
  • Level 5 to 6Materials: Secret Gem of Archer x5Eternal Gear x10QP: 4,000,000 QP
  • Level 6 to 7Materials: Secret Gem of Archer x12Octuplet Crystals x5QP: 5,000,000 QP
  • Level 7 to 8Materials: Octuplet Crystals x10Reactor Core of Dawn x4QP: 10,000,000 QP
  • Level 8 to 9Materials: Reactor Core of Dawn x11Arrowhead of Malice x24QP: 12,000,000 QP
  • Level 9 to 10Materials: Crystallized Lore x1QP: 20,000,000 QP

54,400,000 QP to take one skill from 1 to 10, 163,200,000 QP for all three. Append skills share the same table for their levels, paid in the same materials plus Servant Coins to unlock.

Append skill enhancement (one skill)

  • Level 1 to 2Materials: Gem of Archer x5QP: 200,000 QP
  • Level 2 to 3Materials: Gem of Archer x12QP: 400,000 QP
  • Level 3 to 4Materials: Magic Gem of Archer x5QP: 1,200,000 QP
  • Level 4 to 5Materials: Magic Gem of Archer x12Claw of Chaos x3QP: 1,600,000 QP
  • Level 5 to 6Materials: Secret Gem of Archer x5Claw of Chaos x6QP: 4,000,000 QP
  • Level 6 to 7Materials: Secret Gem of Archer x12Black Beast Grease x3QP: 5,000,000 QP
  • Level 7 to 8Materials: Black Beast Grease x6Mystic Gunpowder x18QP: 10,000,000 QP
  • Level 8 to 9Materials: Mystic Gunpowder x54Ash of Remembrance x72QP: 12,000,000 QP
  • Level 9 to 10Materials: Crystallized Lore x1QP: 20,000,000 QP

Palingenesis (Holy Grails)

  • 1Level cap: 92QP: 10,000,000 QP
  • 2Level cap: 94QP: 11,000,000 QP
  • 3Level cap: 96QP: 12,000,000 QP
  • 4Level cap: 98QP: 13,000,000 QP
  • 5Level cap: 100QP: 15,000,000 QP
  • 6Level cap: 102QP: 15,000,000 QP
  • 7Level cap: 104QP: 15,000,000 QP
  • 8Level cap: 106QP: 15,000,000 QP
  • 9Level cap: 108QP: 15,000,000 QP
  • 10Level cap: 110QP: 15,000,000 QP
  • 11Level cap: 112QP: 15,000,000 QP
  • 12Level cap: 114QP: 15,000,000 QP
  • 13Level cap: 116QP: 15,000,000 QP
  • 14Level cap: 118QP: 15,000,000 QP
  • 15Level cap: 120QP: 0 QP

Each summon of this servant gives 90 Servant Coins.

Bond

  • 9,125Bond 2: 15,250Bond 3: 21,375Bond 4: 27,500Bond 5: 310,000Bond 6: 610,000Bond 7: 930,000Bond 8: 1,270,000Bond 9: 1,640,000Bond 10: 2,730,000

Total bond points to reach each level.

Bond 10 Craft Essence: Ship-Killer

Apply 20% Special Attack [Lawful] to all allies only if [servantName 204600] (Archer) is equipped with this Craft Essence when he is on the field

Voice lines

70
Home (23)
Bond Level 1
What business do you have?
Bond Level 2
Currently standing by. Any orders?
Bond Level 3
Currently waiting lazily. Do you have anything for me?
Bond Level 3
My frame is built for anti-military combat. Supposedly.
Bond Level 4
Tametomo here. Currently adjusting my bow. To pulverize the target, increasing destructive power by 40%. If you have any objections, please message this ID.
Bond Level 4
My frame does not originate from neighboring countries, but is made from parts which drifted ashore from faraway places. Thus, I am capable of overpowering humans, and my original purpose was to take on great demons.
Bond Level 5
My communication functions by selecting relevant answers and phrases from my conversation records, which are then spoken aloud. Therefore, discrepancies between what I intend to say and what I can say sometimes occur. I love you...error. I adore you...error. I respect you. Accepted.
Bond Level 5
Another instance of this unit has been verified in the Singularity. Apologies for its hostility.
Conversation 1
Preparing for battle.
Conversation 2
Minamoto-no-Tametomo, squire. Master, my lord. There is no issue in this relationship.
Conversation 3
Master...in charge of supplying magical energy. Combined with backing up Chaldea...functioning without issue.
Likes
What I like. Nothing in particular. Entertainment is unnecessary for combat units.
Dislikes
What I dislike. Nothing in particular. Identifying friend and foe in combat and identifying hate are two different things.
About the Holy Grail
Holy Grail... Permitting requisition of additional armament...and further additional armaments.
Conversation 4
Lu bu. Our origins may differ, but we have many similarities. Reference points, significant. Continued observation is warranted.
Conversation 5
Xiang Yu...a unit that was produced via a different technological branch than myself. Many lost technologies used in various areas observed. Requested disassembly for examination. Immediately denied. Disappointment.
Conversation 6
I have never been king. While there were some falsehoods in the story, I will not withhold praise for the actual work.
Conversation 7
Detecting oni or demonic presence. Intercept, obliterate, defend, communicate information... ...Battle unfeasible? Hm...that is no good.
Conversation 8
Speculating that her True Name is Minamoto-no-Yoshitsune. We are of the same faction this time. Let us be on good terms with each other. Furthermore, let me state one obvious thing: I, Minamoto-no-Tametomo, will die if my head is taken. Based on the look of disbelief on your face, I deduce you thought I would not die even if I was slain. My answer: what an idiotic thought you had.
Conversation 9
A body of steel. Internal body is also perfectly armed. I deduce she possesses similar or possibly greater performance specifications than I. Setting alert level to three... A new function known as Mecha Eli-chan alert has been implemented.
Conversation 10
I resemble your great armor? Hm...system error. Top secret. That is all. Sorry.
During an Event
Festivities ongoing. Swift action necessary.
Birthday
I hear today is your manufacturing date. Celebration is required. Proposing a fireworks display.
Growth (7)
Level up 1
Abilities improved. [delay 2.0]Recommending analysis of these ember materials.
Level up 2
Abilities improved. [delay 2.0]Maintenance unnecessary.
Level up 3
Abilities improved. [delay 2.0]New armament already ordered.
Ascension 1
Converted for nighttime combat. [id 204600_0_G031]Expecting more activity from here on out. [id 204600_0_G032]Excellent.
Ascension 2
No change. No problem. [id 204600_0_G021]Ten levels remaining until the arrival of new armament.
Ascension 3
Modified to permanent Noble Phantasm usage mode. [id 204600_0_G041]Massive leakage of magical energy, [delay 2.5]but possible to fight with full throttle. [id 204600_0_G042]Simply put: [id 204600_0_G043]I am much, much stronger now. That is all.
Ascension 4
Confirming logistical support and protection of Master. [id 204600_0_G051]With this one blow, this one arrow...[delay 3.5]I will take down ships, heroes, and oni. [id 204600_0_G052]My name is Minamoto-no-Tametomo, and I will unleash it...!
First summon (1)
Summon
Servant, Archer. Anti-military combat unit...my True Name...Minamoto-no-Tametomo. Standing by for combat. Awaiting instructions.
Event (35)
Battle Start 1
Battle detected. Activating combat sustainer acoustic unit.
Battle Start 2
Application for weapons release accepted. Initiating combat.
Battle Start 3
Code word: Arrowhead unsealed. Surveying terrain... Gauging range... Prepare yourselves.
Skill 1
Activate.
Skill 2
Operating.
Skill 3
Massacre Technique.
Skill 4
...I will not lose.
Command Card 1
Understood.
Command Card 2
Acknowledged.
Command Card 3
Proposal.
Noble Phantasm Card {0}
Code word: Archer. Release.
Noble Phantasm Card {0}
From here we will be entering the gates of Shura.
Noble Phantasm Card {0}
Full use of my mighty bow is possible.
Attack 1
Fire.
Attack 2
Agitate.
Attack 3
Snipe.
Attack 4
Hail of bullets.
Attack 5
Bombardment.
Attack 6
Slash.
Extra Attack 1
Piercing cannon.
Extra Attack 2
Piercing cannon, level three.
Extra Attack 3
Mighty bow: Shipwreck.
Extra Attack 4
Anchor verified. Bombarding.
Damage 1
Severely damaged...!
Damage 2
No problem at all.
Damage 3
Gngh...mrrr!!!
Damage 4
Calm.
Incapacitated 1
Heavy damage sustained. Unable to continue operations.
Incapacitated 2
Unable to continue combat operations. Denying...reinforcements...
Incapacitated 3
Frame damage sustained. I wish you all...the best...in the rest of the fight...
Incapacitated 4
End of combat. Now I can finally...go to sleep...
Victory 1
No enemy in sight. But continue to proceed with caution.
Victory 2
End of battle. Minor damage. Recommend returning to base.
Victory 3
End of battle. Commencing rest. Three...two...one...complete.
Victory 4
Conditions for victory achieved. Ready the celebratory cannons.
My Room (4)
Noble Phantasm {0}
Retracting the mad moon. Changing configuration. [id 204600_0_B051]Tsukuyomi Revolving Cannon, Gouchin Yumiharizuki. [id 204600_0_B052]Beginning countdown: three, two, one... [id 204600_0_B053]Fire!
Noble Phantasm {0}
Checking the moon's shaft. [id 204600_0_B801]Buster Arrow System, 96% loaded. [id 204600_0_B802]Piledriver foot lock, connecting. [id 204600_0_B803]...Finishing it off!
Noble Phantasm {0}
Approving release of anti-demonic armament [delay 3.5]in response to increased threat. [id 204600_0_B811]My bow reaches its full power by bathing in the moon's light. [id 204600_0_B812]My Yumiharizuki shall sink ships!
Noble Phantasm {0}
My mighty bow is unyielding and indomitable. [id 204600_0_B821]With this, I will mow down everything. [id 204600_0_B822]Gouchin Yumiharizuki...in other words, the moonlit cannon. [id 204600_0_B823]Fire!

Voiced by Kenji Nomura. Illustrated by Dd.

Art

Minamoto-no-Tametomo key art

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