

Introduction
Sakamoto Ryouma (Lancer) is a 5-star servant in Fate/Grand Order with the Man attribute. Sakamoto Ryouma (Lancer)'s class is Lancer.
On our Fate/Grand Order tier list Sakamoto Ryouma (Lancer) is B tier, 115th of the 366 servants ranked, from where 2 current tier lists put Sakamoto Ryouma (Lancer).
Other servants in Fate/Grand Order with the Man attribute: Alessandro di Cagliostro, Alexander, Altera, Altria Pendragon (Alter), Altria Pendragon Alter (Rider), Altria Pendragon (Santa Alter) and 173 more.
Profile
Sakamoto Ryouma (Lancer) is voiced by Yasuyuki Kase & Yui Horie in Japanese.
Stories
7Character details
A patriot who left his mark upon Japan's Bakumatsu period.
He was born in a samurai household in the Tosa Domain, but he abandoned his birthplace to apprentice under Katsu Kaishu and established the Kameyama Troupe (which later became the Kaientai). He contributed greatly to the Meiji Restoration by mediating the SatChou Alliance and advocated for restoring imperial rule. However, he did not live to see the Meiji era, as he was assassinated before he could complete his great work.
An enigmatic young man in his late twenties, he is trained in the Hokushin Ittouryu style swordsmanship, but retains a gentle heart, preferring to avoid fights. In his place, the mysterious beauty who never leaves his side flies effortlessly about the battlefield.
While he is most suited to the Rider class, certain factors lead to his manifestation here as a Lancer.
Profile 1
Height/Weight: 178cm, 72kg
Origin: History
Region: Japan
Alignment: Neutral-Balanced
Sub-Attribute: Human
Gender: Male
"All right, let's go clean up Japan. No...the world."
Height/Weight: 173cm, 57kg
Origin: Legend of the Imperial Capital Grail
Region: Japan
Alignment: Chaotic-Good
Gender: Female
"Just leave everything to Super Oryou."
Profile 2
As a Lancer, one of the Three Knight Classes in Holy Grail Wars, Sakamoto Ryouma wields the Ama-no-Sakahoko. This version of him from a hypothetical alternate timeline is a very powerful Servant who easily lives up to his other name, the Hero of Reform.
Usually, whenever Sakamoto Ryouma is summoned as a Servant, his Noble Phantasm is limited to either his spear or his orochi companion. The fact that he is able to make use of both of them in this form is nothing short of miraculous.
As a master of Hokushin Ittouryu, Sakamoto Ryouma's swordsmanship was always formidable, but he also knew numerous naginata techniques. Now, as a Lancer, he is able to make full use of those skills. Throw in Super Oryou's sheer power, and you have a two-person Kaientai that is all but invincible.
Profile 3
Dragon of Reform: A
Despite being very much human, Sakamoto Ryouma was known by many as a dragon. Riding the tumultuous waves of Bakumatsu-era Japan, he devoted himself solely to improving the lives of his fellow man. Though his own noble life came to a fleeting end, during his time in this world, he was truly like a dragon soaring through the heavens.
White Orochi of Takachiho: A-
An orochi who failed to become a dragon. She once sought to escape her hated reputation as a dark monstrosity by striving to reach the heavens, but was ultimately unsuccessful.
Ama-no-Sakahoko (Pair): B
A spear of light that was used to sew the earth and heavens together, it was cast down by the gods in order to seal away the dark monstrosity. Though originally only a single spear, it becomes a set of two when wielded by a certain man and his orochi companion.
Ultimately, this spear of light turned out to be both a curse, and a blessing.
Profile 4
『Dear Dragon, Race Across the Waves of Wadatsumi』
Rank: EX
NP Type: Anti-Army
Range: 2 - 70
Maximum Targets: 700
Ryouma offers up the Ama-no-Sakahoko to his dark orochi companion, transforming her into a beautiful white orochi reminiscent of a divine dragon.
The White Orochi of Takachiho commands tremendous power thanks to the glowing white Mystics from the Age of Gods that envelop her body. With a dense physical barrier that shrugs off all but the strongest attacks, and combat capabilities that may as well be from another dimension, she could easily be mistaken for the god of a new era.
Instead of becoming a dragon and soaring across the skies, she decided to stay an orochi and travel the sea with her chosen companion.
Profile 5
The White Orochi of Takachiho, aka Super Oryou, is a million times stronger than the original Oryou...at least, according to Oryou. Still, there's no denying she feels much stronger in this form, and that has to count for something.
While Oryou still uses Oryou's usual Powerful Fight Style™, Oryou has also perfected Oryou's Super Takachiho Battle Style™ thanks to the mysterious new godlike beams Oryou can fire. Did you know that, Ryouma?
Born in a far off land as a tiny dark monstrosity, she grew up being hated and ostracized until she was cast off to this land. Swearing to take revenge on those who wronged her, she gained power and arrogance as the years passed and set off to return to the heavenly domain of the gods as a dragon. But in that arrogance, she was struck with the Ama-no-Sakahoko as it was cast down from the heavens and bound her to the peak of Takachiho.
As she whiled away in isolation, her anger and resentment towards the heavens grew and grew until she transformed into a nation-devouring monster.
But then, after many long years, she at last met her destined companion...someone more important to her than becoming a dragon or ascending to the heavens.
Additional profile
"That must've been hard on you."
That was truly all he thought upon meeting the monstrous, possibly divine orochi. Regardless of what sort of evil deeds the creature may have committed, he couldn't help but take pity on her being bound in place by that spear, unable to so much as move for countless long years. The thought that the orochi may have been trying to trick him into freeing her so that she could eat him never even crossed his mind.
So he pulled out the spear. That's all there was to it.
"What a relief. Now she'll be free to go wherever she likes." But instead, the orochi decided to tag along, following him wherever he went.
Thus did the man who was not quite human, and the creature who was not quite a dragon, begin to navigate the great currents of their time together...at least, until their journey came to an end when they were inexorably separated by the tides of the times.
But even apart, the dragon and the orochi continued to hold the same thought in their hearts...
"I'm glad I met you."
Stats
- HP15,147
- ATK10,753
- Star generation12%
- Star absorption91
- Death rate32%
- NP gain per hit0.47%
- NP gain when hit4%
At level 90. Each bar is measured against the highest value in the Fate/Grand Order roster.
Skills
12Dragon of Reform A
Skill 1Increase Arts Card effectiveness (3 turns) & Critical Strength (3 turns) & increase NP Charge by 1 level when using NP (1 time, 3 turns) for all allies Arts Up: 20% Critical Up: 30% Overcharge Lv. Up: 0.1% Cooldown: 6 turns
At skill level 10
White Orochi of Takachiho A-
Skill 2Increase NP Gauge & apply Debuff Immune (3 turns) & increase Buff Removal Resist (3 turns) for yourself NP Gain: 50% Buff Removal Resist Up: 100% Cooldown: 6 turns
At skill level 10
Ama-no-Sakahoko (Pair) B
Skill 3Increase Arts Card (3 turns) & Buster Card effectiveness (3 turns) & gain C. Stars each turn (3 turns) for yourself Arts Up: 30% Buster Up: 30% C. Star Gain Per Turn: 10 Critical Rate Up: 10% Cooldown: 6 turns
At skill level 10
Dear Dragon, Race across the Waves of Wadatsumi
Noble PhantasmArts, rank EX, Anti-Army. Increase NP Strength (3 turns) <effect increases with Overcharge> & greatly increase DEF (1 turn) for yourself + Deal heavy damage to all enemies NP Strength Up: 20% to 40% by Overcharge DEF Up: 50% Damage: 450% at NP1, 750% at NP5
Magic Resistance C+
Class skillSlightly increase your Debuff Resist
Riding Skill EX
Class skillIncrease your Quick Card effectiveness
Morph (Orochi) A
Class skillIncrease Critical Resistance & Critical Strength for yourself
Extra Attack Boost
Append skill 1Increase Extra Attack Card's effectiveness by 50% for yourself
At skill level 10
Load Magical Energy
Append skill 2Begin battle with NP charged at 20% for yourself
At skill level 10
Anti-Alter Ego (ATK Up)
Append skill 3Increase ATK against [Alter Ego] class by 30% for yourself
At skill level 10
Special Attack Boost
Append skill 4Increase Critical Strength by 30% for yourself
At skill level 10
Skill Reload
Append skill 5Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)
At skill level 10



