Phantom Iron

Phantom Iron

Btier

Introduction

Phantom Iron is a battlesuit in Honkai Impact 3rd.

On our Honkai Impact 3rd tier list Phantom Iron is B tier, 72nd of the 97 battlesuits ranked, from where 5 current tier lists put Phantom Iron.

Profile

Her birthday is March 1st, and she stands 168cm tall.

Stats

  • HP2,138
  • SP153
  • ATK534
  • DEF256
  • CRT56

At rank SSS. Each bar is measured against the highest value in the Honkai Impact 3rd roster.

Skills

6
  • Ex Machina

    Leader

    Team takes 15% less Elemental DMG. MECH-type characters' Basic ATKs deal 12% more Total DMG. Ex Machina (unlocks at S): Team takes 30% less Elemental DMG. Basic ATKs (including Charged ATKs and Combo ATKs) of MECH-type battlesuits deal 21% more Total DMG.

  • Charge: Lightning Phantom

    Special ATK

    Hold [ATK] at 0 Load during the 5-sequence Basic ATK to shuttle through the target and enter Supercharged mode. Charged ATK: Shuttles through the target, dealing 4 x 150% ATK of Lightning DMG, then enters Supercharged state. Supercharged state: The 5-sequence Basic ATK deals Lightning DMG instead (same amount). Extrasensory Intuition (unlocks at S): Supercharged: Every enemy kill lowers Load by 119. QTE: Mental Torrent: QTE: Triggered when an enemy is Time-Slowed. Deals 60% + 240% ATK of Physical DMG + 2 x 300% ATK of Lightning DMG in a large area and knocks enemies airborne. Can be connected into Basic ATK SEQ 5. Inflicts 10 Paralyze Trauma (CD: 10s). Superconductivity: Supercharged: Character deals 30% more Lightning DMG.

  • Lightning Reflex

    Evasion

    Quickly evade enemy attacks. Can be performed twice in a row. Ultimate Evasion reduces 30 Load and increases Move Speed by 40% for 3s. Lightning Reflex: Ultimate Evasion deals 300% ATK of Lightning DMG to the attacker and its nearby enemies, inflicts 5 Paralyze Trauma on them, and reduces 80 Load. Tap [ATK] immediately after to connect into Basic ATK SEQ 4. CD: 15s. EM Cape (unlocks at SS): Lightning Reflex's CD reduces by 4s. EMP Blast: Lightning Reflex AOE attack deals 600% ATK of Lightning DMG. Reflex Arc Augments: Lightning Reflex reduces Load by 150.

  • Stalker Carbon

    Ultimate

    Releases the autonomous tracking weapon "Carbon-based Hunter" (summoned entity). It lasts up to 24s. Only one can exist at a time. Certain moves will release neurotoxins. All units except this character become Psycho after coming in contact with neurotoxins. Psycho affects teammates and enemies differently. Enemies: Deal 10% more Elemental DMG, take 10% more Total DMG, lose Ignore Interrupt. Teammates: Deal 15% more Elemental DMG, take 15% more Total DMG, gain Ignore Interrupt. CD: 18s. Min. Activation SP: 35. While in use, attacks restore 50% less SP, and SP drains increasingly faster over time. After SP drops to 0, Carbon-based Hunter can only exist for 3s at most. Command: Kill (unlocks at S): Attacks of Stalker Carbon deal 50% more Lightning DMG. Command: Frenzy (unlocks at S): Psycho teammates: Elemental DMG bonus is raised to 30%, but suffer 30% Total DMG Multiplier from hits taken. Command: Sync: When Stalker Carbon is active, character gains 60% Total DMG Multiplier.

  • Iron Storm

    Basic ATK

    5-sequence scythe sweeps. 1st Sequence: 80% ATK of Physical DMG. 2nd Sequence: 40% + 100% ATK of Physical DMG. 3rd Sequence: 40% + 100% ATK of Physical DMG. 4th Sequence: 50% + 120% + 150% ATK of Physical DMG. 5th Sequence: 4 x 40% + 200% ATK of Physical DMG. Rave of Carnage (unlocks at SSS): Supercharged: Gains Ignore Interrupt; 5-sequence Basic ATK gains 60% ATK of Lightning DMG and each sequence inflicts minor Paralyze Trauma; takes 30% less Physical and Elemental DMG. Spark Discharge: Any hit from the 5-sequence Basic ATK has a 10% chance to deal 60% more ATK of Lightning DMG.

  • Super Discharge

    Passive

    Passive bonuses apply automatically. Load: Starts at 0 and maxes out at 200. Supercharged: Gain 30% Move Speed but Load increases by 25/s. Max Load (200): Becomes Depleted, with Move Speed becoming 20% slower. Depleted: Load decreases by 15/s until reaching 0. Total Sterilization (unlocks at SS): Character attacks against Paralyzed or Ignited enemies gain 20% Total DMG Multiplier. Pattern Recognition (unlocks at S): Team gains 15% Elemental DMG when attacking enemies with active shields. Hostile EWS: Depleted: Load reduces by another 10 per 0.4s when there are nearby enemies.

Recommended gear

  • Recommended

    Offense 70% · Functionality 60% · Compatibility 95%
    • WeaponGenome Reaper
    • Stigma (T)Caravaggio
    • Stigma (M)Caravaggio
    • Stigma (B)Otto Apocalypse (Stigmata)
  • Auxiliary

    Offense 30% · Functionality 80% · Compatibility 85%
    • WeaponUndine's Tale
    • Stigma (T)Turgenev
    • Stigma (M)Turgenev
    • Stigma (B)Turgenev
  • Universal

    Offense 80% · Functionality 30% · Compatibility 80%
    • WeaponGenome Reaper
    • Stigma (T)Shakespeare
    • Stigma (M)Nagamitsu (Stigmata)
    • Stigma (B)Isaac Newton
  • Transitional

    Offense 50% · Functionality 20% · Compatibility 50%
    • WeaponCarmine Steel
    • Stigma (T)Darwin
    • Stigma (M)Darwin
    • Stigma (B)Darwin

Art

Phantom Iron key art

More battlesuits

All battlesuits