Reign Solaris

Reign Solaris

Dea StellarisS tier

Introduction

Reign Solaris is a battlesuit in Honkai Impact 3rd. Reign Solaris's weapon type is Dea Stellaris.

On our Honkai Impact 3rd tier list Reign Solaris is S tier, 24th of the 97 battlesuits ranked, from where 2 current tier lists put Reign Solaris.

Profile

Reign Solaris stands 148cm tall.

Skills

6
  • Commanding Polarity

    Leader

    Activates Law of Ascension, and unlocks buffs based on the number of team members with the Heavenly Shift trait. As the leader, Reign Solaris activates Law of Ascension. Astral Ring Intensity Cost: 200. Stellar Outburst Duration: 1s; CD: 40s. ● When at least 1 team member has the Heavenly Shift trait, Reign Solaris' Stellar Shift deals 19% more Physical DMG. ● When at least 2 team members have the Heavenly Shift trait, teammates with the Heavenly Shift trait can trigger Reign Solaris' Heavenly Link, and Reign Solaris restores 10 more Astral Ring Intensity when consuming Stellar Drain. ● When 3 team members all have the Heavenly Shift trait, enemies take 25% more Physical DMG from Reign Solaris (independent), and default Astral Ring Intensity increases by 10. Together Through Stars: As the leader, Reign Solaris activates Law of Ascension. Astral Ring Intensity Cost: 200. Stellar Outburst Duration: 1s; CD: 40s. ● When at least 1 team member has the Heavenly Shift trait, Reign Solaris' Stellar Shift deals 28% more Physical DMG. ● When at least 2 team members have the Heavenly Shift trait, teammates with the Heavenly Shift trait can trigger Reign Solaris' Heavenly Link, and Reign Solaris restores 10 more Astral Ring Intensity when consuming Stellar Drain. ● When 3 team members all have the Heavenly Shift trait, enemies take 28% more Physical DMG from Reign Solaris (independent), and default Astral Ring Intensity increases by 10.

  • Charged ATK: Lunae Excelsis

    Special ATK

    Hold [ATK] to perform Charged ATK. Its effect differs between Rampager form and Skyrider form. Hold [ATK] to enter charging state, during which this character has Iron Body and takes 80% less damage. Her Charged ATK varies based on how long the button is held. Rampager form: L1 Charged ATK: Deals 285% ATK of Physical DMG and inflicts 3 Stun Trauma. L2 Charged ATK: Deals 435% ATK of Physical DMG and inflicts 6 Stun Trauma. L3 Charged ATK: Deals 585% ATK of Physical DMG, inflicts 9 Stun Trauma, and pulls enemies in a large area. Skyrider form: L1 Charged ATK: Deals 285% ATK of Physical DMG and inflicts 3 Stun Trauma. L2 Charged ATK: Deals 435% ATK of Physical DMG and inflicts 6 Stun Trauma. L3 Charged ATK: Deals 585% ATK of Physical DMG and inflicts 9 Stun Trauma. While charging in Skyrider form, you can move around the target. In Skyrider form, after performing L3 Charged ATK, [ATK] will flash. Tap it now to perform Charged ATK EX that deals 465% ATK of Physical DMG. Sky-Flooding Light: Auto-unleashes Charged ATK when it is charged to the max. Flying Banner: Increases the Crit Rate of Charged ATK and Charged ATK EX by 30%, and each charge level increases this Charged ATK and Charged ATK EX's shield-breaking power by 30%. Firm Spearhead: Using L3 Charged ATK in Rampager form causes global Time Fracture for 2s.

  • Universal Cruise

    Evasion

    Evade or jump to dodge enemy attacks, whose rules differ between Rampager form and Skyrider form. Rampager form: She can evade twice in a row on the ground, and evade once and jump once in midair. Jumping in midair resets the aerial evasion counter. Skyrider form: She can evade twice in a row. Jumping in this form has a height cap, she gains a jump charge every 4s and can jump twice in a row. Hold [EVA] to boost-fly, during which if she is attacked and has an Ultimate Evasion Skill charge, she will auto-evade and auto-cast Ultimate Evasion Skill. Ultimate Evasion Skill: Restores 1,000 HP to her (CD: 10s). Dust Tail Streaks: Gains an extra Ultimate Evasion Skill charge. The Brave Fears Not: In Rampager form, the Hoverboard hovers around this character as a shield. When she takes damage while not using Charged ATK or Basic ATK SEQ 3, the hover shield will consume an Ultimate Evasion charge to auto-block this damage, grant her invincibility for 0.5s, and deal 50% ATK of Physical DMG to the enemy.

  • Dauntless Advance

    Ultimate

    Reign Solaris hurls her javelin to the ground, dealing massive damage. She rides the Hoverboard up into the clouds and then hurls the javelin at her target. This heaven-piercing blow deals 1,300% ATK of Physical DMG and inflicts 9 Stun Trauma. During Ultimate, she is invincible and enjoys Time-frozen Domain's effect. SP Cost: 100, CD: 20s. Holy Sword's Chant: While Astral Ring is inactive, casting Ultimate will make all enemies take 15% more Physical DMG from this character's teammates for 20s (retriggering refreshes duration). Vow to Pioneer: If Ultimate hits IMG-type enemies, 200% of the damage their Nihilus Shell takes will be transferred to their Nihilus Seed (in the form of HP loss). Extremity Trekker (unlocks at SSS): Ultimate deals an additional 200% ATK of Physical DMG.

  • Daybreaking Glory

    Basic ATK

    Use the tip of the javelin to attack. Has 3 sequences in either Rampager form or Skyrider form. Rampager form: 1st SEQ: Deals 2 x 120% ATK of Physical DMG. 2nd SEQ: Deals 4 x 83% ATK of Physical. 3rd SEQ: Deals 330% ATK of Physical DMG, during which tap [ATK] to connect into Rampager form's L1 Charged ATK (does not consume Sunlight). This skill can quickly connect into Rampager form's Charged ATK. Downward ATK: Tap [ATK] in midair to point her javelin downward, dealing 40% + 90% ATK of Physical DMG, during which tap [ATK] to connect into SEQ 2. Skyrider form: SEQ 1: Deals 173% ATK of Physical DMG. SEQ 2: Deals 3 x 83% ATK of Physical DMG. SEQ 3: Deals 285% ATK of Physical DMG. This skill can be quickly connect into Skyrider form's Charged ATK. QTE: Majestic Daylight: QTE: Triggered when an enemy is Time-Slowed, or a teammate lands a Combo/Charged ATK or casts a weapon active. Causes 2s of global Time Fracture and has different effects in different forms: In Rampager form, this character's entry deals 200% x 2 + 200% ATK of Physical DMG and can be connected into Basic ATK SEQ 2. When this character is the leader, she can enter via QTE in Skyrider form, which deals 390% ATK of Physical DMG and can be connected into Charged ATK. Bright Outlook: While Astral Ring is inactive, this character's entry via QTE will reduce the switched-out teammate's switch CD by 4s. While Astral Ring is active, this character's entry via QTE will restore 300 Sunlight. Blazing Hope: This character takes 30% less Total DMG.

  • Solstitium Paladin

    Passive

    Reign Solaris has a Sunlight meter. She consumes Sunlight to quick-perform Charged ATK. She has two forms: Rampager form for ground combat and Skyrider form for aerial combat on the Hoverboard. Sunlight caps at 300 and is cleared on exit. When Sunlight hits its cap, performing Charged ATK will consume all Sunlight to shorten its charging time. Her Basic ATK SEQ 1/2/3 restores 50/100/300 Sunlight on hit respectively, and Rampager form's Downward ATK restores 50 Sunlight on hit. She gains 3 Skylight Brilliance for entering Skyrider form, and loses 1 Skylight Brilliance for performing L3 Charged ATK in Skyrider form. When she loses all Skylight Brilliance or is switched out, Skyrider form ends. After ending Skyrider form, her weapon active will cool down for 60s (unaffected by CD reduction from skills beyond hers), and each Skylight Brilliance charge left reduces that time by 20s. A hit of L1/2/3 Charged ATK reduces that time by 5s/10s/30s. Unbound Pathfinder (unlocks at S2): Quick Charged ATK deals an additional 100% ATK of Physical DMG. Flags Raised Against Clouds: In Skyrider form, holding [EVA] to boost flying speed also restores 100 Sunlight per sec. Free Among Stars: When Reign Solaris is on standby, she recovers 4 SP per second if her SP is under 90. Her initial SP increases by 80.

Recommended gear

  • Recommended

    Offense 100% · Functionality 100% · Compatibility 100%
    • WeaponValorous Effulgence: New Voyage
    • Stigma (T)Illuminating the Universe
    • Stigma (M)Illuminating the Universe
    • Stigma (B)Illuminating the Universe
  • Universal

    Offense 60% · Functionality 50% · Compatibility 70%
    • WeaponMirage Spearhead
    • Stigma (T)Illuminating the Universe
    • Stigma (M)Illuminating the Universe
    • Stigma (B)Illuminating the Universe
  • Transitional

    Offense 30% · Functionality 0% · Compatibility 30%
    • WeaponPrecise Javelin
    • Stigma (T)Marco Polo
    • Stigma (M)Marco Polo
    • Stigma (B)Marco Polo

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