Twilight Paladin

Twilight Paladin

SMECHA tier

Introduction

Twilight Paladin is an S-rank MECH battlesuit in Honkai Impact 3rd.

On our Honkai Impact 3rd tier list Twilight Paladin is A tier, 59th of the 97 battlesuits ranked, from where 2 current tier lists put Twilight Paladin.

Other MECH battlesuits in Honkai Impact 3rd: Blueberry Blitz, Bright Knight: Excelsis, Chrono Navi, Dimension Breaker, Dreamweaver, Goushinnso Memento and 14 more.

Profile

Twilight Paladin is Theresa Apocalypse's battlesuit.

Stats

  • HP2,138
  • SP204
  • ATK668
  • DEF256
  • CRT40

At rank SSS. Each bar is measured against the highest value in the Honkai Impact 3rd roster.

Skills

6
  • Execution Time

    Leader

    Burst/Ultimate attacks deal 12% more Physical DMG. Team formed by at least 2 different types gains 8% Total DMG. Execution Time (unlocks at SS): Team's Burst/Ultimate attacks deal 20% more Physical DMG. Team formed by 3 battlesuits of at least two different types gains 12% Total DMG.

  • Unfettered Rage

    Special ATK

    At max Fervor, hold [ATK] to leech blood and enter Fervent state. Activation: Hold [ATK] at full Fervor. Dash towards enemies, dealing 4 x 160% ATK of Physical DMG and knocking enemies airborne. Fervent state grants minor Ignore Interrupt and 40% Total DMG Reduction. SEQ 1: 4 x 50% ATK of Physical DMG. SEQ 2: 4 x 50% ATK of Physical DMG. SEQ 3: 4 x (45% + 30%) ATK of Physical DMG. SEQ 4: 180% + hits (max: 12) x 60% ATK of Physical DMG. SEQ 5: 4 x 70% + 150% + 3 x 100% + 190% ATK of Physical DMG. Inflicts 3 Bleed Trauma. Fervent unlocks Charged ATK: Dash toward enemies and deal 4 x 120% ATK of Physical DMG. Feverish Barrage (unlocks at 2): When Combo Hit Count exceeds 100, Charged ATK turns into an enhanced Tri-Strike that deals 120% + 60% + 480% ATK of Physical DMG and knocks down the target. The last sequence of the Tri-Strike gains 120% Total DMG and deals Combo Hit Count (max: 200) x 5% ATK of Physical DMG, and resets the Combo Hit Count to 0. Bleeding Sun (unlocks at 1): Upon scoring a Crit with Basic ATKs/ Fervent ATKs sequences, gains 0.2 SP and 15 Fervor. CD: 0.1s.

  • Saint of Edda

    Evasion

    Quick side-step evasion. Can be performed twice in a row. Ultimate Evasion triggers Fang Execution that increases Movement Speed by 40% for 3s. Fang Execution: Triggers a 3s Time Fracture, restores 100 Fervor, and launches spinning Fangs of Dusk that deal 19 x 8% ATK of Physical DMG (19 x 16% ATK of Physical DMG in Fervent) and inflict 3 Bleed Trauma. Fang Execution CD: 15s. Iron Maiden: Upon evasion, deal 82% Physical DMG to surrounding enemies. Rapid CD: CD of Ultimate Evasion skill is 4.00s shorter.

  • Crescent Edict

    Ultimate

    The execution starts now! Fangs of Dusk knock enemies in the AOE airborne, dealing 4 x 80% ATK of AOE Physical DMG. Then 4 Fangs of Dusk splinter into a shower of microblades that deal 10 x 120% ATK of Physical DMG. Ends by summoning a giant Cross that smashes enemies and deals 600% ATK of Physical DMG. When Ultimate ends, Theresa enters Fervent state and gains 15% Crit Rate for 15s. CD: 25s. SP cost: 100. Waxing Luna (unlocks at 4): When Ultimate ends, gains max Fervor and resets Fervor consumption rate. Blood Tide (unlocks at 2): When Ultimate ends, generates a 15s Blood Tide. The caster gains 40% more Physical DMG in the Blood Tide AOE. Howling Verdict (unlocks at 2): Last strike of Ultimate deals 200% more DMG against shields.

  • Fangs of Dusk

    Basic ATK

    Mid-range 4-sequence attack with Fangs of Dusk. SEQ 1: 3 x 40% ATK of Physical DMG. SEQ 2: 3 x 45% ATK of Physical DMG. SEQ 3: 6 x 30% ATK of Physical DMG. SEQ 4: 11 x 45% ATK of Physical DMG. Restores 7 Fervor on hit. In normal state, SEQ 4 inflicts 2 Bleed Trauma. Flesh Raker: Basic ATKs, 4-sequence Burst ATKs and 5-sequence Fervent ATKs gain 50% Physical DMG against unshielded enemies, and gain 50% Crit DMG against shielded enemies. QTE: Wolf's Hour (unlocks at 1): QTE: Triggered by Shieldbreak or Impair. Unleashes a Sword Ki slash that deals 600% + Hit Count (max: 12) x 50% ATK of Physical DMG and gives 150 Fervor.

  • Passive

    Passive

    Passive bonuses apply automatically. Fervor: Starts at 0 and maxes at 500. At max Fervor, tap and hold [ATK] to turn Fervent. Fervent state Fervor consumption: 0-6s: 5 per 0.1s 6-12s: 7.5 per 0.1s 12+s: 10 per 0.1s. Fervent ends once Fervor is depleted. World's #1 Cutie: Gain 36 initial SP in battle. This bonus triggers once every 10 minutes in Open World. Pale Dämmerung (unlocks at 2): Fervent state: Each hit boosts ATK Speed by 1% (max: 60%). Effect disappears when Fervent state ends. Fated Judgment (unlocks at 4): Each repeated hit against the same target gains 2% Crit DMG (max: 80%). Effect resets if not attacking for 10s or switching targets.

Recommended gear

  • Recommended

    Offense 100% · Functionality 90% · Compatibility 100%
    • WeaponHekate's Sombre
    • Stigma (T)Kafka
    • Stigma (M)Kafka
    • Stigma (B)Kafka
  • Universal

    Offense 80% · Functionality 30% · Compatibility 70%
    • WeaponHekate's Gloom
    • Stigma (T)Columbus
    • Stigma (M)Columbus
    • Stigma (B)Michelangelo
  • Transitional

    Offense 60% · Functionality 10% · Compatibility 40%
    • WeaponSilver Reaper
    • Stigma (T)Jingwei (Stigmata)
    • Stigma (M)Marco Polo
    • Stigma (B)Lier

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