
S-Rank Battlesuit
Vermilion Knight: Eclipse
/
MECH
Introduction
Vermilion Knight: Eclipse is an S-rank MECH battlesuit in Honkai Impact 3rd.
On our Honkai Impact 3rd tier list Vermilion Knight: Eclipse is S tier, 20th of the 97 battlesuits ranked, from where 4 current tier lists put Vermilion Knight: Eclipse.
Other MECH battlesuits in Honkai Impact 3rd: Blueberry Blitz, Bright Knight: Excelsis, Chrono Navi, Dimension Breaker, Dreamweaver, Goushinnso Memento and 14 more.
Profile
Vermilion Knight: Eclipse is Murata Himeko's battlesuit. Her birthday is June 11, and she stands 167cm tall.
Stats
- HP2,405
- SP255
- ATK668
- DEF192
- CRT32
At rank SSS. Each bar is measured against the highest value in the Honkai Impact 3rd roster.
Skills
6Vermilion Mark
LeaderFor the team, switch skills & QTEs deal 21% bonus Total DMG; Ultimates deal 21% bonus Total DMG. Team deals 30% bonus Fire DMG if formed by 3 different types. Vermilion Mark (unlocks at SS): For the team, switch skills & QTEs deal 25% bonus Total DMG; Ultimates deal 25% bonus Total DMG. Team deals 33% bonus Fire DMG if formed by 3 different-type battlesuits.
Charge: Meteoric Assault
Special ATKWhen not in Overdrive status, tap and hold the [ATK] button during 4-sequence Basic ATK and Guren Flash to deliver a Charged ATK. Charged ATK: Charges towards the target enemy, dealing 2 x (50% ATK of Physical DMG + 150% ATK of Fire DMG). Finally, unleash a Schielhau cross-cut that deals 300% ATK of Physical DMG + 750% ATK of Fire DMG. After performing a Charged ATK, use another Charged ATK within 6s to enter Overdrive status for 13.5s. Undying Embers: Schielhau inflicts 6 Ignite Trauma. Incomplete Combustion: Overdrive State: Gain 25% Fire DMG. Turbo Fire (unlocks at SS): Overdrive: Each time the Ultimate hits an enemy, character recovers 2 SP, and the Ultimate gains 15.00% Fire DMG.
Guren Flash
EvasionQuickly evade enemy attacks. Can be performed twice in a row. Guren Flash: Triggered by Ultimate Evasion; reduces CD of Ultimate by 5s; tap [ATK] again to charge towards the target and deal 100% ATK of Physical DMG + 450% ATK of Fire DMG + 150% ATK of Physical DMG. CD: 15s. Plasmonic Armor: Shortens CD of Guren Flash by 3s. Fuel Ignition: Guren Flash inflicts 6 Ignite Trauma. QTE: Solar Impact: Switch: Basic ATK SEQ 1. QTE: Triggered when an enemy is Time-Slowed. Deals 700% ATK of Fire DMG + 2 x 150% ATK of Fire DMG + 200% ATK of Physical DMG, and inflicts 6 Ignite Trauma on enemies nearby.
Annihilating Flames
UltimateUnleashes a devastating assault with a flaming greatsword and burns everything within sight. Overdrive status ends once the skill is complete. Ultimate has 4 charges. Each release consumes 1 charge. With more than 0 charge, tap [Ultimate] again before the Ultimate finishes to keep performing the skill. Re-activating the skill will unleash a 2-sequence attack. 1st Sequence: 2 x (250% ATK of Fire DMG + 50% ATK of Physical DMG) + 400% ATK of Fire DMG + 50% ATK of Physical DMG. 2nd Sequence: 2 x (200% ATK of Fire DMG + 50% ATK of Physical DMG) + 350% ATK of Fire DMG + 100% ATK of Physical DMG + 1,000% ATK of Fire DMG. SP cost: 30; CD: 20s. Boiling Lava (unlocks at SSS): Gains 20% Fire DMG each time the Valkyrie consumes SP to perform her Ultimate. Max stacks: 2. Duration: Until Ultimate ends. Red Infernal: Ultimate deals 150% ATK of bonus Fire DMG and inflicts 10 Ignite Trauma. Enraged Load (unlocks at SS): After performing Charged ATK and if not in Overdrive, then shorten the CD of the Ultimate by 5s.
Iron of Twilight
Basic ATK4-sequence attack. 1st Sequence: 3 x 30% ATK of Fire DMG. Vermilion Knight will quickly start sprinting once she starts to move. During sprinting, the 1st Sequence of Basic ATK will turn into a Sprint ATK with increased Interrupt and Ignore Interrupt. 2nd Sequence: 50% ATK of Fire DMG + 100% ATK of Physical DMG. 3rd Sequence: 2 x 100% ATK of Physical DMG + 50% ATK of Fire DMG. 4th Sequence: 150% ATK of Fire DMG + 250% ATK of Physical DMG. Turbo Heatflow: The last hits of the 3rd and 4th sequences of Basic ATK recover an additional 2.50 SP upon hitting the enemy. Shadow of Muspell: At over 50 combo hits, Ignore Interrupt increases; Basic ATK SEQ 3 & 4 deal 250% ATK of bonus Fire DMG and inflict 3 Ignite Trauma.
Passive Skill
PassivePassive bonuses apply automatically. Overdrive status: Cannot use Charged ATK, perform 2 consecutive Evasions, or recover SP from Basic ATKs. Unleash Ultimate to end Overdrive status. Molten Cleaver: Attacks against ignited enemies gain 90% Fire DMG. After Burn: Gains 1.6% Fire DMG for each combo hit count, up to a max of 80%. Scorching Sun: When Combo Hit Count exceeds 30 or 50, indirect DMG received is reduced by 30% and 50% respectively.
Recommended gear
Recommended
Offense 100% · Functionality 30% · Compatibility 100%- WeaponShuhadaku of Uriel
- Stigma (T)Leeuwenhoek
- Stigma (M)Thales
- Stigma (B)Leeuwenhoek
Auxiliary
Offense 10% · Functionality 80% · Compatibility 60%- WeaponBlood Dance
- Stigma (T)Turgenev
- Stigma (M)Beach Party
- Stigma (B)Turgenev
Universal
Offense 80% · Functionality 9% · Compatibility 90%- WeaponSurtr Muspellsverd
- Stigma (T)Thales
- Stigma (M)Thales
- Stigma (B)Fuxi (Stigmata)
Transitional
Offense 40% · Functionality 0% · Compatibility 60%- WeaponCleaver of Shamash
- Stigma (T)Jingwei (Stigmata)
- Stigma (M)Jingwei (Stigmata)
- Stigma (B)Fuxi (Stigmata)
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