
S-Rank Battlesuit
Vermilion Knight: Eclipse
/
MECH
Introduction
Vermilion Knight: Eclipse is an S-rank MECH battlesuit in Honkai Impact 3rd.
On the combined Honkai Impact 3rd tier list Vermilion Knight: Eclipse is S tier, 14th of the 91 battlesuits ranked, from where 2 community tier lists put Vermilion Knight: Eclipse.
Other MECH battlesuits in Honkai Impact 3rd: Blueberry Blitz, Bright Knight: Excelsis, Chrono Navi, Dimension Breaker, Dreamweaver, Goushinnso Memento and 14 more.
Profile
Vermilion Knight: Eclipse is Murata Himeko's battlesuit. Her birthday is June 11, and she stands 167cm tall.
Stats
- HP11th of 862,405
- SP255
- ATK668
- DEF58th of 86192
- CRT74th of 8632
At rank SSS. Each bar is measured against the highest value in the Honkai Impact 3rd roster, and the place is out of every battlesuit with that stat.
Skills
6Vermilion Mark
LeaderFor the team, switch skills & QTEs deal 21% bonus Total DMG; Ultimates deal 21% bonus Total DMG. Team deals 30% bonus Fire DMG if formed by 3 different types. Vermilion Mark (unlocks at SS): For the team, switch skills & QTEs deal 25% bonus Total DMG; Ultimates deal 25% bonus Total DMG. Team deals 33% bonus Fire DMG if formed by 3 different-type battlesuits.
Charge: Meteoric Assault
Special ATKWhen not in Overdrive status, tap and hold the [ATK] button during 4-sequence Basic ATK and Guren Flash to deliver a Charged ATK. Charged ATK: Charges towards the target enemy, dealing 2 x (50% ATK of Physical DMG + 150% ATK of Fire DMG). Finally, unleash a Schielhau cross-cut that deals 300% ATK of Physical DMG + 750% ATK of Fire DMG. After performing a Charged ATK, use another Charged ATK within 6s to enter Overdrive status for 13.5s. Undying Embers: Schielhau inflicts 6 Ignite Trauma. Incomplete Combustion: Overdrive State: Gain 25% Fire DMG. Turbo Fire (unlocks at SS): Overdrive: Each time the Ultimate hits an enemy, character recovers 2 SP, and the Ultimate gains 15.00% Fire DMG.
Guren Flash
EvasionQuickly evade enemy attacks. Can be performed twice in a row. Guren Flash: Triggered by Ultimate Evasion; reduces CD of Ultimate by 5s; tap [ATK] again to charge towards the target and deal 100% ATK of Physical DMG + 450% ATK of Fire DMG + 150% ATK of Physical DMG. CD: 15s. Plasmonic Armor: Shortens CD of Guren Flash by 3s. Fuel Ignition: Guren Flash inflicts 6 Ignite Trauma. QTE: Solar Impact: Switch: Basic ATK SEQ 1. QTE: Triggered when an enemy is Time-Slowed. Deals 700% ATK of Fire DMG + 2 x 150% ATK of Fire DMG + 200% ATK of Physical DMG, and inflicts 6 Ignite Trauma on enemies nearby.
Annihilating Flames
UltimateUnleashes a devastating assault with a flaming greatsword and burns everything within sight. Overdrive status ends once the skill is complete. Ultimate has 4 charges. Each release consumes 1 charge. With more than 0 charge, tap [Ultimate] again before the Ultimate finishes to keep performing the skill. Re-activating the skill will unleash a 2-sequence attack. 1st Sequence: 2 x (250% ATK of Fire DMG + 50% ATK of Physical DMG) + 400% ATK of Fire DMG + 50% ATK of Physical DMG. 2nd Sequence: 2 x (200% ATK of Fire DMG + 50% ATK of Physical DMG) + 350% ATK of Fire DMG + 100% ATK of Physical DMG + 1,000% ATK of Fire DMG. SP cost: 30; CD: 20s. Boiling Lava (unlocks at SSS): Gains 20% Fire DMG each time the Valkyrie consumes SP to perform her Ultimate. Max stacks: 2. Duration: Until Ultimate ends. Red Infernal: Ultimate deals 150% ATK of bonus Fire DMG and inflicts 10 Ignite Trauma. Enraged Load (unlocks at SS): After performing Charged ATK and if not in Overdrive, then shorten the CD of the Ultimate by 5s.
Iron of Twilight
Basic ATK4-sequence attack. 1st Sequence: 3 x 30% ATK of Fire DMG. Vermilion Knight will quickly start sprinting once she starts to move. During sprinting, the 1st Sequence of Basic ATK will turn into a Sprint ATK with increased Interrupt and Ignore Interrupt. 2nd Sequence: 50% ATK of Fire DMG + 100% ATK of Physical DMG. 3rd Sequence: 2 x 100% ATK of Physical DMG + 50% ATK of Fire DMG. 4th Sequence: 150% ATK of Fire DMG + 250% ATK of Physical DMG. Turbo Heatflow: The last hits of the 3rd and 4th sequences of Basic ATK recover an additional 2.50 SP upon hitting the enemy. Shadow of Muspell: At over 50 combo hits, Ignore Interrupt increases; Basic ATK SEQ 3 & 4 deal 250% ATK of bonus Fire DMG and inflict 3 Ignite Trauma.
Passive Skill
PassivePassive bonuses apply automatically. Overdrive status: Cannot use Charged ATK, perform 2 consecutive Evasions, or recover SP from Basic ATKs. Unleash Ultimate to end Overdrive status. Molten Cleaver: Attacks against ignited enemies gain 90% Fire DMG. After Burn: Gains 1.6% Fire DMG for each combo hit count, up to a max of 80%. Scorching Sun: When Combo Hit Count exceeds 30 or 50, indirect DMG received is reduced by 30% and 50% respectively.
Recommended gear
Recommended
Offense 100% · Functionality 30% · Compatibility 100%- WeaponShuhadaku of Uriel
- Stigma (T)Leeuwenhoek
- Stigma (M)Thales
- Stigma (B)Leeuwenhoek
Auxiliary
Offense 10% · Functionality 80% · Compatibility 60%- WeaponBlood Dance
- Stigma (T)Turgenev
- Stigma (M)Beach Party
- Stigma (B)Turgenev
Universal
Offense 80% · Functionality 9% · Compatibility 90%- WeaponSurtr Muspellsverd
- Stigma (T)Thales
- Stigma (M)Thales
- Stigma (B)Fuxi (Stigmata)
Transitional
Offense 40% · Functionality 0% · Compatibility 60%- WeaponCleaver of Shamash
- Stigma (T)Jingwei (Stigmata)
- Stigma (M)Jingwei (Stigmata)
- Stigma (B)Fuxi (Stigmata)
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