
The Preservation
Aventurine
/
Imaginary/★★★★★
Interastral Peace Corporation
Introduction
Aventurine is a 5-star Imaginary character in Honkai: Star Rail. Aventurine's path is Preservation. Faction: Interastral Peace Corporation.
On the combined Honkai: Star Rail tier list Aventurine is A tier, 28th of the 87 characters ranked, from where 9 community tier lists put Aventurine.
Other Imaginary characters in Honkai: Star Rail: Dan Heng • Imbibitor Lunae, Dr. Ratio, Luocha, March 7th (The Hunt), Mydei, Rappa and 5 more.
What Aventurine does
A shielder who scales off DEF: his Skill gives the whole team a Fortified Wager shield that stacks up to 200% of its value, and allies holding it gain 50% Effect RES. Each time a shielded ally is attacked he banks Blind Bet, and at 7 points he unleashes a 7-hit follow-up that re-shields everyone.
His Ultimate adds 1 to 7 Blind Bet at random and marks an enemy so allies get 15% CRIT DMG against it.
Best build for Aventurine
From 5 guidesLight cone
7 options- 15 of 5
- 24 of 5
- 33 of 5
Show 4 more light conesShow fewer
- 43 of 5
- 52 of 5
- 62 of 5
- 72 of 5
Main stats
- Body
- DEF%
/CRIT DMG - Feet
- SPD
/DEF% - Planar Sphere
- DEF%
/Imaginary DMG Boost - Link Rope
- DEF%
- Substats
- DEF%
>CRIT DMG >SPD >CRIT Rate
Relic set
3 options- 13 of 4
Self-Enshrouded Recluse(4) - 23 of 4
Knight of Purity Palace(4) - 33 of 4
Pioneer Diver of Dead Waters(4)
Planar ornament
4 options- 14 of 4
Broken Keel(2) - 22 of 4
Duran, Dynasty of Running Wolves(2)
Show 2 more set optionsShow fewer
- 32 of 4
Lushaka, the Sunken Seas(2) - 42 of 4
Inert Salsotto(2)
Profile
Aventurine is voiced by 杨超然 in Chinese, Camden Sutkowski in English, 河西健吾 in Japanese, and 박준원 in Korean.
Stories
6Story 1
Senior manager of the Strategic Investment Department at the IPC and one of the Ten Stonehearts. His Cornerstone is the "aventurine of stratagems."
An ostentatious risk-taker, he often wears a smile that masks his true motives.
He won his current position by wagering against fate itself. He views life as a high-stakes, high-return investment, and he plays this particular gamble with masterful ease.
Story 2
"I have something to report to you about the new employee."
"What makes you so worried, Erwin?"
"It's complaints about him, both formal and informal. My mailbox has been flooded with them like countless pieces of paper. I wonder... if it's worth reconsidering his inclusion in the Strategic Investment Department."
"What do these complaints say?"
"Mostly about his origins. Those eyes of his..."
"He once deceived the Marketing Development Department by falsely claiming that there were energy sources hidden in the barren land of Sigonia, not yet effectively developed and utilized. A huge amount of funds was invested into excavating it before we realized it was all a scam."
"And then there's the notorious Egyhazo Aventurine Case. He misled the Intelligentsia Guild into believing that the remains of Tayzzyronth the Imperator Insectorum were buried there. Despite the scholars being extremely cautious, they ultimately still fell into the trap."
"And let's not forget the letters from the councilors of the Sigonian Sovereignty. They denounce his tribe for once breaking agreements and sowing discord, leading to significant changes in the balance of peace between the tribes, resulting in repeated delays in the signing of agreements between Sigonia and IPC. Allowing such an employee to join at the IPC would be a severe detriment to public relations..."
"If these are the extent of the complaints, there's no need to tell me."
"...You already know it all?"
"Each gemstone holds unique value, and our task is to make investments."
"We don't need to appease those stubborn old-timers who sent in complaints, as these rumors will eventually reach... No, they would already have reached his ears. Well, let's take this chance and see how big of a surprise he can bring us."
Story 3
"You're quite something else, boy... I still can't figure out how you managed to empty out my entire business. But I will never surrender. If push comes to shove, I'll just blow up this whole place... What are you gonna do about it?"
The Mad Bull of Iymanika signals his followers to let go. He raises his head from the table, dusting off his collar.
"You arrogant dogs from the IPC never respected us wanderers, did you? But now that you're in our territory, you'll play by our rules."
Mad Bull empties the cylinder, putting only one bullet in the revolver, and tosses it to the other man's feet.
"Six shots. Fate will decide whether we live or die after a maximum of six shots. Do you have the nerve?"
The other man bends down and picks up the revolver.
"There are too many people who've pointed a gun at me. Some of them even just went ahead and pressed the trigger straight up... Now, guess how come I'm still standing here."
The man stands up, stares into the Mad Bull's eyes, raises the gun, and puts it against his own heart.
"It's because the gun will always end up in my hand."
"And now, this game is making me bored... One in six? That possibly is nowhere near enough. If you want to tempt fate..."
Six consecutive gunshots thunder out in the starship that is wrapped in a deathly silence. After the smoke clears, the man raises the gun again and walks toward Mad Bull. The revolver is now loaded with a fresh bullet.
"You need to learn how to turn yourself into a die first."
"...You won't surrender, but why? Because you have this lousy game of chance? Or..."
He points the gun into the darkness.
"Because of her?"
A woman holding a pistol emerges slowly from the direction the revolver points. The Mad Bull acts as if he found a lifeline when he sees her.
"Madam Jade, this is not what we agreed upon..."
At that moment, both of them opened fire simultaneously, and two figures dressed in black fall from the shadows behind each of them.
"The IPC has enemies everywhere, right?" The woman calmly holsters her pistol, takes out her cosmetic mirror, and inspects her appearance.
"You used our lives as bait, making them believe there was internal strife between us, and then you eliminated them all... A clever trick, although a bit reckless." He greets the woman with a smile, although his hands tremble slightly.
"Trick? No, it was just a test."
The elegant lady opens her palm, revealing a shimmering aventurine of peculiar hues.
"There's nothing strange about it. Gemstones are destined to be... desired, sought, cut, and sold."
"However, there's so much more you can do. It all depends on how you see yourself."
Story 4
He walks into the room at the furthest end of the corridor, remembering how he was still a grotesque prisoner the last time he came here. Now, he stands with his back straight and faces those who sit at the very top of the department.
He listens to the blond woman as she reads out the lengthy and boring report. Those cold, unfeeling numbers cannot convey the dangers that accompanied him as he walked on the thin line between life and death, nor can they communicate how much he had lost and gained during the journey. He is simply curious whether she is human or an Intellitron.
The aventurine, that symbol of power and of the future, is about to be officially handed to him — Yet it would have no more allure or value in his eyes as soon he obtains it, even though he had sought it by putting his life on the line.
"Do you have any more questions, Aventurine?" Jade, the only person he knows among the presently gathered, asks at the end of the meeting.
"The Avgins in Sigonia... what happened to them afterward?"
"Unfortunately, there are no more Avgins in Sigonia. You're the last lucky dog."
"What about those people who helped me on planet ██? Now I can finally repay their kindness."
"They are no more, either."
He returns to his office in a daze. The aventurine stone emits a peculiar glow on his desk, seemingly congratulating and mocking him at the same time.
"Was luck truly on your side when you wrestled with fate?"
Story 5
"Penacony... Is Diamond finally ready to do something about it?"
The miniature model on the table continues to rotate, the crystalline memory bubble emitting tiny spheres of foam.
"This historic debt is utterly unimaginable. So, the profit involved is also... shockingly high."
The person in front of him has their back turned to him, gazing instead at the purplish-red sky of Pier Point at sunset.
"But why me?"
The person continues to face away from him. Keen though his eyes are, he can not decipher the true intentions behind the decision.
"It should have been me, but Diamond believes that The Family still had some value in cooperation and hopes this affair still has some room for a peaceful resolution."
"So, after some thought, I've concluded that you're the best candidate."
"This is only our second conversation ever. Do you trust me that much?"
"No, I've never trusted you. Perhaps Jade does, but I don't."
"Maybe luck won't be on your side this time, and the bill for all your past good fortune will come due."
Finally, the person in front of him turns around. The distant skyscraper reflects a kaleidoscope of colors like an opal stone, while a music box plays on its own.
"But isn't that what you've been longing for?"
Voice lines
First Meeting: Your humble servant "Aventurine," at your disposal. Just a cog in the machine known as the IPC's Strategic Investment Department. Nevertheless, I can also play the role of "friend" — if needed.
Greeting: How about a game? Nothing fancy, just a game of heads or tails to gauge today's luck.
Parting: Satisfied with our transaction, I trust? Cast your eyes to the future, and you'll realize we both stand to gain from a little mutual understanding.
About Self: Luck: How to win a whole planet with just one chip? Strategizing, scheming, calculating... but ultimately, it hinges on luck. Good luck makes one powerful, but destiny? Inherently unjust.
About Self: Trading Partners: I prefer the beggar over the rich man. The rich have no idea what they're after in life, but the beggar? Those folks — they know exactly what they want.
Chat: Interastral Peace Corporation: "Fortune" forms the foundation of our world. The flourishing of the cosmos relies on exchange and commerce — the IPC facilitates such connections between planets, weaving everything and everyone together. Wealth begets Erudition, produces Elation, averts Destruction, and builds Harmony.
Chat: Exploitation and Betrayal: Go ahead, use me as you wish, even stab me in the back if you see fit. Exploitation and treachery are simply tools of the trade. But remember, I don't make deals that don't pay off... So, I hope you don't disappoint me.
Hobbies: There's no denying it, my fascination is with the game of chance... be it the exhilarating rush of triumph or the extensive emptiness that follows, both are worth savoring, time and time again.
Annoyances: Life would be quite dull if it were just an unending series of wins, wouldn't it?
Something to Share: The heart of the IPC revolves around earnings and expansion. It can weather a loss here and there, but stagnation is impermissible. A daring gamble is better than being overly cautious — just like the wager Diamond made on me... We both deserve congratulations for that one.
Knowledge: The Watchmaker of Penacony doesn't primarily make their living from watchmaking, yet the place is a magnet for talented horologists. Look at this piece, for example. Its hands and face are imbued with memoria, artfully altering its appearance to reflect the wearer's emotions... As for me, I'd probably just prefer swapping out watches.
About Topaz: She's always searching for the optimal solution in maintaining equilibrium between the corporation and its customers. Not an easy feat if you ask me, but she's climbed the corporate ladder incredibly fast, so she must be doing something right.
About Dr. Ratio: The erudite folks of the Intelligentsia Guild are often eager to distance themselves from the IPC... and I suspect Ratio doesn't care for me much either. Unfortunately for him, I make for a more competent conversationalist than the other dimwits around here.
About Black Swan: Nothing remains hidden from a Memokeeper. If she's set her sights on you, it's clear she's after something. Consider how you might turn that to your advantage.
About Acheron: A chip of unknown value, a card of unknown suit, yet... it is she who will shape the entire course of the game.
About Sunday: Taking a shortcut or two isn't a big deal, but blatantly dipping your hands into someone else's pockets — that lacks finesse.
About Sparkle: The Fools never play to win — they're more like crazed thrill seekers.
About Jade: Be careful, our lady's kindness always comes with a price. I've received it many times, so I'm already used to it.
About Pearl: She's great at painting a scene, but doesn't like to make promises of future grandeur. Our ROI's sure to double a few times over if there are more colleagues like her in the IPC.
Eidolon Activation: Give me a single die, and watch me turn the tables.
Character Ascension: That's all? It's settled then — I'm going all-in.
Max Level Reached: See? I knew I'd picked the right side.
Trace Activation: The game's not over yet. Let's raise the stakes, shall we?
Added to Team With Trailblazer: Ah, Mr./Miss Stellaron. Time for us to reveal our true value to one another.
Added to Team With Topaz: Same project again? With you here, I've got nothing to worry about.
Added to Team With Dr. Ratio: Well, look who it is. How about you give me a hand this time, Ratio?
Added to Team With Black Swan: Lay out your plans, Memokeeper. I will find my place in the web of your schemes.
Added to Team With Sparkle: Teetering on the precipice of danger is quite enchanting, wouldn't you agree?
Added to Team With Acheron: Any justification here for you to unsheathe your blade... Emanator?
Added to Team With Jade: Lady Jade herself has come? What's wrong? You don't trust me?
Added to Team With Sunday: Looks like you have a new plan. I'll wait to see what happens.
Added to Team With Aventurine • Waveflair: In the eye of the storm, revel in unbridled joy!
Added to Team With Pearl: With you crunching the numbers, does this mean I can spend less money?
Battle Begins: Weakness Break: Looks like I've got a winning hand.
Battle Begins: Danger Alert: High stakes, high rewards.
Turn Begins 1: Better hedge your bets.
Turn Begins 2: Alright, I'll call your bet~
Turn Idling: Opportunity doesn't knock on its own, you know.
Basic ATK: Can't lose this one.
Skill 1: Going all in. Tab's on me.
Skill 2: Don't ask. Just spend.
Hit by Light Attack: No dirty tricks, alright?
Hit by Heavy Attack: Trying to pull a fast one?
Ultimate: Activate: The dice have been cast.
Ultimate: Unleash: Bust? Or maybe I'll take it all!
Downed: Lost it all...
Return to Battle: Back in the game!
Health Recovery: Trust me, this is a guaranteed win.
Talent 1: Watch your head!
Talent 2: All in!
Technique: Feeling lucky?
Battle Won: As if victory were ever in doubt.
Treasure Opening 1: Heh, this is hardly enough for a seat at the table.
Treasure Opening 2: A reward with no risk? I'll take it.
Precious Treasure Opening: Fortune follows luck, just like it always does.
Successful Puzzle-Solving 1: An unsurprising win.
Successful Puzzle-Solving 2: A ten-to-one payout? Music to my ears.
Enemy Target Found: The bigger the risk, the better the reward...
Returning to Town: All this free time, why not make the most of it with a game?
Stats
- HP31st of 931,203
- ATK88th of 93446
- DEF7th of 93655
- SPD18th of 93106
- Taunt1st of 93150
At level 80 with every ascension, before light cones, relics and traces. Each bar is measured against the highest value in the Honkai: Star Rail roster, and the place is out of every character with that stat.
By level
- Lv. 1HP: 164ATK: 61DEF: 89SPD: 106
- Lv. 20HP: 319ATK: 118DEF: 174SPD: 106
- Lv. 20+HP: 385ATK: 143DEF: 209SPD: 106
- Lv. 30HP: 466ATK: 173DEF: 254SPD: 106
- Lv. 30+HP: 532ATK: 197DEF: 290SPD: 106
- Lv. 40HP: 614ATK: 228DEF: 334SPD: 106
- Lv. 40+HP: 679ATK: 252DEF: 370SPD: 106
- Lv. 50HP: 761ATK: 282DEF: 414SPD: 106
- Lv. 50+HP: 827ATK: 307DEF: 450SPD: 106
- Lv. 60HP: 908ATK: 337DEF: 495SPD: 106
- Lv. 60+HP: 974ATK: 361DEF: 530SPD: 106
- Lv. 70HP: 1,056ATK: 392DEF: 575SPD: 106
- Lv. 70+HP: 1,121ATK: 416DEF: 610SPD: 106
- Lv. 80HP: 1,203ATK: 446DEF: 655SPD: 106
A level with a plus is the same level after that ascension.
Skills
5
Straight Bet
Basic ATK · Single TargetDeals Imaginary DMG equal to 100% of Aventurine's DEF to one designated enemy target.
Level
Cornerstone Deluxe
Skill · DefenseProvides all allies with a Fortified Wager shield that can block DMG equal to 24.0% of Aventurine's DEF plus 320, lasting for 3 turn(s). When Fortified Wager is gained repeatedly, the Shield Effect can stack, up to 200% of the current Shield Effect provided by the Skill.
Level
Roulette Shark
Ultimate · Single TargetRandomly gains 1 to 7 points of "Blind Bet." Then, inflicts "Unnerved" on one designated enemy target for 3 turn(s) and deals Imaginary DMG equal to 270% of Aventurine's DEF to that enemy target. When an ally hits an "Unnerved" enemy target, the CRIT DMG dealt increases by 15.0%.
Level
Shot Loaded Right
Talent · BounceFor any single ally with "Fortified Wager," their Effect RES increases by 50.0%, and when they get attacked, Aventurine gains 1 point of "Blind Bet." When Aventurine has "Fortified Wager," he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of "Blind Bet" after getting attacked. Upon reaching 7 points of "Blind Bet," Aventurine consumes the 7 points to launch a 7-hit Follow-Up ATK, with each hit dealing Imaginary DMG equal to 25% of Aventurine's DEF to one random enemy. "Blind Bet" is capped at 10 points.
Level
The Red or the Black
Technique · DefenseAfter using the Technique, 1 of the following effects will be granted: There is a chance for DEF to increase by 24%. There is a high chance for DEF to increase by 36%. There is a small chance for DEF to increase by 60%. When this Technique is used repeatedly, the acquired effect with the highest buff value is retained. When the next battle starts, increases all allies' DEF by the corresponding value, lasting for 3 turn(s).
Aventurine's Ultimate needs 110 Energy.
Traces
3
Leverage
Ascension 2For every 100 of Aventurine's DEF that exceeds 1600, increases his own CRIT Rate by 2%, up to a maximum increase of 48%.

Hot Hand
Ascension 4When battle starts, grants all allies a Fortified Wager shield, whose Shield Effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s).

Bingo!
Ascension 6After a teammate with "Fortified Wager" launches Follow-Up ATK, Aventurine accumulates 1 "Blind Bet" point. This effect can trigger up to 3 time(s). Its trigger count resets at the start of Aventurine's turn. After Aventurine launches his Talent's Follow-Up ATK, provides all ally targets with a "Fortified Wager" that can offset DMG equal to 7% of Aventurine's DEF plus 96, and additionally grants a "Fortified Wager" that can block DMG equal to 7% of Aventurine's DEF plus 96 to the ally with the lowest Shield Effect, lasting for 3 turns.
Stat traces, all unlocked
- DEF
- +35%
- Imaginary DMG Boost
- +14.4%
- Effect RES
- +10%
Eidolons
6
Prisoner's Dilemma
Eidolon 1Increases CRIT DMG by 20% for ally targets with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield Effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s).

Bounded Rationality
Eidolon 2When using the Basic ATK, reduces the target's All-Type RES by 12% for 3 turn(s).

Droprate Maxing
Eidolon 3Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Unexpected Hanging Paradox
Eidolon 4When triggering his Talent's Follow-Up ATK, first increases Aventurine's DEF by 40% for 2 turn(s), and additionally increases the Hits Per Action for his talent's Follow-Up ATK by 3.

Ambiguity Aversion
Eidolon 5Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Stag Hunt Game
Eidolon 6For every teammate that holds a Shield, the DMG dealt by Aventurine increases by 50%, up to a maximum of 150%.
Each extra copy of Aventurine unlocks the next Eidolon, up to six.
Upgrade costs
Open in the plannerAscension
- Ascension 1 (to Lv. 30)
Credit ×4,000
Tatters of Thought ×5 - Ascension 2 (to Lv. 40)
Credit ×8,000
Tatters of Thought ×10 - Ascension 3 (to Lv. 50)
Credit ×16,000
Fragments of Impression ×6
Suppressing Edict ×3 - Ascension 4 (to Lv. 60)
Credit ×40,000
Fragments of Impression ×9
Suppressing Edict ×7 - Ascension 5 (to Lv. 70)
Credit ×80,000
Shards of Desires ×6
Suppressing Edict ×20 - Ascension 6 (to Lv. 80)
Credit ×160,000
Shards of Desires ×9
Suppressing Edict ×35
Straight Bet
- Lv. 1 to 2
Credit ×5,000
Scattered Stardust ×3
Tatters of Thought ×6 - Lv. 2 to 3
Credit ×10,000
Crystal Meteorites ×3
Fragments of Impression ×3 - Lv. 3 to 4
Credit ×20,000
Crystal Meteorites ×5
Fragments of Impression ×4 - Lv. 4 to 5
Credit ×45,000
Divine Amber ×3
Shards of Desires ×3 - Lv. 5 to 6
Credit ×160,000
Divine Amber ×8
Shards of Desires ×4
Cornerstone Deluxe
- Lv. 1 to 2
Credit ×2,500
Tatters of Thought ×3 - Lv. 2 to 3
Credit ×5,000
Scattered Stardust ×3
Tatters of Thought ×6 - Lv. 3 to 4
Credit ×10,000
Crystal Meteorites ×3
Fragments of Impression ×3 - Lv. 4 to 5
Credit ×20,000
Crystal Meteorites ×5
Fragments of Impression ×4 - Lv. 5 to 6
Credit ×30,000
Crystal Meteorites ×7
Fragments of Impression ×6 - Lv. 6 to 7
Credit ×45,000
Divine Amber ×3
Shards of Desires ×3 - Lv. 7 to 8
Credit ×80,000
Divine Amber ×5
Past Evils of the Borehole Planet Disaster ×1
Shards of Desires ×4 - Lv. 8 to 9
Credit ×160,000
Divine Amber ×8
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1 - Lv. 9 to 10
Credit ×300,000
Divine Amber ×14
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1
Roulette Shark
- Lv. 1 to 2
Credit ×2,500
Tatters of Thought ×3 - Lv. 2 to 3
Credit ×5,000
Scattered Stardust ×3
Tatters of Thought ×6 - Lv. 3 to 4
Credit ×10,000
Crystal Meteorites ×3
Fragments of Impression ×3 - Lv. 4 to 5
Credit ×20,000
Crystal Meteorites ×5
Fragments of Impression ×4 - Lv. 5 to 6
Credit ×30,000
Crystal Meteorites ×7
Fragments of Impression ×6 - Lv. 6 to 7
Credit ×45,000
Divine Amber ×3
Shards of Desires ×3 - Lv. 7 to 8
Credit ×80,000
Divine Amber ×5
Past Evils of the Borehole Planet Disaster ×1
Shards of Desires ×4 - Lv. 8 to 9
Credit ×160,000
Divine Amber ×8
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1 - Lv. 9 to 10
Credit ×300,000
Divine Amber ×14
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1
Shot Loaded Right
- Lv. 1 to 2
Credit ×2,500
Tatters of Thought ×3 - Lv. 2 to 3
Credit ×5,000
Scattered Stardust ×3
Tatters of Thought ×6 - Lv. 3 to 4
Credit ×10,000
Crystal Meteorites ×3
Fragments of Impression ×3 - Lv. 4 to 5
Credit ×20,000
Crystal Meteorites ×5
Fragments of Impression ×4 - Lv. 5 to 6
Credit ×30,000
Crystal Meteorites ×7
Fragments of Impression ×6 - Lv. 6 to 7
Credit ×45,000
Divine Amber ×3
Shards of Desires ×3 - Lv. 7 to 8
Credit ×80,000
Divine Amber ×5
Past Evils of the Borehole Planet Disaster ×1
Shards of Desires ×4 - Lv. 8 to 9
Credit ×160,000
Divine Amber ×8
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1 - Lv. 9 to 10
Credit ×300,000
Divine Amber ×14
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1
Traces
- Leverage
Credit ×5,000
Scattered Stardust ×3
Past Evils of the Borehole Planet Disaster ×1 - Hot Hand
Credit ×20,000
Crystal Meteorites ×5
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1 - Bingo!
Credit ×160,000
Divine Amber ×8
Tracks of Destiny ×1
Past Evils of the Borehole Planet Disaster ×1 - DEF Boost (Lv. 1)
Credit ×2,500
Tatters of Thought ×2 - DMG Boost: Imaginary (Ascension 2)
Credit ×5,000
Scattered Stardust ×3
Tatters of Thought ×6 - DEF Boost (Ascension 3)
Credit ×10,000
Crystal Meteorites ×3
Fragments of Impression ×3 - Effect RES Boost (Ascension 3)
Credit ×10,000
Crystal Meteorites ×3
Fragments of Impression ×3 - DEF Boost (Ascension 4)
Credit ×20,000
Crystal Meteorites ×5
Fragments of Impression ×4 - DMG Boost: Imaginary (Ascension 5)
Credit ×45,000
Divine Amber ×3
Shards of Desires ×3 - DEF Boost (Ascension 5)
Credit ×45,000
Divine Amber ×3
Shards of Desires ×3 - Effect RES Boost (Ascension 6)
Credit ×160,000
Divine Amber ×8
Shards of Desires ×8 - DMG Boost: Imaginary (Lv. 75)
Credit ×160,000
Divine Amber ×8
Shards of Desires ×8 - DEF Boost (Lv. 80)
Credit ×160,000
Divine Amber ×8
Shards of Desires ×8
Totals
- Everything
Tracks of Destiny ×8
Scattered Stardust ×18
Crystal Meteorites ×69
Divine Amber ×139
Suppressing Edict ×65
Past Evils of the Borehole Planet Disaster ×12
Tatters of Thought ×56
Fragments of Impression ×71
Shards of Desires ×73
Credit ×3,308,000
Art




