The Enforcers

Star of Enforcement, Operation Team

The Enforcers

SSR

/Summon/SEED

Btier

Introduction

The Enforcers is an SSR partner in Illusion Connect: Re. The Enforcers's class is Summon. Faction: SEED.

On the combined Illusion Connect: Re tier list The Enforcers is B tier, 33rd of the 87 partners ranked, from where 3 community tier lists put The Enforcers.

Profile

The three of them have very different personalities, but they are all keepers of justice and make a great team. Firm believers of those who do evil must be punished.

The Enforcers carries the title "Star of Enforcement, Operation Team". The Enforcers works as an enforcer. The Enforcers's birthday is July 14, and The Enforcers stands 145/158/169 cm tall. The Enforcers likes order.

The Enforcers's introduction: Justice and order will shine in every corner! The Enforcers are ready.

Stories

5
Hand of Fate

The story of Betty, Vanessa and Lucy begins in a wilderness in the western United States. There was a small isolated town, far from civilization and rule of law, which was full of chaos and violence.

A rich politician there attracted all kinds of assassins and robbers. A scuffle was bound to kick off. Under this situation, Lucy, Betty and Vanessa met up, not as partners, but on behalf of the three forces.

Vanessa was the new sheriff of the town. She was transferred here after she beat up her boss. She established her prestige with guns and her fists. Betty guarded the absolutely neutral bank of the town with guns and traps, and tried not to get involved in any fights. Lucy was the assassin who came to assassinate the politician.

Assassin's Mistake

The cute Lucy appeared in the small town tavern, just like a little white rabbit entering a forest full of wild beasts, surrounded by eager eyes. This was Lucy's usual trick to make her prey drop their guard. Unexpectedly, the first person who fell into her trap was Sheriff Vanessa.

As Vanessa was saying how cute Lucy was, she brought Lucy to her and Betty's table. Lucy experienced the life of a real little girl in front of the two big sisters. To be pampered, protected or forced to be taken care of with enthusiasm that wasn't actually needed.

At nighttime, Lucy had so many opportunities to kill the two, but she couldn't convince herself to do it.

Another Life

Lucy, who didn't complete her quest, was severely tortured and beaten by the organization. She couldn't count how many times she had experienced this in her short life, which had formed a psychological need for her to finish her quests at all costs.

Under Vanessa's mediation, she knew that the politician was holed up inside Betty's bank. If Lucy wanted to complete her quest, she would have to step over the bodies of Vanessa and Betty first. Lucy came to Vanessa and Betty in agony, but what she could not imagine was that they had known Lucy's identity for a long time.

It turned out that these two seemingly cynical big sisters had long planned to rescue her.

Three Musketeers

The Three Musketeers were originally formed of three mysterious Radiants. They fought with guns and maintained the Dream's order with the idea of justice and great power.

The period when the musketeers were active was the period when the Uroboros was rampant. The Nightmares attacked the Radiants with fierce arrogance. Among the Nightmares, there were defectors who belonged to SEED. In the most difficult period, the Three Musketeers stood out and joined SEED, and helped it rally and gave fire to the coming counterattack.

The Three Musketeers fought bravely and later became legends. The lens they left behind had also become an important artifact for SEED.

Link Stories

SEED has been trying to "wake up" the Three Musketeers, and has been searching for qualified Radiants for it.

But its linking requirements are very strict. Unlike ordinary lenses, it requires three people with different personalities and an extraordinary tacit understanding and strength to be able to link with it.

When Camille passed by a wild town to the north of the northwest, he accidentally came across Lucy, Betty and Vanessa, who were good with guns. They punished traitors and eliminated evil doers, and maintained the local order.

After that, at Camille's gracious invitation, they went to SEED, passed the lens' test, became Radiants, and formed "The Enforcers".

Stats

  • ATK13th32,011
  • DEF6,210
  • HP19th124,124
  • Speed280

At level 300 with 6 Lenses, before equipment, Inscriptions and bonds. Each bar is measured against the highest value in the Illusion Connect: Re roster, and the place is out of every partner with that stat.

  • ATKLevel 1, 3★: 256Level 300, 6★: 32,011Level 300, awakened: 35,183
  • DEFLevel 1, 3★: 68Level 300, 6★: 6,210Level 300, awakened: 6,810
  • HPLevel 1, 3★: 1,007Level 300, 6★: 124,124Level 300, awakened: 136,422
  • SpeedLevel 1, 3★: 50Level 300, 6★: 280Level 300, awakened: 295
  • Skill Cast RateLevel 1, 3★: 15%Level 300, 6★: 30%Level 300, awakened: 30%
  • DMG RateLevel 1, 3★: 0%Level 300, 6★: 0%Level 300, awakened: 10%
  • DMG RES RateLevel 1, 3★: 0%Level 300, 6★: 0%Level 300, awakened: 10%

The level-cap columns are at the top promotion rank. Every value is before equipment, Inscriptions, bonds and Leader bonuses.

Skills

Deploys for 19 Energy
  • All Fire

    Basic attack

    The Enforcers aim with their guns. Attack a single enemy and deal ATK * 105% damage.

  • Comment Booster

    Active skill

    The Enforcers analyze the enemy to find its weakness. Attack a single enemy and deal ATK * 168% damage. Chance to use skill: 30%

    From 6★

    The Enforcers analyze the enemy to find its weakness. Attack a single enemy and deal ATK * 168% damage, increasing CRIT Rate by 15% . Chance to use skill: 30%

  • Joint Enforcement

    Ultimate

    Betty and the Enforcers have arrived. Attack a single enemy and deal ATK * 475% damage. Vanessa and Lucy inherit 100% of Betty's ATK, 100% of her DEF, and 60% of her HP. The 3 of them gain [Life Link]. Vanessa taunts the enemy team for 2 rounds.

    From 4★

    Betty and the Enforcers have arrived. Attack a single enemy and deal ATK * 590% damage. Vanessa and Lucy inherit 100% of Betty's ATK, 100% of her DEF, and 60% of her HP. The 3 of them gain [Life Link]. Vanessa taunts the enemy team for 2 rounds.

    After awakening

    Betty and the Enforcers have arrived. Attack a single enemy and deal ATK * 590% damage. Vanessa and Lucy inherit 100% of Betty's ATK, 100% of her DEF, and 60% of her HP. The 3 of them gain [Life Link]. Vanessa taunts the enemy team for 2 rounds.

  • All For One

    Passive

    When the Enforcers are not in play, every Ally partner of Summon class that joins the battle requires 1 less Energy.

    From 5★

    When the Enforcers are not in play, every Ally partner of Summon class that joins the battle requires 1 less Energy, increases their ATK by 5.5%, and HP Max by 11%.

    After awakening: True: All For One

    When the Enforcers are not deployed yet, each time an allied partner is summoned to join the battle, reduces Energy by 1 and increases self ATK by 5.5% and Max HP by 11%. When Vanessa or Lucy dies, restores Betty's Rage by 200 and restores the allied Leader's Rage by 100.

Skills at level 10, with The Enforcers's Skill Cast Rate at 6 Lenses (30%).

Lenses

3★ to 6★
  1. 3★ +Increases basic ATK and HP by 10%.The Enforcers Shard ×60Gold ×10,000
  2. 4★Upgrades Joint Enforcement.Lens energy ×800Gold ×15,000
  3. 4★ +Increases basic HP by 20%.The Enforcers Shard ×60Gold ×20,000
  4. 5★Upgrades All For One.Lens energy ×3,200Gold ×30,000
  5. 5★ +Increases basic ATK by 20%.The Enforcers Shard ×120Gold ×40,000
  6. 6★Chance to use Special Skill +15%. Upgrades Comment Booster.Lens energy ×6,000Gold ×50,000
  7. AwakenedIncreases DMG Rate and DMG RES Rate by 10%. Upgrades True: All For One. Upgrades Joint Enforcement.Lens energy ×7,200Gold ×60,000

Skill level costs

Each level costs Gold andSummon Skill Training Card

  • Lv. 2All Fire: 10 cards, 3,120 GoldComment Booster: 15 cards, 4,680 GoldJoint Enforcement: 20 cards, 6,240 GoldAll For One: 12 cards, 3,120 Gold
  • Lv. 3All Fire: 15 cards, 3,640 GoldComment Booster: 22 cards, 5,460 GoldJoint Enforcement: 30 cards, 7,280 GoldAll For One: 18 cards, 3,640 Gold
  • Lv. 4All Fire: 20 cards, 4,160 GoldComment Booster: 30 cards, 6,240 GoldJoint Enforcement: 40 cards, 8,320 GoldAll For One: 24 cards, 4,160 Gold
  • Lv. 5All Fire: 25 cards, 4,680 GoldComment Booster: 36 cards, 7,020 GoldJoint Enforcement: 50 cards, 9,360 GoldAll For One: 30 cards, 4,680 Gold
  • Lv. 6All Fire: 30 cards, 5,200 GoldComment Booster: 45 cards, 7,800 GoldJoint Enforcement: 60 cards, 10,400 GoldAll For One: 36 cards, 5,200 Gold
  • Lv. 7All Fire: 35 cards, 5,720 GoldComment Booster: 52 cards, 8,580 GoldJoint Enforcement: 70 cards, 11,440 GoldAll For One: 42 cards, 5,720 Gold
  • Lv. 8All Fire: 40 cards, 6,240 GoldComment Booster: 60 cards, 9,360 GoldJoint Enforcement: 80 cards, 12,480 GoldAll For One: 48 cards, 6,240 Gold
  • Lv. 9All Fire: 45 cards, 6,760 GoldComment Booster: 66 cards, 10,140 GoldJoint Enforcement: 90 cards, 13,520 GoldAll For One: 54 cards, 6,760 Gold
  • Lv. 10All Fire: 50 cards, 7,280 GoldComment Booster: 75 cards, 10,920 GoldJoint Enforcement: 100 cards, 14,560 GoldAll For One: 60 cards, 7,280 Gold

Outfits

2
  • Enforcement Rhapsody

    One profession, three different lives.

  • Gift Fairy

    Ding! Ding! Here comes the Christmas gift!

    Obtained from Skin Mall

Art

The Enforcers key art

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